Player Matchup

Cupid
Cupid
 
Cupid
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
CJ542
Charon
Level 153
God Stats
1W - 1L
1,512 SR
Queue Stats
43W - 95L
1,342 Elo+
Party 1
Anhur
Anhur
ICEIMNICE
Anhur
Level 211
God Stats
0W - 3L
1,678 SR
Queue Stats
169W - 175L
1,566 Elo+
Party 1
Aphrodite
Aphrodite
Violеt
Aphrodite
Level 136
God Stats
60W - 51L
1,624 SR
Queue Stats
206W - 189L
1,520 Elo+
Party 1
Ganesha
Ganesha
Zrathi
Ganesha
Level 136
God Stats
0W - 1L
1,727 SR
Queue Stats
126W - 193L
1,435 Elo+
Party 1
Team Averages
Level 158
1,608 SR
1,473 Elo+

VS

Team Averages
Level 107
1,612 SR
1,550 Elo+
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AmandaPanda8
Surtr
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 2L
1,585 Elo+
Party 2
Agni
Agni
Gondul13
Agni
Level 126
God Stats
2W - 0L
1,769 SR
Queue Stats
184W - 153L
1,622 Elo+
Solo
Apollo
Apollo
RyuSinji
Apollo
Level 148
God Stats
7W - 3L
1,639 SR
Queue Stats
244W - 260L
1,564 Elo+
Party 2
Bacchus
Bacchus
Shovelheadtko
Bacchus
Level 122
God Stats
6W - 6L
1,653 SR
Queue Stats
242W - 245L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 2 / 0
4,564
456
2,377
7,134
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
CJ542
Charon
9
0 / 1 / 0
5,091
509
3,233
7,345
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
ICEIMNICE
Anhur
8
0 / 3 / 0
4,721
472
4,399
8,560
2,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Violеt
Aphrodite
8
0 / 3 / 0
4,776
478
1,460
7,288
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Zrathi
Ganesha
7
0 / 4 / 0
4,715
472
2,075
10,372
6,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
5 / 0 / 3
5,749
575
5,612
6,269
2,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 1
6,400
640
6,281
8,283
3,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
11
1 / 0 / 4
6,179
618
5,598
5,641
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
RyuSinji
Apollo
10
4 / 0 / 2
6,509
651
7,627
6,711
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
8
0 / 0 / 5
5,589
559
4,329
5,547
4,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
13
13
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
0
0
W
Arachne
 
Arachne
5
0
3
6.5
W
3
0
1
3.5
L
Charon
CJ542
Charon
0
1
0
0
W
Agni
1
0
4
3
L
Anhur
ICEIMNICE
Anhur
0
3
0
0
W
Apollo
RyuSinji
Apollo
4
0
2
5
W
Bacchus
0
0
5
2.5
L
Aphrodite
Violеt
Aphrodite
0
3
0
0
L
Ganesha
Zrathi
Ganesha
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,544
Damage
29,447
40,699
Taken
32,451
17,175
Mitigated
14,513
13,546
Healing
14,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,377
1,205
222
3,459
7,134
2,680
0
461
6,673
0
29,517
W
Arachne
 
Arachne
5,612
4,158
0
2,940
6,269
2,046
0
954
5,288
0
30,968
W
6,281
1,990
0
3,197
8,283
3,418
4
1,205
6,947
311
43,340
L
Charon
CJ542
Charon
3,233
317
0
1,932
7,345
3,187
0
3,876
3,469
34,342
0
W
Agni
5,598
1,250
0
1,262
5,641
2,112
0
2,217
3,424
55,774
0
L
Anhur
ICEIMNICE
Anhur
4,399
2,410
0
1,571
8,560
2,845
0
1,348
7,212
0
30,608
W
Apollo
RyuSinji
Apollo
7,627
4,587
0
3,821
6,711
2,640
53
416
6,295
0
53,501
W
Bacchus
4,329
391
1,225
2,018
5,547
4,297
0
1,789
3,729
17,844
0
L
Aphrodite
Violеt
Aphrodite
1,460
163
766
3,116
7,288
2,316
0
698
6,590
23,604
0
L
Ganesha
Zrathi
Ganesha
2,075
129
0
2,480
10,372
6,147
0
3,664
6,708
13,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,867
Gold Earned
30,426
257
Minions Killed
331
0
Camps Cleared
0
911,434
Distance Traveled
1,025,118
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,564
456
57
6
0
171,806
3
W
Arachne
5,749
575
45
5
0
204,676
0
W
Surtr
6,400
640
79
8
0
196,302
2
L
Charon
5,091
509
61
6
0
186,671
0
W
Agni
6,179
618
106
11
0
199,210
2
L
Anhur
4,721
472
62
6
0
176,505
0
W
Apollo
6,509
651
81
8
0
203,843
1
W
Bacchus
5,589
559
20
2
0
221,087
0
L
Aphrodite
4,776
478
70
7
0
188,638
0
L
Ganesha
4,715
472
7
1
0
187,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role