Player Matchup

Arachne
Arachne
JaiThePie
Arachne
Level 140
God Stats
1W - 2L
1,276 SR
Queue Stats
452W - 70L
2,037 Elo+
Party 1
Sol
Sol
SethyPrime
Sol
Level 142
God Stats
12W - 2L
1,762 SR
Queue Stats
441W - 62L
2,063 Elo+
Party 1
Rama
Rama
xSH4D0VVST4LK3Rx
Rama
Level 142
God Stats
4W - 1L
2,055 SR
Queue Stats
438W - 68L
2,034 Elo+
Party 1
Team Averages
Level 141
1,698 SR
2,045 Elo+

VS

Team Averages
Level 105
1,494 SR
1,432 Elo+
Ne Zha
Ne Zha
DiatomicBadussy
Ne Zha
Level 123
God Stats
2W - 4L
1,438 SR
Queue Stats
36W - 58L
1,425 Elo+
Party 2
Discordia
Discordia
DiatomicButth0le
Discordia
Level 78
God Stats
8W - 11L
1,544 SR
Queue Stats
37W - 56L
1,433 Elo+
Party 2
Yemoja
Yemoja
DiatomicKnight9
Yemoja
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JaiThePie
Arachne
11
2 / 0 / 9
8,638
864
6,880
10,867
11,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
7 / 1 / 5
9,239
924
14,403
7,106
2,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
4 / 1 / 6
8,957
896
6,787
7,862
2,855
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,834
683
7,242
9,882
5,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
9
1 / 5 / 1
7,133
713
7,176
6,936
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 2
6,621
662
4,474
13,378
10,991
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
2
2
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Discordia
1
5
1
0.3
L
0
4
2
0.25
W
Arachne
JaiThePie
Arachne
2
0
9
6.5
W
7
1
5
9.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,070
Damage
18,892
25,835
Taken
30,196
17,094
Mitigated
19,178
10,528
Healing
2,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,242
1,375
0
743
9,882
5,576
0
4,766
5,116
0
17,657
L
Discordia
7,176
449
0
500
6,936
2,611
0
4,422
2,514
24,034
0
L
4,474
783
422
548
13,378
10,991
0
5,215
8,163
14,202
0
W
Arachne
JaiThePie
Arachne
6,880
4,160
0
5,030
10,867
11,993
424
4,894
5,663
0
13,866
W
14,403
5,961
0
3,915
7,106
2,246
2,189
2,852
4,076
47,832
0
W
6,787
4,915
0
1,583
7,862
2,855
509
3,783
3,821
0
42,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,834
Gold Earned
20,588
139
Minions Killed
103
0
Camps Cleared
0
569,904
Distance Traveled
526,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,834
683
33
3
0
178,642
0
L
Discordia
7,133
713
50
5
0
178,926
0
L
Yemoja
6,621
662
20
2
0
169,221
0
W
Arachne
8,638
864
20
2
0
207,567
0
W
Sol
9,239
924
56
6
0
178,722
0
W
Rama
8,957
896
63
6
0
183,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role