Player Matchup

Horus
Horus
Gold III
Backfire256
Horus
Gold III
Level 157
God Stats
7W - 17L
1,388 SR
Queue Stats
226W - 224L
1,430 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
BigDaddySitch
Baron Samedi
Gold IV
Level 156
God Stats
3W - 3L
1,575 SR
Queue Stats
231W - 249L
1,479 MMR
Solo
Hachiman
Hachiman
Gold III
KoBo_Haji
Hachiman
Gold III
Level 155
God Stats
21W - 29L
1,413 SR
Queue Stats
347W - 350L
1,468 MMR
Solo
He Bo
He Bo
Gold III
Marco14MXproalv
He Bo
Gold III
Level 138
God Stats
12W - 15L
1,515 SR
Queue Stats
502W - 497L
1,471 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze V
ludafish502
Cu Chulainn
Bronze V
Level 107
God Stats
1W - 0L
1,455 SR
Queue Stats
4W - 6L
1,439 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,469 SR
1,457 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,544 SR
1,471 MMR
Ares
Ares
Gold I
 
Ares
Gold I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
SmartyAspect
Kukulkan
Gold IV
Level 137
God Stats
9W - 18L
1,446 SR
Queue Stats
51W - 54L
1,413 MMR
Solo
Bastet
Bastet
Gold II
SoloWombat
Bastet
Gold II
Level 84
God Stats
36W - 28L
1,590 SR
Queue Stats
54W - 58L
1,592 MMR
Party 1
Anhur
Anhur
Gold IV
nosoyelkenny
Anhur
Gold IV
Level 142
God Stats
3W - 3L
1,631 SR
Queue Stats
84W - 100L
1,385 MMR
Party 1
Awilix
Awilix
Gold II
vikhang
Awilix
Gold II
Level 143
God Stats
5W - 6L
1,556 SR
Queue Stats
393W - 391L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,467
693
1,377
3,555
1,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
BigDaddySitch
Baron Samedi
6
0 / 0 / 0
3,653
731
1,210
1,900
609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
KoBo_Haji
Hachiman
6
0 / 1 / 0
3,300
660
1,267
2,395
441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 0
3,701
740
471
2,206
548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
ludafish502
Cu Chulainn
7
0 / 0 / 0
3,625
725
2,241
5,038
2,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ao KuangRaijinArachnePele

VS

Bans
ThanatosFreyaKaliThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
0 / 0 / 1
3,529
706
1,362
4,600
1,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
SmartyAspect
Kukulkan
1
0 / 0 / 0
987
197
0
0
0
Bastet
SoloWombat
Bastet
7
0 / 0 / 0
3,856
771
3,112
4,431
1,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 0 / 1
3,370
674
1,659
2,277
648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
vikhang
Awilix
7
1 / 0 / 0
4,112
822
1,787
3,622
1,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
1
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
0
1
0.5
W
0
0
0
0
W
Baron Samedi
BigDaddySitch
Baron Samedi
0
0
0
0
W
Hachiman
KoBo_Haji
Hachiman
0
1
0
0
W
0
0
0
0
L
Kukulkan
SmartyAspect
Kukulkan
0
0
0
0
L
Bastet
SoloWombat
Bastet
0
0
0
0
W
Cu Chulainn
ludafish502
Cu Chulainn
0
0
0
0
L
0
0
1
0.5
L
Awilix
vikhang
Awilix
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,566
Damage
7,920
15,094
Taken
14,930
6,382
Mitigated
5,073
7,803
Healing
5,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,362
290
447
1,829
4,600
1,988
0
879
3,663
8,982
0
W
1,377
681
200
2,520
3,555
1,848
0
726
2,829
0
6,516
W
Baron Samedi
BigDaddySitch
Baron Samedi
1,210
253
0
1,110
1,900
609
0
239
1,661
16,551
0
W
Hachiman
KoBo_Haji
Hachiman
1,267
646
0
473
2,395
441
0
397
1,998
0
17,986
W
471
57
0
1,914
2,206
548
0
0
2,206
26,565
0
L
Kukulkan
SmartyAspect
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
SoloWombat
Bastet
3,112
544
0
1,808
4,431
1,293
0
0
4,431
0
21,747
W
Cu Chulainn
ludafish502
Cu Chulainn
2,241
180
0
1,586
5,038
2,936
0
0
5,038
0
20,415
L
1,659
1,050
0
688
2,277
648
0
0
2,277
0
15,783
L
Awilix
vikhang
Awilix
1,787
721
0
828
3,622
1,144
0
606
2,878
0
24,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,746
Gold Earned
15,854
165
Minions Killed
123
0
Camps Cleared
0
539,800
Distance Traveled
458,969
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,529
706
11
2
0
95,939
2
W
Horus
3,467
693
9
2
0
104,881
0
W
Baron Samedi
3,653
731
37
7
0
103,037
0
W
Hachiman
3,300
660
32
6
0
103,428
1
W
He Bo
3,701
740
50
10
0
110,460
0
L
Kukulkan
987
197
0
0
0
0
0
L
Bastet
3,856
771
41
8
0
130,358
1
W
Cu Chulainn
3,625
725
37
7
0
117,994
0
L
Anhur
3,370
674
28
6
0
98,621
0
L
Awilix
4,112
822
43
9
0
134,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role