Player Matchup

Kumbhakarna
Kumbhakarna
CarrierOfRob
Kumbhakarna
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,437 Elo+
Party 2
Thor
Thor
MichaelJFrog
Thor
Level 22
God Stats
4W - 0L
1,717 SR
Queue Stats
17W - 10L
1,609 Elo+
Party 2
Neith
Neith
NoxTimore
Neith
Level 155
God Stats
8W - 3L
1,563 SR
Queue Stats
125W - 137L
1,541 Elo+
Party 2
Chang'e
Chang'e
VomitingBrains
Chang'e
Level 190
God Stats
28W - 30L
1,525 SR
Queue Stats
208W - 196L
1,545 Elo+
Party 2
Scylla
Scylla
muffins520
Scylla
Level 49
God Stats
3W - 0L
1,842 SR
Queue Stats
27W - 20L
1,530 Elo+
Party 2
Team Averages
Level 96
1,629 SR
1,532 Elo+

VS

Team Averages
Level 84
1,427 SR
1,422 Elo+
Atlas
Atlas
CalculusPrime
Atlas
Level 68
God Stats
7W - 6L
1,549 SR
Queue Stats
199W - 202L
1,500 Elo+
Solo
Osiris
Osiris
DeliveredTick0
Osiris
Level 120
God Stats
1W - 1L
1,462 SR
Queue Stats
17W - 19L
1,461 Elo+
Solo
Neith
Neith
PoppingBottless
Neith
Level 101
God Stats
76W - 77L
1,478 SR
Queue Stats
253W - 239L
1,398 Elo+
Party 1
Yu Huang
Yu Huang
StevenJmz4404
Yu Huang
Level 91
God Stats
39W - 49L
1,389 SR
Queue Stats
83W - 99L
1,377 Elo+
Party 1
Nemesis
Nemesis
Zeon2050
Nemesis
Level 39
God Stats
2W - 7L
1,256 SR
Queue Stats
17W - 25L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CarrierOfRob
Kumbhakarna
13
0 / 0 / 2
8,362
597
4,910
8,540
5,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
6 / 0 / 7
8,587
613
7,372
11,813
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
NoxTimore
Neith
12
1 / 0 / 8
8,076
577
7,275
6,703
2,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 0 / 8
8,106
579
5,076
11,348
6,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Scylla
muffins520
Scylla
15
7 / 0 / 6
9,341
667
11,754
8,030
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,349
454
1,780
7,410
4,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 1 / 0
8,188
585
6,203
13,427
13,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 3 / 0
6,504
465
3,080
8,216
3,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
StevenJmz4404
Yu Huang
11
0 / 7 / 0
6,956
497
3,082
10,738
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Zeon2050
Nemesis
11
0 / 3 / 0
6,662
476
4,663
11,315
4,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
17
Kills
0
0
Deaths
17
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Kumbhakarna
CarrierOfRob
Kumbhakarna
0
0
2
1
L
0
1
0
0
W
6
0
7
9.5
W
Neith
NoxTimore
Neith
1
0
8
5
L
0
3
0
0
L
Yu Huang
StevenJmz4404
Yu Huang
0
7
0
0
W
3
0
8
7
L
Nemesis
Zeon2050
Nemesis
0
3
0
0
W
Scylla
muffins520
Scylla
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,387
Damage
18,808
46,434
Taken
51,106
22,018
Mitigated
30,173
12,887
Healing
9,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,780
631
0
387
7,410
4,974
0
2,405
5,005
22,084
78
W
Kumbhakarna
CarrierOfRob
Kumbhakarna
4,910
1,088
0
2,212
8,540
5,514
188
0
8,540
50,025
0
L
6,203
2,742
0
4,519
13,427
13,308
0
6,877
6,152
0
65,584
W
7,372
1,578
0
1,226
11,813
4,741
161
580
11,165
0
58,716
W
Neith
NoxTimore
Neith
7,275
1,312
0
2,123
6,703
2,482
1,226
1,079
5,310
0
56,389
L
3,080
1,684
0
2,254
8,216
3,301
816
2,585
5,631
0
48,231
L
Yu Huang
StevenJmz4404
Yu Huang
3,082
53
0
585
10,738
4,154
0
5,663
5,075
46,004
0
W
5,076
441
2,218
3,557
11,348
6,231
535
354
10,916
53,222
0
L
Nemesis
Zeon2050
Nemesis
4,663
1,402
0
1,837
11,315
4,436
0
3,776
7,503
0
52,017
W
Scylla
muffins520
Scylla
11,754
1,076
0
1,551
8,030
3,050
991
2,462
5,306
79,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,472
Gold Earned
34,659
477
Minions Killed
419
0
Camps Cleared
0
1,494,454
Distance Traveled
1,314,855
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,349
454
61
4
0
275,401
0
W
Kumbhakarna
8,362
597
114
8
0
274,039
2
L
Osiris
8,188
585
109
8
0
265,799
0
W
Thor
8,587
613
78
6
0
352,438
5
W
Neith
8,076
577
84
6
0
274,654
2
L
Neith
6,504
465
72
5
0
201,520
0
L
Yu Huang
6,956
497
92
7
0
231,235
0
W
Chang'e
8,106
579
65
5
0
293,107
0
L
Nemesis
6,662
476
85
6
0
340,900
0
W
Scylla
9,341
667
136
10
0
300,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role