Player Matchup

Hel
Hel
Bronze III
BDChimmy
Hel
Bronze III
Level 120
God Stats
1W - 1L
1,676 SR
Queue Stats
1W - 1L
1,534 MMR
Party 2
Bacchus
Bacchus
Silver II
BeardGravy
Bacchus
Silver II
Level 126
God Stats
3W - 9L
1,312 SR
Queue Stats
101W - 124L
1,246 MMR
Party 2
Izanami
Izanami
Silver II
rudeawake56
Izanami
Silver II
Level 86
God Stats
39W - 47L
1,451 SR
Queue Stats
106W - 129L
1,268 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,480 SR
1,349 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,413 SR
1,334 MMR
Eset
Eset
Silver IV
ElPhatPanda
Eset
Silver IV
Level 66
God Stats
2W - 1L
1,622 SR
Queue Stats
3W - 8L
1,301 MMR
Solo
Chiron
Chiron
Gold IV
SaymonDizz
Chiron
Gold IV
Level 173
God Stats
1W - 0L
1,451 SR
Queue Stats
165W - 178L
1,255 MMR
Party 1
Bastet
Bastet
Gold IV
v05Santos
Bastet
Gold IV
Level 175
God Stats
4W - 5L
1,164 SR
Queue Stats
61W - 72L
1,445 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 0
10,794
635
8,197
19,240
6,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
BeardGravy
Bacchus
12
0 / 7 / 1
10,470
616
6,843
22,741
27,989
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
rudeawake56
Izanami
13
0 / 7 / 0
11,090
652
13,116
24,883
6,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
DiscordiaAtlasChaacAwilixMartichoras

VS

Bans
AchillesCupidHorusKing ArthurShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 13
14,100
829
21,287
11,678
5,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
SaymonDizz
Chiron
16
6 / 0 / 11
13,503
794
11,870
11,519
5,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
v05Santos
Bastet
17
10 / 0 / 10
14,679
863
27,815
17,013
11,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
56
1
Kills
22
22
Deaths
1
1
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
Bacchus
BeardGravy
Bacchus
0
7
1
0.07
W
6
1
13
12.5
W
Chiron
SaymonDizz
Chiron
6
0
11
11.5
L
Izanami
rudeawake56
Izanami
0
7
0
0
W
Bastet
v05Santos
Bastet
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,156
Damage
60,972
66,864
Taken
40,210
40,877
Mitigated
22,480
13,307
Healing
14,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,197
529
5,154
5,686
19,240
6,113
0
6,683
12,557
41,265
0
L
Bacchus
BeardGravy
Bacchus
6,843
236
0
738
22,741
27,989
0
8,855
13,886
20,327
0
W
21,287
1,384
462
3,603
11,678
5,541
242
6,527
5,151
66,799
0
W
Chiron
SaymonDizz
Chiron
11,870
4,870
1,094
4,285
11,519
5,312
1,534
3,327
8,192
0
69,727
L
Izanami
rudeawake56
Izanami
13,116
9,293
0
1,729
24,883
6,775
0
6,279
18,604
0
65,384
W
Bastet
v05Santos
Bastet
27,815
4,665
0
5,085
17,013
11,627
746
5,643
11,370
253
69,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,354
Gold Earned
42,282
180
Minions Killed
194
0
Camps Cleared
0
760,759
Distance Traveled
1,011,331
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,794
635
46
3
0
238,659
0
L
Bacchus
10,470
616
18
1
0
256,702
3
W
Eset
14,100
829
67
4
0
323,893
0
W
Chiron
13,503
794
74
4
0
329,778
5
L
Izanami
11,090
652
116
7
0
265,398
0
W
Bastet
14,679
863
53
3
0
357,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role