Player Matchup

Heimdallr
Heimdallr
DonkeyKongPro
Heimdallr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,389 Elo+
Party 2
Danzaburou
Danzaburou
GxcciNell
Danzaburou
Level 91
God Stats
9W - 12L
1,504 SR
Queue Stats
437W - 474L
1,513 Elo+
Solo
Ymir
Ymir
LuXiDelicious
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 52L
1,071 Elo+
Party 2
Chaac
Chaac
Rinker-Dinker
Chaac
Level 82
God Stats
0W - 2L
1,266 SR
Queue Stats
3W - 17L
1,177 Elo+
Party 2
Poseidon
Poseidon
Yulc
Poseidon
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 27L
1,305 Elo+
Party 2
Team Averages
Level 54
1,454 SR
1,291 Elo+

VS

Team Averages
Level 76
1,502 SR
1,381 Elo+
Terra
Terra
 
Terra
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Borla27
Ra
Level 66
God Stats
4W - 4L
1,495 SR
Queue Stats
204W - 284L
1,389 Elo+
Party 1
Vulcan
Vulcan
MrEnygma3030
Vulcan
Level 63
God Stats
75W - 126L
1,493 SR
Queue Stats
140W - 247L
1,322 Elo+
Party 1
Chaac
Chaac
WhskyRooster
Chaac
Level 61
God Stats
12W - 13L
1,490 SR
Queue Stats
145W - 209L
1,373 Elo+
Party 1
Thor
Thor
xX573V3N5Xx
Thor
Level 103
God Stats
56W - 49L
1,531 SR
Queue Stats
215W - 293L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DonkeyKongPro
Heimdallr
12
0 / 5 / 0
6,546
655
4,027
9,244
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Danzaburou
GxcciNell
Danzaburou
14
3 / 5 / 0
7,967
797
5,021
9,866
4,224
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 5 / 0
6,308
631
3,134
13,261
10,592
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 6 / 2
6,853
685
8,179
15,762
13,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Yulc
Poseidon
12
0 / 5 / 0
6,710
671
4,301
9,039
3,196
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 0 / 20
8,555
856
6,284
13,576
12,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 3 / 13
8,109
811
10,909
7,746
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
15
10 / 1 / 8
9,147
915
14,835
3,523
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 13
8,348
835
8,790
9,212
9,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
10 / 0 / 13
9,370
937
10,273
6,205
3,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
93
3
Kills
26
26
Deaths
4
2
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
20
11
W
3
3
13
3.17
L
Heimdallr
DonkeyKongPro
Heimdallr
0
5
0
0
L
Danzaburou
GxcciNell
Danzaburou
3
5
0
0.6
L
0
5
0
0
W
Vulcan
10
1
8
14
L
0
6
2
0.17
W
2
0
13
8.5
L
Poseidon
Yulc
Poseidon
0
5
0
0
W
10
0
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,662
Damage
51,091
57,172
Taken
40,262
35,372
Mitigated
32,013
4,380
Healing
14,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,284
1,229
1,943
4,020
13,576
12,942
58
3,150
10,034
13,605
0
W
10,909
1,035
1,344
1,923
7,746
3,718
112
1,236
6,301
31,864
0
L
Heimdallr
DonkeyKongPro
Heimdallr
4,027
2,033
0
571
9,244
4,201
0
4,662
4,250
0
16,254
L
Danzaburou
GxcciNell
Danzaburou
5,021
2,773
0
583
9,866
4,224
234
3,812
5,770
0
22,624
L
3,134
360
0
0
13,261
10,592
0
7,166
5,391
5,371
0
W
Vulcan
14,835
6,454
0
250
3,523
1,848
171
201
3,197
24,821
0
L
8,179
959
463
2,763
15,762
13,159
0
9,222
5,800
0
16,673
W
8,790
1,688
0
3,320
9,212
9,970
0
2,019
7,154
36
27,530
L
Poseidon
Yulc
Poseidon
4,301
930
0
0
9,039
3,196
41
5,579
3,149
15,981
0
W
10,273
1,587
0
1,956
6,205
3,535
336
829
5,200
0
26,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,384
Gold Earned
43,529
116
Minions Killed
175
0
Camps Cleared
0
866,594
Distance Traveled
1,102,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,555
856
21
2
0
244,570
0
W
Ra
8,109
811
42
4
0
203,591
0
L
Heimdallr
6,546
655
29
3
0
177,254
0
L
Danzaburou
7,967
797
34
3
0
154,717
0
L
Ymir
6,308
631
5
1
0
153,728
0
W
Vulcan
9,147
915
34
3
0
224,856
0
L
Chaac
6,853
685
30
3
0
204,748
0
W
Chaac
8,348
835
43
4
0
233,987
0
L
Poseidon
6,710
671
18
2
0
176,147
0
W
Thor
9,370
937
35
4
0
195,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role