Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ChopSticks44
Raijin
Level 102
God Stats
1W - 2L
1,309 SR
Queue Stats
163W - 144L
1,586 Elo+
Solo
Amaterasu
Amaterasu
FumpRucker
Amaterasu
Level 68
God Stats
1W - 1L
1,669 SR
Queue Stats
30W - 26L
1,616 Elo+
Solo
Charon
Charon
ItzAether
Charon
Level 146
God Stats
2W - 2L
1,352 SR
Queue Stats
160W - 129L
1,570 Elo+
Party 2
Loki
Loki
Đionysus
Loki
Level 127
God Stats
1W - 2L
1,481 SR
Queue Stats
162W - 138L
1,573 Elo+
Party 2
Team Averages
Level 120
1,462 SR
1,569 Elo+

VS

Team Averages
Level 116
1,533 SR
1,607 Elo+
Jormungandr
Jormungandr
Durgah
Jormungandr
Level 120
God Stats
6W - 2L
1,738 SR
Queue Stats
101W - 101L
1,490 Elo+
Party 1
Anubis
Anubis
JTEades
Anubis
Level 156
God Stats
6W - 4L
1,350 SR
Queue Stats
181W - 141L
1,563 Elo+
Party 1
Anhur
Anhur
LIVINGTRIBUNALL
Anhur
Level 158
God Stats
2W - 1L
1,621 SR
Queue Stats
40W - 11L
1,771 Elo+
Solo
Arachne
Arachne
PaulTheMonke
Arachne
Level 85
God Stats
5W - 1L
1,497 SR
Queue Stats
184W - 92L
1,732 Elo+
Solo
Janus
Janus
Skelly512
Janus
Level 62
God Stats
13W - 18L
1,458 SR
Queue Stats
194W - 176L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 2 / 0
3,010
602
1,414
3,330
712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
7
1 / 0 / 0
3,760
752
1,555
2,788
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
FumpRucker
Amaterasu
4
0 / 2 / 0
2,878
576
1,121
4,742
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
ItzAether
Charon
5
0 / 1 / 0
3,318
664
1,418
3,584
1,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
5
0 / 2 / 0
3,240
648
747
3,481
831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Durgah
Jormungandr
5
0 / 0 / 4
3,856
771
1,616
2,778
1,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
JTEades
Anubis
8
2 / 0 / 0
4,598
920
2,953
2,594
846
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
2 / 0 / 2
4,285
857
3,052
2,669
827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
PaulTheMonke
Arachne
6
2 / 0 / 3
4,080
816
2,129
3,101
1,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Janus
Skelly512
Janus
6
1 / 1 / 0
3,825
765
1,450
2,723
844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
7
7
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
L
Raijin
1
0
0
1
W
Jormungandr
Durgah
Jormungandr
0
0
4
2
L
Amaterasu
FumpRucker
Amaterasu
0
2
0
0
L
Charon
ItzAether
Charon
0
1
0
0
W
Anubis
JTEades
Anubis
2
0
0
2
W
2
0
2
3
W
Arachne
PaulTheMonke
Arachne
2
0
3
3.5
W
Janus
Skelly512
Janus
1
1
0
1
L
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,255
Damage
11,200
17,925
Taken
13,865
5,269
Mitigated
5,384
5,631
Healing
7,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,414
1,263
0
388
3,330
712
0
845
2,485
0
17,120
L
Raijin
1,555
55
0
780
2,788
764
0
550
2,166
20,771
0
W
Jormungandr
Durgah
Jormungandr
1,616
788
0
944
2,778
1,621
0
588
2,190
12,039
0
L
Amaterasu
FumpRucker
Amaterasu
1,121
726
0
1,724
4,742
1,229
0
2,953
1,789
0
9,132
L
Charon
ItzAether
Charon
1,418
336
0
1,573
3,584
1,733
0
694
2,890
9,079
0
W
Anubis
JTEades
Anubis
2,953
541
0
2,239
2,594
846
500
0
2,594
29,804
0
W
3,052
2,404
0
1,465
2,669
827
0
721
1,948
0
22,087
W
Arachne
PaulTheMonke
Arachne
2,129
1,324
0
1,985
3,101
1,246
0
231
2,870
0
20,516
W
Janus
Skelly512
Janus
1,450
228
0
1,000
2,723
844
19
1,433
1,290
17,894
0
L
Loki
747
210
0
1,166
3,481
831
0
875
2,576
0
13,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,206
Gold Earned
20,644
135
Minions Killed
191
0
Camps Cleared
0
487,017
Distance Traveled
508,986
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,010
602
28
6
0
99,292
0
L
Raijin
3,760
752
47
9
0
98,048
0
W
Jormungandr
3,856
771
16
3
0
94,278
2
L
Amaterasu
2,878
576
13
3
0
81,069
0
L
Charon
3,318
664
21
4
0
106,000
1
W
Anubis
4,598
920
53
11
0
91,060
0
W
Anhur
4,285
857
49
10
0
94,126
1
W
Arachne
4,080
816
35
7
0
114,820
0
W
Janus
3,825
765
38
8
0
114,702
0
L
Loki
3,240
648
26
5
0
102,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role