Player Matchup

Susano
Susano
 
Susano
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
CptnBibbles
Ah Puch
Level 147
God Stats
3W - 0L
1,563 SR
Queue Stats
26W - 26L
1,427 Elo+
Solo
Merlin
Merlin
Imsohmnia
Merlin
Level 68
God Stats
7W - 11L
1,475 SR
Queue Stats
180W - 177L
1,484 Elo+
Party 1
Bacchus
Bacchus
Neo-Arcano
Bacchus
Level 85
God Stats
21W - 16L
1,562 SR
Queue Stats
495W - 562L
1,472 Elo+
Solo
Xbalanque
Xbalanque
WaveYG
Xbalanque
Level 56
God Stats
33W - 17L
1,458 SR
Queue Stats
96W - 74L
1,606 Elo+
Solo
Team Averages
Level 87
1,512 SR
1,498 Elo+

VS

Team Averages
Level 72
1,550 SR
1,423 Elo+
Scylla
Scylla
AndrewIsWright
Scylla
Level 95
God Stats
1W - 3L
1,387 SR
Queue Stats
10W - 20L
1,417 Elo+
Party 2
Tyr
Tyr
JROY626
Tyr
Level 53
God Stats
7W - 9L
1,501 SR
Queue Stats
208W - 236L
1,467 Elo+
Solo
Nu Wa
Nu Wa
Messer The OG
Nu Wa
Level 86
God Stats
1W - 2L
1,656 SR
Queue Stats
10W - 21L
1,417 Elo+
Party 2
Hachiman
Hachiman
Messer1311
Hachiman
Level 62
God Stats
0W - 2L
1,681 SR
Queue Stats
8W - 14L
1,407 Elo+
Party 2
Cerberus
Cerberus
クロキシ
Cerberus
Level 64
God Stats
0W - 2L
1,524 SR
Queue Stats
5W - 13L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
3 / 3 / 6
7,951
795
9,757
8,811
3,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
CptnBibbles
Ah Puch
16
5 / 0 / 2
8,795
880
14,015
5,435
2,256
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Merlin
Imsohmnia
Merlin
15
3 / 1 / 5
8,161
816
7,832
4,781
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
Neo-Arcano
Bacchus
14
4 / 0 / 7
7,769
777
7,417
9,174
12,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
WaveYG
Xbalanque
13
0 / 2 / 10
7,360
736
8,365
8,684
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,049
705
2,133
7,158
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
13
1 / 2 / 5
6,821
682
5,925
12,533
8,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 3 / 1
7,066
707
5,886
7,802
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Messer1311
Hachiman
13
2 / 5 / 3
7,167
717
6,647
11,418
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
クロキシ
Cerberus
13
1 / 1 / 4
7,403
740
4,608
14,113
11,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
15
Kills
6
6
Deaths
15
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
3
6
2
L
2
4
1
0.63
W
Ah Puch
CptnBibbles
Ah Puch
5
0
2
6
W
Merlin
Imsohmnia
Merlin
3
1
5
5.5
L
Tyr
1
2
5
1.75
L
0
3
1
0.17
L
Hachiman
Messer1311
Hachiman
2
5
3
0.7
W
Bacchus
Neo-Arcano
Bacchus
4
0
7
7.5
W
Xbalanque
WaveYG
Xbalanque
0
2
10
2.5
L
Cerberus
クロキシ
Cerberus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,386
Damage
25,199
36,885
Taken
53,024
24,174
Mitigated
30,331
6,077
Healing
5,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
9,757
3,015
0
322
8,811
3,888
0
2,734
6,077
0
27,298
L
2,133
306
253
336
7,158
2,722
0
5,151
1,838
16,166
0
W
Ah Puch
CptnBibbles
Ah Puch
14,015
36
0
1,973
5,435
2,256
401
1,900
3,535
36,881
0
W
Merlin
Imsohmnia
Merlin
7,832
41
0
250
4,781
1,867
790
2,036
2,745
26,826
0
L
Tyr
5,925
174
0
771
12,533
8,684
0
7,850
4,306
0
12,609
L
5,886
2,235
259
346
7,802
2,996
0
5,203
2,555
27,361
0
L
Hachiman
Messer1311
Hachiman
6,647
2,966
0
806
11,418
4,017
0
4,659
6,718
0
15,376
W
Bacchus
Neo-Arcano
Bacchus
7,417
403
355
3,032
9,174
12,631
539
2,549
6,625
16,216
357
W
Xbalanque
WaveYG
Xbalanque
8,365
4,211
0
145
8,684
3,532
817
3,196
5,488
0
34,718
L
Cerberus
クロキシ
Cerberus
4,608
290
1,066
1,312
14,113
11,912
0
5,071
8,700
11,135
212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,036
Gold Earned
35,506
232
Minions Killed
139
0
Camps Cleared
0
1,115,277
Distance Traveled
1,031,968
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,951
795
38
4
0
208,926
0
L
Scylla
7,049
705
35
4
0
175,215
1
W
Ah Puch
8,795
880
66
7
0
242,588
0
W
Merlin
8,161
816
49
5
0
218,093
0
L
Tyr
6,821
682
14
1
0
239,681
0
L
Nu Wa
7,066
707
50
5
0
202,646
0
L
Hachiman
7,167
717
16
2
0
196,050
0
W
Bacchus
7,769
777
30
3
0
239,649
0
W
Xbalanque
7,360
736
49
5
0
206,021
0
L
Cerberus
7,403
740
24
2
0
218,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role