Player Matchup

Hou Yi
Hou Yi
Croftz4028
Hou Yi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,453 Elo+
Party 2
Bacchus
Bacchus
LambJacket
Bacchus
Level 41
God Stats
32W - 41L
1,464 SR
Queue Stats
261W - 333L
1,381 Elo+
Party 2
Mulan
Mulan
PizzaTime4526
Mulan
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 53L
1,467 Elo+
Party 2
Thanatos
Thanatos
Takemebacisa
Thanatos
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 20L
1,760 Elo+
Party 2
Olorun
Olorun
somefatkid32
Olorun
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,760 Elo+
Party 2
Team Averages
Level 23
1,493 SR
1,564 Elo+

VS

Team Averages
Level 98
1,469 SR
1,510 Elo+
Ymir
Ymir
Dirtix2315
Ymir
Level 127
God Stats
2W - 6L
1,500 SR
Queue Stats
79W - 82L
1,269 Elo+
Solo
Hercules
Hercules
Nor Cal1999
Hercules
Level 139
God Stats
0W - 1L
1,169 SR
Queue Stats
58W - 46L
1,507 Elo+
Solo
Anhur
Anhur
Spurgy507
Anhur
Level 75
God Stats
2W - 7L
1,405 SR
Queue Stats
152W - 129L
1,539 Elo+
Party 1
Zhong Kui
Zhong Kui
Taillow500
Zhong Kui
Level 148
God Stats
5W - 4L
1,773 SR
Queue Stats
282W - 263L
1,509 Elo+
Solo
Loki
Loki
TimelessCone351
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Croftz4028
Hou Yi
10
0 / 2 / 2
5,891
536
3,376
5,979
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
LambJacket
Bacchus
9
2 / 1 / 4
6,134
558
3,447
8,490
6,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 2
7,528
684
8,386
11,145
7,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Takemebacisa
Thanatos
9
2 / 1 / 1
5,718
520
4,408
8,947
3,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
12
4 / 1 / 1
6,977
634
7,065
8,957
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,628
512
1,839
5,143
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Nor Cal1999
Hercules
10
0 / 3 / 1
6,064
551
5,021
9,843
8,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Spurgy507
Anhur
12
2 / 2 / 1
7,068
643
4,558
7,245
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Taillow500
Zhong Kui
10
0 / 4 / 1
5,985
544
7,498
9,941
6,994
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 2 / 2
6,708
610
4,395
10,852
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
12
Kills
6
6
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Croftz4028
Hou Yi
0
2
2
0.5
L
1
1
2
2
W
Bacchus
LambJacket
Bacchus
2
1
4
4
L
Hercules
Nor Cal1999
Hercules
0
3
1
0.17
W
4
1
2
5
L
Anhur
Spurgy507
Anhur
2
2
1
1.25
L
Zhong Kui
Taillow500
Zhong Kui
0
4
1
0.13
W
Thanatos
Takemebacisa
Thanatos
2
1
1
2.5
L
3
2
2
2
W
Olorun
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,682
Damage
23,311
43,518
Taken
43,024
22,379
Mitigated
27,472
18,093
Healing
13,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Croftz4028
Hou Yi
3,376
1,592
0
1,666
5,979
1,697
0
470
5,509
0
41,579
L
1,839
359
0
1,062
5,143
4,504
0
2,171
2,972
13,781
0
W
Bacchus
LambJacket
Bacchus
3,447
140
0
1,964
8,490
6,496
15
1,975
6,515
13,599
0
L
Hercules
Nor Cal1999
Hercules
5,021
671
0
2,574
9,843
8,938
0
848
8,995
0
39,869
W
8,386
1,341
0
5,221
11,145
7,383
0
150
10,995
0
63,281
L
Anhur
Spurgy507
Anhur
4,558
2,124
0
2,177
7,245
3,166
0
870
6,375
0
58,930
L
Zhong Kui
Taillow500
Zhong Kui
7,498
1,245
0
3,092
9,941
6,994
0
4,675
5,266
39,841
5
W
Thanatos
Takemebacisa
Thanatos
4,408
764
0
4,807
8,947
3,232
0
1,617
7,330
0
36,046
L
4,395
835
0
4,750
10,852
3,870
0
1,920
8,932
0
46,452
W
Olorun
7,065
3,726
120
4,315
8,957
3,571
0
5,120
3,837
52,999
2,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,248
Gold Earned
31,453
335
Minions Killed
329
0
Camps Cleared
0
1,155,772
Distance Traveled
1,105,419
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,891
536
80
7
0
203,423
0
L
Ymir
5,628
512
30
3
0
222,051
2
W
Bacchus
6,134
558
7
1
0
245,719
0
L
Hercules
6,064
551
71
6
0
207,852
1
W
Mulan
7,528
684
103
9
0
228,377
1
L
Anhur
7,068
643
86
8
0
198,849
2
L
Zhong Kui
5,985
544
70
6
0
213,408
0
W
Thanatos
5,718
520
53
5
0
269,560
0
L
Loki
6,708
610
72
7
0
263,259
0
W
Olorun
6,977
634
92
8
0
208,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role