Player Matchup

Cupid
Cupid
 
Cupid
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Callmefadedgod
Janus
Level 68
God Stats
1W - 1L
1,204 SR
Queue Stats
56W - 67L
1,427 Elo+
Party 1
Sun Wukong
Sun Wukong
DivineAboveAll
Sun Wukong
Level 66
God Stats
5W - 4L
1,535 SR
Queue Stats
16W - 11L
1,517 Elo+
Party 1
Fenrir
Fenrir
Gaspacho2k20
Fenrir
Level 52
God Stats
9W - 19L
1,227 SR
Queue Stats
458W - 510L
1,373 Elo+
Solo
Charon
Charon
society_kiid
Charon
Level 51
God Stats
5W - 6L
1,300 SR
Queue Stats
151W - 163L
1,374 Elo+
Solo
Team Averages
Level 65
1,353 SR
1,438 Elo+

VS

Team Averages
Level 61
1,513 SR
1,408 Elo+
Amaterasu
Amaterasu
War_sismo
Amaterasu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,509 Elo+
Solo
Persephone
Persephone
dragonoic sayan
Persephone
Level 98
God Stats
1W - 3L
1,394 SR
Queue Stats
40W - 42L
1,352 Elo+
Solo
Arachne
Arachne
meeenawah
Arachne
Level 53
God Stats
51W - 34L
1,662 SR
Queue Stats
118W - 114L
1,418 Elo+
Party 2
Kumbhakarna
Kumbhakarna
temp-46321948
Kumbhakarna
Level 55
God Stats
52W - 44L
1,487 SR
Queue Stats
167W - 191L
1,350 Elo+
Solo
Cernunnos
Cernunnos
w70x2
Cernunnos
Level 41
God Stats
3W - 9L
1,520 SR
Queue Stats
122W - 134L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
3 / 0 / 1
6,647
554
6,964
7,061
2,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 0
6,344
529
5,762
7,460
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
DivineAboveAll
Sun Wukong
11
1 / 1 / 0
6,304
525
7,645
8,483
7,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
8
0 / 1 / 0
5,157
430
892
7,128
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
10
1 / 2 / 3
6,733
561
3,721
9,817
6,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
War_sismo
Amaterasu
11
0 / 1 / 1
5,886
491
4,240
10,638
6,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
dragonoic sayan
Persephone
11
1 / 2 / 0
6,808
567
4,990
6,635
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Arachne
meeenawah
Arachne
10
3 / 1 / 0
6,286
524
5,806
9,134
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
temp-46321948
Kumbhakarna
8
0 / 1 / 2
4,904
409
2,242
5,723
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
w70x2
Cernunnos
10
2 / 2 / 0
5,834
486
4,786
7,449
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
7
Kills
6
6
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
0
1
3.5
W
2
2
0
1
W
Sun Wukong
DivineAboveAll
Sun Wukong
1
1
0
1
W
Fenrir
0
1
0
0
L
Amaterasu
War_sismo
Amaterasu
0
1
1
0.5
L
Persephone
dragonoic sayan
Persephone
1
2
0
0.5
L
Arachne
meeenawah
Arachne
3
1
0
3
W
Charon
1
2
3
1.25
L
Kumbhakarna
temp-46321948
Kumbhakarna
0
1
2
1
L
Cernunnos
w70x2
Cernunnos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,984
Damage
22,064
39,949
Taken
39,579
22,254
Mitigated
16,692
11,861
Healing
10,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,964
3,899
0
2,910
7,061
2,737
0
478
6,583
0
54,510
W
5,762
254
0
1,811
7,460
2,873
0
4,737
2,723
41,615
0
W
Sun Wukong
DivineAboveAll
Sun Wukong
7,645
3,187
0
3,446
8,483
7,184
0
0
8,483
0
41,942
W
Fenrir
892
134
0
2,515
7,128
2,490
0
253
6,875
0
26,754
L
Amaterasu
War_sismo
Amaterasu
4,240
2,157
0
5,817
10,638
6,270
0
0
10,638
0
37,929
L
Persephone
dragonoic sayan
Persephone
4,990
369
52
1,069
6,635
2,177
147
4,376
1,765
47,715
0
L
Arachne
meeenawah
Arachne
5,806
3,890
0
1,172
9,134
2,996
0
1,274
7,810
0
45,014
W
Charon
3,721
717
0
1,179
9,817
6,970
0
1,764
8,053
25,695
0
L
Kumbhakarna
temp-46321948
Kumbhakarna
2,242
112
0
984
5,723
2,641
0
1,717
4,006
15,464
0
L
Cernunnos
w70x2
Cernunnos
4,786
2,369
0
1,600
7,449
2,608
0
1,572
5,877
0
38,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,185
Gold Earned
29,718
297
Minions Killed
287
0
Camps Cleared
0
1,096,175
Distance Traveled
1,065,537
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,647
554
96
8
0
210,591
3
W
Janus
6,344
529
72
6
0
227,554
0
W
Sun Wukong
6,304
525
49
4
0
212,098
5
W
Fenrir
5,157
430
48
4
0
237,625
0
L
Amaterasu
5,886
491
56
5
0
182,458
0
L
Persephone
6,808
567
83
7
0
204,823
0
L
Arachne
6,286
524
60
5
0
253,378
0
W
Charon
6,733
561
32
3
0
208,307
1
L
Kumbhakarna
4,904
409
22
2
0
198,516
2
L
Cernunnos
5,834
486
66
6
0
226,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role