Player Matchup

Arachne
Arachne
AbFahed
Arachne
Level 58
God Stats
18W - 4L
1,751 SR
Queue Stats
238W - 214L
1,415 Elo+
Solo
Cthulhu
Cthulhu
zl KeNnii lz
Cthulhu
Level 109
God Stats
31W - 25L
1,596 SR
Queue Stats
316W - 288L
1,559 Elo+
Party 1
Mulan
Mulan
zl Kylee lz
Mulan
Level 147
God Stats
3W - 3L
1,401 SR
Queue Stats
422W - 398L
1,530 Elo+
Party 1
Apollo
Apollo
zl Stan lz
Apollo
Level 156
God Stats
4W - 1L
1,617 SR
Queue Stats
455W - 434L
1,505 Elo+
Party 1
Anubis
Anubis
zl Toayin lz
Anubis
Level 155
God Stats
13W - 23L
1,397 SR
Queue Stats
383W - 374L
1,504 Elo+
Party 1
Team Averages
Level 125
1,552 SR
1,503 Elo+

VS

Team Averages
Level 101
1,610 SR
1,474 Elo+
Sylvanus
Sylvanus
JerseyMikes
Sylvanus
Level 83
God Stats
2W - 3L
1,624 SR
Queue Stats
76W - 83L
1,495 Elo+
Party 2
Cernunnos
Cernunnos
NS BATE15HON
Cernunnos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Set
Set
Supreme-_-Szn
Set
Level 94
God Stats
13W - 4L
1,803 SR
Queue Stats
301W - 255L
1,492 Elo+
Solo
Surtr
Surtr
Yeti3103
Surtr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,352 Elo+
Party 3
Aphrodite
Aphrodite
Your_Boy_Roy3
Aphrodite
Level 136
God Stats
6W - 6L
1,621 SR
Queue Stats
127W - 130L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AbFahed
Arachne
13
6 / 3 / 5
7,617
544
11,653
11,091
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
zl KeNnii lz
Cthulhu
11
2 / 0 / 7
7,640
546
9,333
9,518
6,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 0 / 2
9,361
669
11,957
10,459
7,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Apollo
zl Stan lz
Apollo
13
0 / 1 / 1
7,702
550
6,003
8,541
3,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
13
3 / 1 / 3
8,016
573
9,829
6,619
3,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JerseyMikes
Sylvanus
11
2 / 3 / 1
7,004
500
6,164
17,338
12,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
NS BATE15HON
Cernunnos
11
0 / 2 / 2
6,265
448
4,242
10,111
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 2
6,903
493
5,972
13,231
6,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
Yeti3103
Surtr
11
0 / 5 / 0
6,188
442
2,428
14,277
7,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Your_Boy_Roy3
Aphrodite
13
1 / 3 / 1
7,093
507
8,139
13,839
5,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
5
5
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
AbFahed
Arachne
6
3
5
2.83
L
Sylvanus
JerseyMikes
Sylvanus
2
3
1
0.83
L
Cernunnos
NS BATE15HON
Cernunnos
0
2
2
0.5
L
2
3
2
1
L
Surtr
Yeti3103
Surtr
0
5
0
0
L
Aphrodite
Your_Boy_Roy3
Aphrodite
1
3
1
0.5
W
Cthulhu
zl KeNnii lz
Cthulhu
2
0
7
5.5
W
5
0
2
6
W
Apollo
zl Stan lz
Apollo
0
1
1
0.5
W
Anubis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,775
Damage
26,945
46,228
Taken
68,796
26,277
Mitigated
35,827
20,449
Healing
26,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AbFahed
Arachne
11,653
9,709
0
3,303
11,091
4,778
140
2,452
8,552
0
54,674
L
Sylvanus
JerseyMikes
Sylvanus
6,164
2,281
3,129
4,862
17,338
12,177
0
8,583
8,755
24,471
0
L
Cernunnos
NS BATE15HON
Cernunnos
4,242
2,122
0
3,760
10,111
4,035
168
1,678
8,433
0
42,426
L
5,972
1,808
0
1,093
13,231
6,195
0
2,320
10,911
0
57,332
L
Surtr
Yeti3103
Surtr
2,428
510
0
3,474
14,277
7,472
0
729
13,548
456
40,692
L
Aphrodite
Your_Boy_Roy3
Aphrodite
8,139
358
3,101
6,703
13,839
5,948
0
5,852
7,987
62,624
0
W
Cthulhu
zl KeNnii lz
Cthulhu
9,333
610
2,358
3,873
9,518
6,882
0
4,719
4,659
29,949
0
W
11,957
1,992
0
5,668
10,459
7,601
0
1,059
9,378
0
81,025
W
Apollo
zl Stan lz
Apollo
6,003
4,195
0
2,123
8,541
3,200
1,126
1,555
6,950
0
64,717
W
Anubis
9,829
408
0
3,124
6,619
3,816
0
4,082
2,360
72,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,336
Gold Earned
33,453
494
Minions Killed
393
0
Camps Cleared
0
1,373,570
Distance Traveled
1,298,444
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,617
544
70
5
0
283,614
0
L
Sylvanus
7,004
500
32
2
0
258,004
1
L
Cernunnos
6,265
448
72
5
0
247,513
3
L
Set
6,903
493
95
7
0
282,151
0
L
Surtr
6,188
442
66
5
0
260,069
0
L
Aphrodite
7,093
507
128
9
0
250,707
2
W
Cthulhu
7,640
546
34
2
0
307,798
3
W
Mulan
9,361
669
138
10
0
260,202
3
W
Apollo
7,702
550
120
9
0
267,240
0
W
Anubis
8,016
573
132
9
0
254,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role