Player Matchup

Baron Samedi
Baron Samedi
SkxnkHxnt
Baron Samedi
Level 158
God Stats
8W - 5L
1,665 SR
Queue Stats
332W - 284L
1,582 Elo+
Solo
Anhur
Anhur
ValeMadere
Anhur
Level 105
God Stats
3W - 5L
1,561 SR
Queue Stats
69W - 59L
1,604 Elo+
Party 3
Awilix
Awilix
chuyitonomis
Awilix
Level 127
God Stats
12W - 3L
1,797 SR
Queue Stats
118W - 99L
1,571 Elo+
Party 3
Persephone
Persephone
mikejpg
Persephone
Level 49
God Stats
13W - 20L
1,533 SR
Queue Stats
16W - 32L
1,407 Elo+
Party 3
Tyr
Tyr
sekuele
Tyr
Level 113
God Stats
15W - 16L
1,663 SR
Queue Stats
123W - 104L
1,554 Elo+
Party 3
Team Averages
Level 110
1,644 SR
1,544 Elo+

VS

Team Averages
Level 105
1,758 SR
1,622 Elo+
Anubis
Anubis
Blopman5002
Anubis
Level 21
God Stats
6W - 2L
1,623 SR
Queue Stats
9W - 12L
1,459 Elo+
Party 2
Cabrakan
Cabrakan
ColonelKumShot
Cabrakan
Level 150
God Stats
5W - 0L
1,841 SR
Queue Stats
62W - 28L
1,864 Elo+
Party 1
Baron Samedi
Baron Samedi
CommanderKockRam
Baron Samedi
Level 126
God Stats
6W - 0L
1,828 SR
Queue Stats
46W - 17L
1,775 Elo+
Party 1
Apollo
Apollo
ElR4tonvaquero
Apollo
Level 105
God Stats
3W - 0L
1,812 SR
Queue Stats
64W - 60L
1,541 Elo+
Solo
Thanatos
Thanatos
Imcrippled
Thanatos
Level 125
God Stats
48W - 23L
1,688 SR
Queue Stats
191W - 151L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SkxnkHxnt
Baron Samedi
10
0 / 3 / 0
6,735
481
5,002
8,469
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
12
4 / 2 / 1
7,584
542
8,301
9,466
3,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
14
1 / 4 / 2
7,723
552
7,347
12,820
5,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
mikejpg
Persephone
12
2 / 1 / 2
7,780
556
5,006
5,716
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
10
1 / 4 / 5
6,792
485
5,578
13,681
7,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 3 / 3
7,567
541
7,516
8,510
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
15
5 / 0 / 2
9,084
649
7,092
11,809
10,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
CommanderKockRam
Baron Samedi
11
1 / 0 / 6
7,340
524
8,332
9,760
7,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 4 / 2
7,444
532
5,812
8,600
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Imcrippled
Thanatos
13
5 / 1 / 6
7,988
571
6,765
12,180
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
14
14
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
3
3
0.83
W
Cabrakan
5
0
2
6
W
Baron Samedi
CommanderKockRam
Baron Samedi
1
0
6
4
W
2
4
2
0.75
W
Thanatos
Imcrippled
Thanatos
5
1
6
8
L
Baron Samedi
SkxnkHxnt
Baron Samedi
0
3
0
0
L
Anhur
4
2
1
2.25
L
Awilix
1
4
2
0.5
L
Persephone
mikejpg
Persephone
2
1
2
3
L
Tyr
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,234
Damage
35,517
50,152
Taken
50,859
21,459
Mitigated
31,110
13,331
Healing
25,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,516
136
0
2,365
8,510
4,702
108
3,852
4,658
54,258
0
W
Cabrakan
7,092
755
0
4,146
11,809
10,969
0
3,978
7,444
59,855
0
W
Baron Samedi
CommanderKockRam
Baron Samedi
8,332
1,604
1,965
3,868
9,760
7,915
85
939
8,775
34,901
0
W
5,812
3,624
0
1,490
8,600
2,711
70
72
8,528
0
57,112
W
Thanatos
Imcrippled
Thanatos
6,765
1,804
0
11,214
12,180
4,813
312
724
11,446
0
67,507
L
Baron Samedi
SkxnkHxnt
Baron Samedi
5,002
613
0
3,766
8,469
3,630
0
3,612
4,857
38,426
0
L
Anhur
8,301
5,853
0
3,618
9,466
3,351
875
3,757
5,663
0
55,073
L
Awilix
7,347
2,682
0
949
12,820
5,173
0
4,701
8,075
0
73,017
L
Persephone
mikejpg
Persephone
5,006
270
0
2,252
5,716
1,338
0
3,240
2,285
47,356
0
L
Tyr
5,578
900
0
2,746
13,681
7,967
0
7,136
6,331
0
19,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,614
Gold Earned
39,423
424
Minions Killed
451
0
Camps Cleared
0
1,380,749
Distance Traveled
1,403,327
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,567
541
106
8
0
249,577
0
W
Cabrakan
9,084
649
115
8
0
244,164
0
W
Baron Samedi
7,340
524
35
3
0
283,908
1
W
Apollo
7,444
532
102
7
0
288,465
0
W
Thanatos
7,988
571
93
7
0
337,213
0
L
Baron Samedi
6,735
481
90
6
0
206,512
0
L
Anhur
7,584
542
90
6
0
269,318
4
L
Awilix
7,723
552
119
9
0
328,888
4
L
Persephone
7,780
556
91
7
0
266,916
4
L
Tyr
6,792
485
34
2
0
309,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role