Player Matchup

Jormungandr
Jormungandr
Destiny PD
Jormungandr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 51L
1,266 Elo+
Party 1
Merlin
Merlin
JungleOrToss
Merlin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,501 Elo+
Party 1
Persephone
Persephone
KobeWazHere
Persephone
Level 67
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 1L
1,744 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MidOrToss
Ah Muzen Cab
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,501 Elo+
Party 1
Tiamat
Tiamat
lukepob21
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,567 Elo+
Party 3
Team Averages
Level 101
1,460 SR
1,516 Elo+

VS

Team Averages
Level 126
1,543 SR
1,529 Elo+
Ishtar
Ishtar
 
Ishtar
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Albaking21
Xbalanque
Level 156
God Stats
2W - 2L
1,713 SR
Queue Stats
122W - 136L
1,548 Elo+
Party 2
Xing Tian
Xing Tian
Elpelucero
Xing Tian
Level 87
God Stats
2W - 0L
1,720 SR
Queue Stats
48W - 54L
1,549 Elo+
Party 2
Discordia
Discordia
Tenebrarum927
Discordia
Level 157
God Stats
1W - 0L
1,283 SR
Queue Stats
75W - 69L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Destiny PD
Jormungandr
14
2 / 5 / 4
7,783
778
14,965
12,144
13,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
13
5 / 5 / 3
8,180
818
7,665
8,751
3,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
KobeWazHere
Persephone
11
0 / 5 / 4
7,043
704
4,961
8,254
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
MidOrToss
Ah Muzen Cab
16
2 / 2 / 7
8,306
831
9,992
9,502
4,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
lukepob21
Tiamat
11
0 / 6 / 3
6,574
657
3,489
8,387
5,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
8 / 3 / 13
9,613
961
10,386
8,634
3,640
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
 
Skadi
15
0 / 3 / 14
8,126
813
8,280
10,982
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Albaking21
Xbalanque
14
3 / 4 / 13
8,292
829
8,485
10,424
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
Elpelucero
Xing Tian
13
2 / 2 / 11
8,468
847
2,716
11,489
12,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Tenebrarum927
Discordia
17
10 / 1 / 12
9,940
994
13,834
8,049
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
86
9
Kills
23
23
Deaths
13
21
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
8
3
13
4.83
W
Skadi
 
Skadi
0
3
14
2.33
W
Xbalanque
Albaking21
Xbalanque
3
4
13
2.38
L
Jormungandr
Destiny PD
Jormungandr
2
5
4
0.8
W
Xing Tian
Elpelucero
Xing Tian
2
2
11
3.75
L
Merlin
5
5
3
1.3
L
Persephone
KobeWazHere
Persephone
0
5
4
0.4
L
Ah Muzen Cab
MidOrToss
Ah Muzen Cab
2
2
7
2.75
W
Discordia
Tenebrarum927
Discordia
10
1
12
16
L
Tiamat
lukepob21
Tiamat
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,072
Damage
43,701
47,038
Taken
49,578
29,052
Mitigated
28,751
7,848
Healing
18,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
10,386
5,285
3,674
1,952
8,634
3,640
1,274
4,703
3,793
0
20,890
W
Skadi
 
Skadi
8,280
2,985
1,050
2,948
10,982
4,705
1,375
5,814
4,980
0
19,243
W
Xbalanque
Albaking21
Xbalanque
8,485
4,001
813
1,587
10,424
4,460
2,059
7,156
3,141
0
16,330
L
Jormungandr
Destiny PD
Jormungandr
14,965
1,247
205
1,038
12,144
13,138
216
3,782
8,106
20,462
896
W
Xing Tian
Elpelucero
Xing Tian
2,716
288
1,633
3,169
11,489
12,563
155
7,123
4,102
6,358
0
L
Merlin
7,665
412
552
1,602
8,751
3,639
0
3,570
5,063
16,581
0
L
Persephone
KobeWazHere
Persephone
4,961
459
428
1,338
8,254
2,851
0
2,967
5,016
12,797
0
L
Ah Muzen Cab
MidOrToss
Ah Muzen Cab
9,992
3,069
299
1,593
9,502
4,375
0
2,449
6,831
0
23,057
W
Discordia
Tenebrarum927
Discordia
13,834
843
759
1,182
8,049
3,383
784
4,409
3,378
25,365
0
L
Tiamat
lukepob21
Tiamat
3,489
273
459
334
8,387
5,049
0
2,771
5,429
5,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,886
Gold Earned
44,439
89
Minions Killed
123
0
Camps Cleared
0
780,755
Distance Traveled
839,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,613
961
31
3
0
138,331
0
W
Skadi
8,126
813
31
3
0
170,091
0
W
Xbalanque
8,292
829
27
3
0
147,942
0
L
Jormungandr
7,783
778
20
2
0
140,037
0
W
Xing Tian
8,468
847
7
1
0
189,923
0
L
Merlin
8,180
818
19
2
0
140,709
0
L
Persephone
7,043
704
17
2
0
156,712
0
L
Ah Muzen Cab
8,306
831
28
3
0
176,918
0
W
Discordia
9,940
994
27
3
0
192,866
0
L
Tiamat
6,574
657
5
1
0
166,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role