Player Matchup

Danzaburou
Danzaburou
Silver V
BabyRage517
Danzaburou
Silver V
Level 134
God Stats
0W - 7L
1,598 SR
Queue Stats
18W - 28L
1,338 MMR
Party 1
King Arthur
King Arthur
Silver III
ShawtyTrippn
King Arthur
Silver III
Level 103
God Stats
1W - 2L
1,625 SR
Queue Stats
15W - 14L
1,361 MMR
Party 1
Ra
Ra
Bronze III
dogeguy17
Ra
Bronze III
Level 38
God Stats
1W - 2L
1,798 SR
Queue Stats
15W - 14L
1,409 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 92
1,674 SR
1,369 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,471 SR
1,396 MMR
Cu Chulainn
Cu Chulainn
Silver I
LlL MATTYICE
Cu Chulainn
Silver I
Level 148
God Stats
4W - 4L
1,588 SR
Queue Stats
71W - 78L
1,619 MMR
Party 2
Atlas
Atlas
Silver II
OTOxBILL
Atlas
Silver II
Level 82
God Stats
5W - 12L
1,214 SR
Queue Stats
350W - 457L
1,222 MMR
Solo
Ah Puch
Ah Puch
Silver III
SHARKLATTO
Ah Puch
Silver III
Level 107
God Stats
4W - 4L
1,610 SR
Queue Stats
20W - 23L
1,348 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BabyRage517
Danzaburou
12
1 / 7 / 4
9,808
654
10,124
16,108
6,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
ShawtyTrippn
King Arthur
14
4 / 4 / 3
10,888
726
13,973
18,498
21,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 5 / 4
10,705
714
9,009
12,790
5,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Baba YagaCharonAnubisCharybdisMartichoras

VS

Bans
OdinMedusaGaneshaXbalanqueMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LlL MATTYICE
Cu Chulainn
14
6 / 5 / 9
11,685
779
15,530
21,624
21,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
OTOxBILL
Atlas
13
2 / 1 / 13
11,184
746
9,238
15,523
17,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
SHARKLATTO
Ah Puch
16
8 / 1 / 6
12,882
859
19,509
10,095
4,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
7
Kills
16
16
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BabyRage517
Danzaburou
1
7
4
0.43
W
Cu Chulainn
LlL MATTYICE
Cu Chulainn
6
5
9
2.1
W
Atlas
OTOxBILL
Atlas
2
1
13
8.5
W
Ah Puch
SHARKLATTO
Ah Puch
8
1
6
11
L
King Arthur
ShawtyTrippn
King Arthur
4
4
3
1.38
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,106
Damage
44,277
47,396
Taken
47,242
33,254
Mitigated
42,559
8,891
Healing
7,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BabyRage517
Danzaburou
10,124
4,314
0
3,110
16,108
6,498
0
9,086
6,359
0
33,163
W
Cu Chulainn
LlL MATTYICE
Cu Chulainn
15,530
1,921
0
2,387
21,624
21,027
678
4,481
16,774
4,586
46,328
W
Atlas
OTOxBILL
Atlas
9,238
3,127
0
2,309
15,523
17,056
221
3,473
11,590
23,101
0
W
Ah Puch
SHARKLATTO
Ah Puch
19,509
567
0
2,377
10,095
4,476
1,652
1,767
8,144
65,275
0
L
King Arthur
ShawtyTrippn
King Arthur
13,973
1,095
400
639
18,498
21,236
0
10,886
6,458
155
33,877
L
9,009
336
2,282
2,460
12,790
5,520
0
8,029
4,322
44,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,401
Gold Earned
35,751
163
Minions Killed
171
0
Camps Cleared
0
827,702
Distance Traveled
793,165
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,808
654
53
4
0
266,517
0
W
Cu Chulainn
11,685
779
54
4
0
268,841
0
W
Atlas
11,184
746
28
2
0
236,775
0
W
Ah Puch
12,882
859
89
6
0
287,549
0
L
King Arthur
10,888
726
36
2
0
291,601
0
L
Ra
10,705
714
74
5
0
269,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role