Player Matchup

Cerberus
Cerberus
DragonsCupOfTea
Cerberus
Level 42
God Stats
18W - 12L
1,584 SR
Queue Stats
183W - 197L
1,376 Elo+
Solo
Martichoras
Martichoras
Rambz
Martichoras
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Zeus
Zeus
galvanlug
Zeus
Level 27
God Stats
8W - 12L
1,558 SR
Queue Stats
107W - 119L
1,433 Elo+
Party 1
Ah Puch
Ah Puch
kiiquio
Ah Puch
Level 109
God Stats
10W - 7L
1,582 SR
Queue Stats
222W - 242L
1,416 Elo+
Party 1
Cupid
Cupid
melquijunior12
Cupid
Level 29
God Stats
4W - 3L
1,484 SR
Queue Stats
194W - 216L
1,407 Elo+
Party 1
Team Averages
Level 59
1,542 SR
1,426 Elo+

VS

Team Averages
Level 95
1,493 SR
1,470 Elo+
Skadi
Skadi
I_Dragun_I
Skadi
Level 112
God Stats
6W - 7L
1,680 SR
Queue Stats
233W - 192L
1,539 Elo+
Solo
Bacchus
Bacchus
Jayou
Bacchus
Level 85
God Stats
5W - 5L
1,500 SR
Queue Stats
139W - 148L
1,431 Elo+
Solo
Danzaburou
Danzaburou
Provenfatboy
Danzaburou
Level 79
God Stats
18W - 18L
1,474 SR
Queue Stats
35W - 42L
1,426 Elo+
Solo
Hercules
Hercules
Spencer1234
Hercules
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
jaded_tiger5
Zhong Kui
Level 56
God Stats
42W - 33L
1,311 SR
Queue Stats
362W - 377L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 0 / 1
5,700
1,140
370
1,652
832
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Martichoras
Rambz
Martichoras
11
0 / 0 / 3
5,614
1,123
2,950
1,285
523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
11
3 / 0 / 2
6,465
1,293
3,982
1,717
582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
kiiquio
Ah Puch
10
1 / 0 / 4
5,940
1,188
3,066
2,234
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 0 / 2
5,532
1,106
3,141
2,022
781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

446

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
0 / 3 / 0
5,260
1,052
1,844
6,052
2,290
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Jayou
Bacchus
9
0 / 0 / 0
5,057
1,011
554
1,682
1,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Provenfatboy
Danzaburou
9
0 / 1 / 0
5,156
1,031
215
1,140
454
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Spencer1234
Hercules
9
0 / 0 / 0
4,945
989
278
1,154
689
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
jaded_tiger5
Zhong Kui
9
0 / 1 / 0
5,159
1,032
2,376
4,579
3,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
5
Kills
0
0
Deaths
5
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
0
1
1.5
L
Skadi
0
3
0
0
L
Bacchus
Jayou
Bacchus
0
0
0
0
L
Danzaburou
Provenfatboy
Danzaburou
0
1
0
0
W
Martichoras
Rambz
Martichoras
0
0
3
1.5
L
Hercules
Spencer1234
Hercules
0
0
0
0
W
Zeus
3
0
2
4
L
Zhong Kui
jaded_tiger5
Zhong Kui
0
1
0
0
W
Ah Puch
kiiquio
Ah Puch
1
0
4
3
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,509
Damage
5,267
8,910
Taken
14,607
3,622
Mitigated
8,524
1,392
Healing
596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
370
0
0
320
1,652
832
0
233
1,419
10,059
0
L
Skadi
1,844
854
0
144
6,052
2,290
0
2,674
3,378
0
12,564
L
Bacchus
Jayou
Bacchus
554
116
0
124
1,682
1,244
0
775
907
886
0
L
Danzaburou
Provenfatboy
Danzaburou
215
0
0
0
1,140
454
0
866
274
0
1,415
W
Martichoras
Rambz
Martichoras
2,950
385
0
72
1,285
523
0
195
940
0
11,848
L
Hercules
Spencer1234
Hercules
278
199
0
220
1,154
689
0
274
880
0
1,890
W
Zeus
3,982
1,052
0
0
1,717
582
0
756
961
10,054
0
L
Zhong Kui
jaded_tiger5
Zhong Kui
2,376
721
0
108
4,579
3,847
0
2,829
1,750
4,689
721
W
Ah Puch
kiiquio
Ah Puch
3,066
162
0
60
2,234
904
0
1,009
1,225
15,938
0
W
3,141
1,256
54
886
2,022
781
0
415
1,457
0
8,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,251
Gold Earned
25,577
115
Minions Killed
56
7
Camps Cleared
0
448,272
Distance Traveled
192,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,700
1,140
25
5
2
80,876
0
L
Skadi
5,260
1,052
30
6
0
64,506
0
L
Bacchus
5,057
1,011
2
0
0
21,627
0
L
Danzaburou
5,156
1,031
15
3
0
22,029
0
W
Martichoras
5,614
1,123
19
4
1
88,759
0
L
Hercules
4,945
989
2
0
0
16,068
0
W
Zeus
6,465
1,293
15
3
2
96,002
0
L
Zhong Kui
5,159
1,032
7
1
0
68,698
0
W
Ah Puch
5,940
1,188
38
8
2
82,925
0
W
Cupid
5,532
1,106
18
4
0
99,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role