Player Matchup

Chronos
Chronos
Cz_gamer_hk
Chronos
Level 180
God Stats
18W - 10L
1,650 SR
Queue Stats
1,158W - 1,141L
1,469 Elo+
Solo
Ao Kuang
Ao Kuang
Volterion1
Ao Kuang
Level 65
God Stats
2W - 5L
1,101 SR
Queue Stats
207W - 217L
1,413 Elo+
Solo
Chang'e
Chang'e
grafando
Chang'e
Level 127
God Stats
7W - 5L
1,698 SR
Queue Stats
212W - 195L
1,567 Elo+
Party 1
Anhur
Anhur
lLoop
Anhur
Level 129
God Stats
3W - 2L
1,744 SR
Queue Stats
88W - 71L
1,561 Elo+
Solo
Loki
Loki
zigkouzigkoule
Loki
Level 156
God Stats
5W - 4L
1,591 SR
Queue Stats
241W - 233L
1,514 Elo+
Party 1
Team Averages
Level 131
1,557 SR
1,505 Elo+

VS

Team Averages
Level 129
1,533 SR
1,486 Elo+
Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Rastoma
Surtr
Level 147
God Stats
57W - 40L
1,585 SR
Queue Stats
265W - 225L
1,531 Elo+
Solo
Pele
Pele
Tevezf20
Pele
Level 157
God Stats
10W - 11L
1,500 SR
Queue Stats
868W - 882L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
oCHORWEILERo
Baron Samedi
Level 121
God Stats
5W - 7L
1,559 SR
Queue Stats
66W - 71L
1,484 Elo+
Solo
Heimdallr
Heimdallr
pooya612
Heimdallr
Level 100
God Stats
1W - 2L
1,519 SR
Queue Stats
4W - 7L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cz_gamer_hk
Chronos
10
1 / 1 / 0
5,387
539
2,040
7,140
2,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Volterion1
Ao Kuang
11
1 / 1 / 3
6,241
624
1,550
6,881
2,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
grafando
Chang'e
12
5 / 0 / 1
7,146
715
6,455
7,856
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
lLoop
Anhur
12
3 / 0 / 0
6,923
692
5,861
5,875
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 4
6,493
649
3,117
7,929
5,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
4
1 / 1 / 0
4,289
429
503
1,884
842
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
Rastoma
Surtr
12
1 / 1 / 0
6,772
677
5,946
6,633
2,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pele
9
0 / 3 / 0
5,258
526
1,966
7,367
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
oCHORWEILERo
Baron Samedi
9
1 / 4 / 1
5,484
548
4,661
10,249
4,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heimdallr
pooya612
Heimdallr
8
0 / 2 / 0
4,703
470
2,877
8,230
2,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
3
3
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
1
0
1
W
Chronos
Cz_gamer_hk
Chronos
1
1
0
1
L
Surtr
Rastoma
Surtr
1
1
0
1
L
Pele
0
3
0
0
W
Ao Kuang
Volterion1
Ao Kuang
1
1
3
2.5
W
Chang'e
grafando
Chang'e
5
0
1
5.5
W
Anhur
lLoop
Anhur
3
0
0
3
L
Baron Samedi
oCHORWEILERo
Baron Samedi
1
4
1
0.38
L
Heimdallr
pooya612
Heimdallr
0
2
0
0
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,023
Damage
15,953
35,681
Taken
34,363
15,467
Mitigated
13,257
12,663
Healing
6,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
503
43
0
800
1,884
842
0
1,157
727
9,351
0
W
Chronos
Cz_gamer_hk
Chronos
2,040
267
0
1,543
7,140
2,993
0
229
6,911
28,201
0
L
Surtr
Rastoma
Surtr
5,946
2,687
0
1,898
6,633
2,983
0
1,433
4,893
1,221
53,264
L
Pele
1,966
520
0
997
7,367
2,321
0
1,091
6,238
0
38,388
W
Ao Kuang
Volterion1
Ao Kuang
1,550
565
0
868
6,881
2,446
283
1,813
5,068
45,625
0
W
Chang'e
grafando
Chang'e
6,455
784
803
4,633
7,856
2,925
1,367
2,615
5,241
58,472
0
W
Anhur
lLoop
Anhur
5,861
3,995
0
2,436
5,875
2,068
1,302
0
5,875
0
56,400
L
Baron Samedi
oCHORWEILERo
Baron Samedi
4,661
505
0
2,271
10,249
4,968
0
6,019
4,230
24,465
0
L
Heimdallr
pooya612
Heimdallr
2,877
741
0
440
8,230
2,143
0
0
8,230
0
25,770
W
3,117
732
0
2,380
7,929
5,035
0
814
7,115
0
25,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,190
Gold Earned
26,506
349
Minions Killed
231
0
Camps Cleared
0
1,026,904
Distance Traveled
813,265
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,289
429
18
2
0
44,225
0
W
Chronos
5,387
539
46
5
0
151,225
5
L
Surtr
6,772
677
79
8
0
199,471
0
L
Pele
5,258
526
67
7
0
201,740
0
W
Ao Kuang
6,241
624
76
8
0
230,741
0
W
Chang'e
7,146
715
101
10
0
203,815
2
W
Anhur
6,923
692
102
10
0
237,496
1
L
Baron Samedi
5,484
548
32
3
0
188,583
1
L
Heimdallr
4,703
470
35
4
0
179,246
0
W
Loki
6,493
649
24
2
0
203,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role