Player Matchup

Thanatos
Thanatos
Du4rte1
Thanatos
Level 29
God Stats
84W - 47L
1,655 SR
Queue Stats
146W - 129L
1,509 Elo+
Party 1
Discordia
Discordia
FelicsRibeiro
Discordia
Level 122
God Stats
18W - 4L
1,847 SR
Queue Stats
276W - 277L
1,513 Elo+
Party 1
Charon
Charon
PartyMonsterBR7
Charon
Level 127
God Stats
4W - 2L
1,377 SR
Queue Stats
44W - 54L
1,371 Elo+
Solo
Ah Puch
Ah Puch
Venus_Virus_
Ah Puch
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 140L
1,500 Elo+
Solo
Hachiman
Hachiman
tonieto01
Hachiman
Level 108
God Stats
9W - 4L
1,578 SR
Queue Stats
172W - 144L
1,537 Elo+
Party 1
Team Averages
Level 107
1,591 SR
1,486 Elo+

VS

Team Averages
Level 111
1,582 SR
1,457 Elo+
Sol
Sol
Belarux
Sol
Level 8
God Stats
3W - 1L
1,669 SR
Queue Stats
6W - 8L
1,385 Elo+
Party 3
Cliodhna
Cliodhna
Guilhermekf
Cliodhna
Level 125
God Stats
1W - 2L
1,716 SR
Queue Stats
546W - 605L
1,456 Elo+
Party 2
Shiva
Shiva
Jonnes44
Shiva
Level 143
God Stats
2W - 4L
1,328 SR
Queue Stats
54W - 45L
1,451 Elo+
Party 3
Horus
Horus
Teus K2
Horus
Level 138
God Stats
6W - 7L
1,592 SR
Queue Stats
198W - 225L
1,504 Elo+
Party 2
Baron Samedi
Baron Samedi
zKaiuhh
Baron Samedi
Level 143
God Stats
14W - 19L
1,605 SR
Queue Stats
468W - 537L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Du4rte1
Thanatos
15
8 / 0 / 6
9,387
722
9,728
10,276
4,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
FelicsRibeiro
Discordia
13
3 / 2 / 4
7,994
615
8,391
7,265
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 0 / 7
7,263
559
5,094
6,872
5,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Venus_Virus_
Ah Puch
14
2 / 1 / 4
8,763
674
11,822
11,250
5,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
tonieto01
Hachiman
14
3 / 1 / 2
8,348
642
6,766
7,905
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
0 / 3 / 0
5,814
447
2,317
5,872
1,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
Guilhermekf
Cliodhna
12
1 / 5 / 2
6,792
522
5,016
15,732
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
Jonnes44
Shiva
11
0 / 2 / 0
6,135
472
5,079
11,552
5,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
Teus K2
Horus
11
1 / 4 / 2
6,929
533
3,919
12,989
10,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
zKaiuhh
Baron Samedi
11
2 / 5 / 0
6,567
505
6,778
11,913
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
19
Kills
4
4
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
0
3
0
0
W
Thanatos
Du4rte1
Thanatos
8
0
6
11
W
Discordia
FelicsRibeiro
Discordia
3
2
4
2.5
L
Cliodhna
Guilhermekf
Cliodhna
1
5
2
0.4
L
Shiva
Jonnes44
Shiva
0
2
0
0
W
3
0
7
6.5
L
Horus
Teus K2
Horus
1
4
2
0.5
W
Ah Puch
Venus_Virus_
Ah Puch
2
1
4
4
W
Hachiman
tonieto01
Hachiman
3
1
2
4
L
Baron Samedi
zKaiuhh
Baron Samedi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,801
Damage
23,109
43,568
Taken
58,058
20,836
Mitigated
28,828
24,209
Healing
16,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
2,317
504
0
924
5,872
1,663
0
1,096
4,776
40,055
0
W
Thanatos
Du4rte1
Thanatos
9,728
2,646
0
9,684
10,276
4,506
0
1,135
9,141
0
78,545
W
Discordia
FelicsRibeiro
Discordia
8,391
176
0
2,059
7,265
2,629
693
3,628
3,637
56,044
0
L
Cliodhna
Guilhermekf
Cliodhna
5,016
905
0
5,659
15,732
5,631
0
4,203
11,457
0
41,955
L
Shiva
Jonnes44
Shiva
5,079
514
0
4,110
11,552
5,914
0
6,640
4,056
0
37,422
W
5,094
204
223
1,462
6,872
5,637
0
2,534
4,338
23,819
0
L
Horus
Teus K2
Horus
3,919
1,316
674
3,701
12,989
10,454
0
4,813
8,062
0
13,317
W
Ah Puch
Venus_Virus_
Ah Puch
11,822
724
0
5,698
11,250
5,042
378
1,117
9,447
61,849
0
W
Hachiman
tonieto01
Hachiman
6,766
4,041
0
5,083
7,905
3,022
247
1,141
6,764
0
76,838
L
Baron Samedi
zKaiuhh
Baron Samedi
6,778
525
184
1,731
11,913
5,166
0
7,448
4,400
48,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,755
Gold Earned
32,237
428
Minions Killed
306
0
Camps Cleared
0
1,322,166
Distance Traveled
1,240,523
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,814
447
53
4
0
224,534
0
W
Thanatos
9,387
722
115
9
0
305,614
4
W
Discordia
7,994
615
86
7
0
257,804
2
L
Cliodhna
6,792
522
75
6
0
288,478
2
L
Shiva
6,135
472
66
5
0
233,294
0
W
Charon
7,263
559
28
2
0
280,847
3
L
Horus
6,929
533
21
2
0
260,699
3
W
Ah Puch
8,763
674
96
7
0
241,829
2
W
Hachiman
8,348
642
103
8
0
236,072
2
L
Baron Samedi
6,567
505
91
7
0
233,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role