Player Matchup

Janus
Janus
Carlos01barajas
Janus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
309W - 308L
1,476 Elo+
Party 1
Xbalanque
Xbalanque
Don Bafo
Xbalanque
Level 74
God Stats
12W - 8L
1,578 SR
Queue Stats
185W - 208L
1,482 Elo+
Party 1
Jormungandr
Jormungandr
Jorge Maupome
Jormungandr
Level 16
God Stats
10W - 16L
1,454 SR
Queue Stats
11W - 26L
1,317 Elo+
Party 1
Anubis
Anubis
garro96
Anubis
Level 67
God Stats
35W - 36L
1,488 SR
Queue Stats
127W - 143L
1,428 Elo+
Party 1
Hun Batz
Hun Batz
xlRPlx FarPain
Hun Batz
Level 107
God Stats
7W - 15L
1,388 SR
Queue Stats
216W - 213L
1,505 Elo+
Party 1
Team Averages
Level 77
1,482 SR
1,442 Elo+

VS

Team Averages
Level 77
1,486 SR
1,505 Elo+
Bakasura
Bakasura
FatGoob3r
Bakasura
Level 39
God Stats
4W - 2L
1,420 SR
Queue Stats
75W - 64L
1,558 Elo+
Solo
Hades
Hades
LIGHT1UPGRADE
Hades
Level 119
God Stats
10W - 5L
1,681 SR
Queue Stats
428W - 417L
1,553 Elo+
Party 3
Cthulhu
Cthulhu
Prince Supa
Cthulhu
Level 121
God Stats
4W - 5L
1,309 SR
Queue Stats
385W - 393L
1,418 Elo+
Party 3
Agni
Agni
Yaw3h
Agni
Level 86
God Stats
3W - 4L
1,595 SR
Queue Stats
9W - 13L
1,532 Elo+
Party 2
Neith
Neith
thelumpymuffin
Neith
Level 22
God Stats
2W - 5L
1,425 SR
Queue Stats
5W - 10L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 2
8,373
598
6,196
8,256
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Don Bafo
Xbalanque
12
2 / 1 / 2
7,121
509
5,980
10,454
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Jorge Maupome
Jormungandr
12
2 / 0 / 6
7,567
541
3,501
7,230
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
garro96
Anubis
14
2 / 3 / 5
8,921
637
9,092
12,194
6,479
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
14
8 / 1 / 7
8,877
634
8,157
10,304
4,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FatGoob3r
Bakasura
5
0 / 6 / 0
4,880
349
576
7,911
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 4 / 0
8,139
581
9,935
13,419
8,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Prince Supa
Cthulhu
9
0 / 4 / 3
6,169
441
3,003
13,805
8,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
Yaw3h
Agni
12
2 / 4 / 0
6,755
483
9,828
10,690
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 1
6,302
450
6,101
7,831
2,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
19
Kills
7
8
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
W
Xbalanque
Don Bafo
Xbalanque
2
1
2
3
L
Bakasura
FatGoob3r
Bakasura
0
6
0
0
W
Jormungandr
Jorge Maupome
Jormungandr
2
0
6
5
L
4
4
0
1
L
Cthulhu
Prince Supa
Cthulhu
0
4
3
0.38
L
Agni
Yaw3h
Agni
2
4
0
0.5
W
Anubis
garro96
Anubis
2
3
5
1.5
L
1
2
1
0.75
W
Hun Batz
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,926
Damage
29,443
48,438
Taken
53,656
23,811
Mitigated
25,737
16,309
Healing
13,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,196
780
0
1,970
8,256
3,421
204
5,307
2,949
65,123
0
W
Xbalanque
Don Bafo
Xbalanque
5,980
2,207
0
4,624
10,454
4,181
529
3,054
7,400
0
53,202
L
Bakasura
FatGoob3r
Bakasura
576
396
0
995
7,911
2,283
0
2,109
5,720
0
11,300
W
Jormungandr
Jorge Maupome
Jormungandr
3,501
808
0
2,342
7,230
5,534
121
2,052
5,178
20,283
0
L
9,935
1,448
0
5,206
13,419
8,483
0
8,240
5,177
55,501
0
L
Cthulhu
Prince Supa
Cthulhu
3,003
248
1,313
2,457
13,805
8,520
0
4,661
9,008
27,483
0
L
Agni
Yaw3h
Agni
9,828
454
0
3,071
10,690
3,861
0
2,352
8,218
48,228
0
W
Anubis
garro96
Anubis
9,092
169
0
6,171
12,194
6,479
487
9,570
2,624
68,553
0
L
6,101
2,329
0
840
7,831
2,590
0
1,047
6,744
0
43,134
W
Hun Batz
8,157
1,991
0
1,202
10,304
4,196
163
2,783
7,521
0
68,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,859
Gold Earned
32,245
426
Minions Killed
274
0
Camps Cleared
0
1,437,821
Distance Traveled
1,174,936
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,373
598
116
8
0
274,335
0
W
Xbalanque
7,121
509
78
6
0
264,690
1
L
Bakasura
4,880
349
19
1
0
182,506
1
W
Jormungandr
7,567
541
26
2
0
330,372
0
L
Hades
8,139
581
94
7
0
228,850
2
L
Cthulhu
6,169
441
25
2
0
252,574
2
L
Agni
6,755
483
66
5
0
273,748
3
W
Anubis
8,921
637
107
8
0
222,827
0
L
Neith
6,302
450
70
5
0
237,258
0
W
Hun Batz
8,877
634
99
7
0
345,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role