Player Matchup

Agni
Agni
Platinum I
 
Agni
Platinum I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum I
BLaurin17
Horus
Platinum I
Level 142
God Stats
34W - 20L
1,759 SR
Queue Stats
128W - 96L
2,028 MMR
Party 1
Fenrir
Fenrir
Diamond V
Jslayer16
Fenrir
Diamond V
Level 106
God Stats
1W - 2L
1,580 SR
Queue Stats
200W - 182L
1,996 MMR
Solo
Izanami
Izanami
Platinum I
Mancheese
Izanami
Platinum I
Level 154
God Stats
3W - 0L
1,564 SR
Queue Stats
149W - 114L
1,957 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond V
SES44
Sun Wukong
Diamond V
Level 175
God Stats
49W - 31L
1,741 SR
Queue Stats
739W - 730L
1,989 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,629 SR
1,894 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,535 SR
1,707 MMR
Thoth
Thoth
Diamond V
 
Thoth
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum V
 
Osiris
Platinum V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum II
 
Ares
Platinum II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum IV
Babinscky
Loki
Platinum IV
Level 100
God Stats
20W - 12L
1,590 SR
Queue Stats
42W - 28L
1,883 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum I
MiniPerra
Ah Muzen Cab
Platinum I
Level 122
God Stats
2W - 1L
1,584 SR
Queue Stats
49W - 28L
2,151 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
2 / 2 / 2
5,706
634
1,963
5,524
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
BLaurin17
Horus
9
1 / 0 / 3
5,283
587
2,983
4,904
2,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Jslayer16
Fenrir
10
3 / 1 / 3
6,046
672
5,472
7,168
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Mancheese
Izanami
8
1 / 3 / 0
5,109
568
2,829
5,989
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SES44
Sun Wukong
10
1 / 0 / 2
5,724
636
6,066
7,364
4,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
MartichorasArachnePeleNe Zha

VS

Bans
ThanatosShivaChernobogAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
3 / 1 / 0
5,225
581
2,725
2,495
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
 
Osiris
9
0 / 2 / 0
4,840
538
3,931
10,710
9,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
 
Ares
7
1 / 2 / 2
4,800
533
2,439
5,931
3,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
9
1 / 2 / 2
5,247
583
2,637
7,454
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
MiniPerra
Ah Muzen Cab
9
1 / 1 / 2
4,838
538
4,949
6,154
1,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
8
Kills
6
6
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
2
2
1.5
L
Thoth
 
Thoth
3
1
0
3
L
Osiris
 
Osiris
0
2
0
0
L
Ares
 
Ares
1
2
2
1
W
Horus
BLaurin17
Horus
1
0
3
2.5
L
Loki
1
2
2
1
W
Fenrir
Jslayer16
Fenrir
3
1
3
4.5
W
Izanami
Mancheese
Izanami
1
3
0
0.33
L
Ah Muzen Cab
MiniPerra
Ah Muzen Cab
1
1
2
2
W
Sun Wukong
SES44
Sun Wukong
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,313
Damage
16,681
30,949
Taken
32,744
13,547
Mitigated
18,074
10,413
Healing
9,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
1,963
128
0
1,485
5,524
1,711
0
2,331
3,193
37,459
0
L
Thoth
 
Thoth
2,725
0
0
405
2,495
720
0
952
1,543
25,174
0
L
Osiris
 
Osiris
3,931
1,088
0
3,926
10,710
9,492
0
355
10,355
0
33,687
L
Ares
 
Ares
2,439
34
0
850
5,931
3,751
0
115
5,816
15,036
0
W
Horus
BLaurin17
Horus
2,983
1,100
430
2,623
4,904
2,934
0
787
4,117
0
10,180
L
Loki
2,637
1,012
0
3,427
7,454
2,194
0
215
7,239
0
34,562
W
Fenrir
Jslayer16
Fenrir
5,472
1,391
0
1,879
7,168
2,743
0
1,024
6,144
0
40,624
W
Izanami
Mancheese
Izanami
2,829
2,218
0
1,075
5,989
1,897
416
1,022
4,967
0
38,766
L
Ah Muzen Cab
MiniPerra
Ah Muzen Cab
4,949
1,617
0
764
6,154
1,917
0
326
5,828
0
37,869
W
Sun Wukong
SES44
Sun Wukong
6,066
1,502
0
2,921
7,364
4,262
0
0
7,364
0
41,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,868
Gold Earned
24,950
296
Minions Killed
236
0
Camps Cleared
0
980,763
Distance Traveled
839,056
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,706
634
65
7
0
215,942
6
L
Thoth
5,225
581
42
5
0
115,558
1
L
Osiris
4,840
538
53
6
0
170,471
1
L
Ares
4,800
533
20
2
0
191,424
3
W
Horus
5,283
587
10
1
0
186,342
1
L
Loki
5,247
583
60
7
0
189,781
0
W
Fenrir
6,046
672
74
8
0
228,686
1
W
Izanami
5,109
568
74
8
0
169,907
1
L
Ah Muzen Cab
4,838
538
61
7
0
171,822
1
W
Sun Wukong
5,724
636
73
8
0
179,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role