Player Matchup

Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Imazaquim
Terra
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 88L
1,482 Elo+
Party 2
Loki
Loki
MaestroPiero
Loki
Level 147
God Stats
5W - 3L
1,443 SR
Queue Stats
360W - 327L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
TerrorBlade2
Gilgamesh
Level 108
God Stats
9W - 3L
1,784 SR
Queue Stats
140W - 131L
1,506 Elo+
Party 2
Geb
Geb
baph0metr0
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,680 Elo+
Solo
Team Averages
Level 106
1,546 SR
1,537 Elo+

VS

Team Averages
Level 155
1,441 SR
1,458 Elo+
Fenrir
Fenrir
 
Fenrir
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
ARC4NISTA
Baba Yaga
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,413 Elo+
Party 3
Nemesis
Nemesis
Franklinho
Nemesis
Level 138
God Stats
3W - 2L
1,625 SR
Queue Stats
383W - 457L
1,473 Elo+
Party 1
Ullr
Ullr
SnitTheBoshi
Ullr
Level 193
God Stats
2W - 5L
1,082 SR
Queue Stats
174W - 174L
1,473 Elo+
Solo
Horus
Horus
andy_kinneas
Horus
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 57L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 2 / 2
5,637
1,127
4,220
3,549
1,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Imazaquim
Terra
9
0 / 1 / 4
5,199
1,040
3,126
3,726
2,949
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
3 / 0 / 1
6,102
1,220
2,832
2,700
1,002
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
TerrorBlade2
Gilgamesh
10
0 / 0 / 4
5,228
1,046
4,223
3,531
2,982
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 1 / 3
5,261
1,052
2,274
4,498
3,506
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 0 / 4
5,170
1,034
2,003
4,240
3,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
ARC4NISTA
Baba Yaga
12
2 / 0 / 2
6,009
1,202
8,033
3,011
1,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Franklinho
Nemesis
9
2 / 2 / 1
5,481
1,096
3,323
5,252
2,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 0 / 2
4,766
953
1,489
259
110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
0 / 2 / 3
5,562
1,112
1,012
5,563
5,183
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
4
Kills
4
4
Deaths
4
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
2
2
1
L
Fenrir
 
Fenrir
0
0
4
2
L
Baba Yaga
ARC4NISTA
Baba Yaga
2
0
2
3
L
Nemesis
Franklinho
Nemesis
2
2
1
1.25
W
Terra
Imazaquim
Terra
0
1
4
2
W
3
0
1
3.5
L
0
0
2
1
W
Gilgamesh
TerrorBlade2
Gilgamesh
0
0
4
2
L
0
2
3
0.75
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,675
Damage
15,860
18,004
Taken
18,325
11,655
Mitigated
13,037
5,017
Healing
9,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,220
407
0
666
3,549
1,216
0
2,088
1,461
14,430
0
L
Fenrir
 
Fenrir
2,003
615
399
851
4,240
3,592
0
2,216
2,024
0
3,352
L
Baba Yaga
ARC4NISTA
Baba Yaga
8,033
48
92
859
3,011
1,477
0
2,250
761
22,684
0
L
Nemesis
Franklinho
Nemesis
3,323
425
273
787
5,252
2,675
0
2,265
2,987
0
7,667
W
Terra
Imazaquim
Terra
3,126
279
760
874
3,726
2,949
0
1,583
2,143
5,049
0
W
2,832
583
790
747
2,700
1,002
0
995
1,705
0
8,647
L
1,489
380
310
88
259
110
0
80
179
0
3,504
W
Gilgamesh
TerrorBlade2
Gilgamesh
4,223
1,218
329
193
3,531
2,982
0
1,682
1,849
0
7,394
L
1,012
417
3,613
1,789
5,563
5,183
0
2,809
2,754
0
2,079
W
2,274
548
0
658
4,498
3,506
0
1,685
2,813
4,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,427
Gold Earned
26,988
59
Minions Killed
51
0
Camps Cleared
0
528,312
Distance Traveled
539,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,637
1,127
27
5
0
101,259
0
L
Fenrir
5,170
1,034
7
1
0
120,612
0
L
Baba Yaga
6,009
1,202
24
5
0
125,800
0
L
Nemesis
5,481
1,096
13
3
0
114,746
0
W
Terra
5,199
1,040
10
2
0
112,708
0
W
Loki
6,102
1,220
8
2
0
94,693
0
L
Ullr
4,766
953
6
1
0
62,465
0
W
Gilgamesh
5,228
1,046
12
2
0
101,712
0
L
Horus
5,562
1,112
1
0
0
115,832
0
W
Geb
5,261
1,052
2
0
0
117,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role