Player Matchup

Xing Tian
Xing Tian
Gold III
C_Pillz_100
Xing Tian
Gold III
Level 143
God Stats
70W - 76L
1,690 SR
Queue Stats
127W - 154L
1,792 MMR
Party 1
Anhur
Anhur
Gold V
Scalezy
Anhur
Gold V
Level 105
God Stats
5W - 4L
1,589 SR
Queue Stats
156W - 188L
1,619 MMR
Party 1
Ra
Ra
Bronze III
TwinkyBrain20
Ra
Bronze III
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
79W - 113L
1,639 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,593 SR
1,684 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 97
1,668 SR
1,938 MMR
Janus
Janus
Diamond III
ChiefLeghorn
Janus
Diamond III
Level 81
God Stats
1W - 3L
1,720 SR
Queue Stats
67W - 34L
2,326 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum I
TooSlick
Kuzenbo
Platinum I
Level 80
God Stats
59W - 21L
1,747 SR
Queue Stats
112W - 75L
1,924 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
valentino105
Hou Yi
Bronze III
Level 129
God Stats
1W - 0L
1,537 SR
Queue Stats
7W - 5L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
C_Pillz_100
Xing Tian
12
0 / 3 / 3
8,788
676
6,512
15,389
13,474
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anhur
Scalezy
Anhur
12
2 / 3 / 3
9,525
733
8,667
14,056
5,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 5 / 2
10,357
797
4,972
7,917
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
HeraAchillesPersephoneAphroditeAgni

VS

Bans
ThothSkadiSusanoAmaterasuNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 5
11,817
909
16,677
9,284
4,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
TooSlick
Kuzenbo
12
1 / 2 / 9
10,145
780
7,384
11,399
12,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hou Yi
13
5 / 2 / 5
10,893
838
8,574
11,488
4,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
11
11
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
C_Pillz_100
Xing Tian
0
3
3
0.5
W
5
1
5
7.5
L
Anhur
Scalezy
Anhur
2
3
3
1.17
W
Kuzenbo
TooSlick
Kuzenbo
1
2
9
2.75
L
3
5
2
0.8
W
Hou Yi
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,151
Damage
32,635
37,362
Taken
32,171
21,583
Mitigated
22,122
3,964
Healing
4,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
C_Pillz_100
Xing Tian
6,512
65
0
360
15,389
13,474
96
7,221
7,334
19,792
0
W
16,677
1,175
0
566
9,284
4,415
1,019
4,768
4,444
80,234
0
L
Anhur
Scalezy
Anhur
8,667
3,139
0
1,721
14,056
5,212
315
10,412
2,896
0
49,073
W
Kuzenbo
TooSlick
Kuzenbo
7,384
2,326
0
2,841
11,399
12,986
271
2,922
8,378
13,265
0
L
4,972
307
670
1,213
7,917
2,897
159
5,007
2,549
35,671
0
W
Hou Yi
8,574
2,575
0
883
11,488
4,721
1,290
4,594
6,807
0
38,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,670
Gold Earned
32,855
138
Minions Killed
174
0
Camps Cleared
0
706,674
Distance Traveled
820,617
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,788
676
17
1
0
274,661
5
W
Janus
11,817
909
122
9
0
288,184
0
L
Anhur
9,525
733
66
5
0
230,541
0
W
Kuzenbo
10,145
780
8
1
0
286,486
2
L
Ra
10,357
797
55
4
0
201,472
0
W
Hou Yi
10,893
838
44
3
0
245,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role