Player Matchup

Arachne
Arachne
Dee Martee
Arachne
Level 29
God Stats
21W - 21L
1,431 SR
Queue Stats
57W - 76L
1,236 Elo+
Party 1
Chang'e
Chang'e
PrivateTaxi
Chang'e
Level 40
God Stats
4W - 3L
1,202 SR
Queue Stats
121W - 135L
1,329 Elo+
Party 1
Xbalanque
Xbalanque
xTee H See
Xbalanque
Level 16
God Stats
4W - 12L
1,459 SR
Queue Stats
21W - 31L
1,341 Elo+
Party 1
Team Averages
Level 28
1,364 SR
1,302 Elo+

VS

Team Averages
Level 37
1,317 SR
1,351 Elo+
King Arthur
King Arthur
AnthoNismo21
King Arthur
Level 56
God Stats
7W - 11L
1,370 SR
Queue Stats
29W - 36L
1,276 Elo+
Party 2
Scylla
Scylla
Knockout7k
Scylla
Level 37
God Stats
0W - 1L
1,211 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Sycopatetik
Ne Zha
Level 18
God Stats
1W - 4L
1,370 SR
Queue Stats
42W - 56L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dee Martee
Arachne
15
8 / 2 / 11
13,282
830
14,540
17,781
9,712
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
PrivateTaxi
Chang'e
17
14 / 0 / 9
14,545
909
17,501
13,877
12,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
xTee H See
Xbalanque
16
5 / 2 / 15
13,292
831
19,288
16,333
6,246
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnthoNismo21
King Arthur
13
1 / 7 / 2
10,525
658
10,141
23,509
28,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Knockout7k
Scylla
14
2 / 9 / 1
11,515
720
16,252
17,269
6,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
11
1 / 11 / 1
10,190
637
10,383
20,088
9,175
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
27
Kills
4
4
Deaths
27
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AnthoNismo21
King Arthur
1
7
2
0.29
W
Arachne
Dee Martee
Arachne
8
2
11
6.75
L
Scylla
Knockout7k
Scylla
2
9
1
0.28
W
Chang'e
PrivateTaxi
Chang'e
14
0
9
18.5
L
Ne Zha
1
11
1
0.14
W
Xbalanque
xTee H See
Xbalanque
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,329
Damage
36,776
47,991
Taken
60,866
28,078
Mitigated
44,304
14,986
Healing
3,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AnthoNismo21
King Arthur
10,141
921
0
0
23,509
28,752
0
6,221
16,841
0
40,472
W
Arachne
Dee Martee
Arachne
14,540
12,360
0
3,247
17,781
9,712
316
6,135
11,646
0
46,415
L
Scylla
Knockout7k
Scylla
16,252
506
0
1,370
17,269
6,377
0
4,879
12,021
51,760
0
W
Chang'e
PrivateTaxi
Chang'e
17,501
1,140
2,658
6,837
13,877
12,120
276
3,294
10,583
56,823
0
L
Ne Zha
10,383
3,803
0
2,101
20,088
9,175
0
5,742
14,028
0
43,867
W
Xbalanque
xTee H See
Xbalanque
19,288
13,785
0
2,244
16,333
6,246
2,125
7,338
8,995
0
61,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,119
Gold Earned
32,230
180
Minions Killed
157
0
Camps Cleared
0
929,592
Distance Traveled
752,344
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,525
658
39
2
0
250,481
0
W
Arachne
13,282
830
32
2
0
352,625
6
L
Scylla
11,515
720
76
5
0
269,791
0
W
Chang'e
14,545
909
73
5
0
311,471
0
L
Ne Zha
10,190
637
42
3
0
232,072
0
W
Xbalanque
13,292
831
75
5
0
265,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role