Player Matchup

Hachiman
Hachiman
ArkSheild429
Hachiman
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 4
Pele
Pele
Aziraphale24
Pele
Level 40
God Stats
20W - 14L
1,577 SR
Queue Stats
116W - 123L
1,477 Elo+
Party 1
Yu Huang
Yu Huang
Sammyman83
Yu Huang
Level 86
God Stats
11W - 9L
1,638 SR
Queue Stats
367W - 358L
1,528 Elo+
Party 1
Jormungandr
Jormungandr
SkyKid04-ferbs97
Jormungandr
Level 56
God Stats
36W - 39L
1,500 SR
Queue Stats
150W - 166L
1,421 Elo+
Party 1
Nike
Nike
WhackingPizza
Nike
Level 62
God Stats
4W - 0L
1,259 SR
Queue Stats
30W - 36L
1,482 Elo+
Party 4
Team Averages
Level 50
1,495 SR
1,482 Elo+

VS

Team Averages
Level 36
1,478 SR
1,383 Elo+
Lancelot
Lancelot
FBRporcayo
Lancelot
Level 46
God Stats
2W - 2L
1,488 SR
Queue Stats
6W - 15L
1,247 Elo+
Party 3
Horus
Horus
XionBlade26
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,399 Elo+
Party 2
Scylla
Scylla
helios7u7
Scylla
Level 57
God Stats
15W - 20L
1,504 SR
Queue Stats
136W - 144L
1,454 Elo+
Party 3
Ra
Ra
punk_gotosleep
Ra
Level 44
God Stats
21W - 20L
1,511 SR
Queue Stats
194W - 180L
1,398 Elo+
Party 2
Arachne
Arachne
weltallidxeno
Arachne
Level 16
God Stats
4W - 6L
1,387 SR
Queue Stats
41W - 26L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArkSheild429
Hachiman
10
1 / 0 / 0
6,210
621
3,702
4,849
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 1 / 0
5,820
582
2,296
6,669
2,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Sammyman83
Yu Huang
11
0 / 0 / 0
6,497
650
2,328
2,589
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
SkyKid04-ferbs97
Jormungandr
9
0 / 0 / 1
5,593
559
2,785
5,510
3,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 0 / 1
6,313
631
4,078
7,714
4,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FBRporcayo
Lancelot
9
0 / 0 / 0
4,964
496
4,204
7,866
3,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 1 / 1
4,976
498
1,557
7,004
4,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
helios7u7
Scylla
7
0 / 1 / 1
4,442
444
2,885
3,418
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 0
5,606
561
765
3,745
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
9
1 / 0 / 0
5,384
538
2,642
8,517
2,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
1
1
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ArkSheild429
Hachiman
1
0
0
1
W
1
1
0
1
L
Lancelot
FBRporcayo
Lancelot
0
0
0
0
W
Yu Huang
Sammyman83
Yu Huang
0
0
0
0
W
Jormungandr
SkyKid04-ferbs97
Jormungandr
0
0
1
0.5
W
0
0
1
0.5
L
0
1
1
0.5
L
Scylla
helios7u7
Scylla
0
1
1
0.5
L
0
0
0
0
L
Arachne
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,189
Damage
12,053
27,331
Taken
30,550
12,370
Mitigated
13,849
7,622
Healing
11,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ArkSheild429
Hachiman
3,702
2,264
0
2,903
4,849
1,537
798
1,002
3,847
0
44,847
W
2,296
300
0
343
6,669
2,243
0
1,308
5,361
0
40,547
L
Lancelot
FBRporcayo
Lancelot
4,204
1,195
0
926
7,866
3,856
0
0
7,372
0
27,463
W
Yu Huang
Sammyman83
Yu Huang
2,328
112
0
750
2,589
872
0
0
2,589
52,799
0
W
Jormungandr
SkyKid04-ferbs97
Jormungandr
2,785
660
149
1,177
5,510
3,355
300
994
4,516
19,133
45
W
4,078
753
0
2,300
7,714
4,363
143
346
7,368
0
45,048
L
1,557
746
952
4,282
7,004
4,750
0
1,226
5,778
0
13,021
L
Scylla
helios7u7
Scylla
2,885
332
0
218
3,418
962
0
687
2,645
24,366
0
L
765
61
209
1,678
3,745
1,370
0
1,281
2,464
47,543
0
L
Arachne
2,642
1,654
0
3,212
8,517
2,911
9
1,874
6,643
0
31,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,433
Gold Earned
25,372
347
Minions Killed
255
0
Camps Cleared
0
1,046,203
Distance Traveled
1,063,644
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,210
621
90
9
0
188,795
0
W
Pele
5,820
582
64
6
0
248,806
5
L
Lancelot
4,964
496
48
5
0
261,184
0
W
Yu Huang
6,497
650
106
11
0
213,611
2
W
Jormungandr
5,593
559
25
3
0
202,302
1
W
Nike
6,313
631
62
6
0
192,689
0
L
Horus
4,976
498
20
2
0
209,082
0
L
Scylla
4,442
444
45
5
0
148,844
0
L
Ra
5,606
561
93
9
0
203,225
2
L
Arachne
5,384
538
49
5
0
241,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role