Player Matchup

Cabrakan
Cabrakan
Awokenpotential
Cabrakan
Level 64
God Stats
1W - 0L
1,725 SR
Queue Stats
13W - 5L
1,553 Elo+
Party 1
Olorun
Olorun
JohnFrydaddy
Olorun
Level 101
God Stats
10W - 3L
1,552 SR
Queue Stats
10W - 3L
1,741 Elo+
Solo
Medusa
Medusa
JustUnseen_
Medusa
Level 87
God Stats
6W - 0L
1,608 SR
Queue Stats
13W - 3L
1,591 Elo+
Party 1
Team Averages
Level 84
1,628 SR
1,628 Elo+

VS

Team Averages
Level 77
1,588 SR
1,375 Elo+
Jormungandr
Jormungandr
BillyCoreJoe
Jormungandr
Level 88
God Stats
3W - 4L
1,727 SR
Queue Stats
53W - 68L
1,333 Elo+
Party 2
Anubis
Anubis
Da_RealBand0
Anubis
Level 44
God Stats
12W - 20L
1,402 SR
Queue Stats
102W - 122L
1,321 Elo+
Solo
Cupid
Cupid
Tuck7
Cupid
Level 98
God Stats
1W - 1L
1,635 SR
Queue Stats
15W - 17L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
3 / 6 / 9
12,562
739
10,618
21,815
31,293
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
17
6 / 0 / 5
13,337
785
17,108
9,424
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
15
3 / 5 / 7
12,903
759
11,197
13,537
5,170
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BillyCoreJoe
Jormungandr
12
2 / 4 / 7
11,233
661
10,160
16,619
16,024
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
14
5 / 6 / 3
12,300
724
9,528
15,381
8,303
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Tuck7
Cupid
15
3 / 3 / 8
12,457
733
12,801
13,965
5,889
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
12
Kills
10
11
Deaths
13
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
3
6
9
1.25
L
Jormungandr
BillyCoreJoe
Jormungandr
2
4
7
1.38
L
Anubis
5
6
3
1.08
W
Olorun
6
0
5
8.5
W
Medusa
3
5
7
1.3
L
Cupid
Tuck7
Cupid
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,923
Damage
32,489
44,776
Taken
45,965
40,794
Mitigated
30,216
8,547
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
10,618
1,769
0
1,335
21,815
31,293
28
9,873
11,942
22,749
1,281
L
Jormungandr
BillyCoreJoe
Jormungandr
10,160
3,326
180
2,795
16,619
16,024
173
9,168
7,451
43,476
0
L
Anubis
9,528
354
0
3,287
15,381
8,303
0
9,061
6,320
51,288
0
W
Olorun
17,108
6,831
1,404
4,973
9,424
4,331
2,663
4,330
5,094
90,853
0
W
Medusa
11,197
6,177
0
835
13,537
5,170
0
6,077
7,460
0
41,050
L
Cupid
Tuck7
Cupid
12,801
7,453
171
3,233
13,965
5,889
1,135
8,401
5,564
0
47,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,802
Gold Earned
35,990
180
Minions Killed
186
0
Camps Cleared
0
849,974
Distance Traveled
831,260
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,562
739
14
1
0
293,550
0
L
Jormungandr
11,233
661
45
3
0
265,148
1
L
Anubis
12,300
724
61
4
0
260,165
0
W
Olorun
13,337
785
113
7
0
282,108
4
W
Medusa
12,903
759
53
3
0
274,316
0
L
Cupid
12,457
733
80
5
0
305,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role