Player Matchup

Chaac
Chaac
CamsChili
Chaac
Level 19
God Stats
4W - 1L
1,656 SR
Queue Stats
106W - 106L
1,424 Elo+
Solo
Arachne
Arachne
ChurchRd52
Arachne
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 105L
1,147 Elo+
Party 2
Hou Yi
Hou Yi
JMcClaneDH
Hou Yi
Level 46
God Stats
3W - 1L
1,289 SR
Queue Stats
49W - 57L
1,344 Elo+
Party 2
Horus
Horus
Nino4711
Horus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,296 Elo+
Solo
Vulcan
Vulcan
bluebunny008
Vulcan
Level 111
God Stats
3W - 0L
1,824 SR
Queue Stats
74W - 74L
1,388 Elo+
Party 2
Team Averages
Level 64
1,554 SR
1,320 Elo+

VS

Team Averages
Level 64
1,410 SR
1,485 Elo+
Mulan
Mulan
L1ve4War725
Mulan
Level 18
God Stats
0W - 2L
1,358 SR
Queue Stats
5W - 14L
1,429 Elo+
Party 1
Hun Batz
Hun Batz
Littlepeewee07
Hun Batz
Level 89
God Stats
1W - 2L
1,288 SR
Queue Stats
145W - 149L
1,565 Elo+
Party 1
Horus
Horus
Tman2018
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Toaststomper
Baba Yaga
Level 138
God Stats
2W - 5L
1,406 SR
Queue Stats
410W - 417L
1,559 Elo+
Party 1
Zhong Kui
Zhong Kui
inrockstarmode
Zhong Kui
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 179L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CamsChili
Chaac
13
5 / 1 / 9
7,733
967
8,510
7,448
7,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
ChurchRd52
Arachne
13
4 / 1 / 8
7,415
927
6,065
4,419
2,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
JMcClaneDH
Hou Yi
14
3 / 1 / 9
7,681
960
6,167
4,367
1,825
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Horus
Nino4711
Horus
11
0 / 2 / 12
7,094
887
1,773
6,897
4,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Vulcan
12
3 / 2 / 8
7,104
888
6,077
4,927
2,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
5,898
737
3,503
7,276
4,837
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
14
2 / 3 / 3
7,485
936
7,294
7,259
4,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Tman2018
Horus
10
1 / 6 / 1
6,312
789
2,019
10,731
10,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
Toaststomper
Baba Yaga
14
3 / 2 / 3
7,164
896
6,714
5,728
2,631
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zhong Kui
inrockstarmode
Zhong Kui
6
0 / 0 / 0
5,250
656
358
830
456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
15
Kills
7
7
Deaths
15
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
CamsChili
Chaac
5
1
9
9.5
W
Arachne
ChurchRd52
Arachne
4
1
8
8
W
Hou Yi
JMcClaneDH
Hou Yi
3
1
9
7.5
L
1
4
1
0.38
L
Hun Batz
2
3
3
1.17
W
Horus
Nino4711
Horus
0
2
12
3
L
Horus
Tman2018
Horus
1
6
1
0.25
L
Baba Yaga
Toaststomper
Baba Yaga
3
2
3
2.25
W
Vulcan
3
2
8
3.5
L
Zhong Kui
inrockstarmode
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,592
Damage
19,888
28,058
Taken
31,824
18,787
Mitigated
22,252
11,904
Healing
4,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CamsChili
Chaac
8,510
338
527
2,649
7,448
7,393
76
1,761
5,687
0
16,341
W
Arachne
ChurchRd52
Arachne
6,065
5,115
791
1,353
4,419
2,664
219
985
3,434
0
9,668
W
Hou Yi
JMcClaneDH
Hou Yi
6,167
3,065
439
634
4,367
1,825
1,297
1,729
2,638
0
15,747
L
3,503
662
0
343
7,276
4,837
0
1,475
5,454
0
5,246
L
Hun Batz
7,294
525
168
1,310
7,259
4,031
0
744
6,281
0
20,133
W
Horus
Nino4711
Horus
1,773
1,133
1,638
1,367
6,897
4,875
0
2,129
4,768
0
3,558
L
Horus
Tman2018
Horus
2,019
250
82
510
10,731
10,297
0
2,444
7,900
2,621
4,143
L
Baba Yaga
Toaststomper
Baba Yaga
6,714
143
308
1,618
5,728
2,631
0
1,340
4,292
22,391
0
W
Vulcan
6,077
4,277
1,208
1,298
4,927
2,030
798
1,950
2,977
18,250
0
L
Zhong Kui
inrockstarmode
Zhong Kui
358
90
0
175
830
456
0
74
756
1,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,027
Gold Earned
32,109
84
Minions Killed
73
0
Camps Cleared
0
791,891
Distance Traveled
555,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,733
967
13
2
0
173,749
0
W
Arachne
7,415
927
8
1
0
159,837
0
W
Hou Yi
7,681
960
30
4
0
137,980
0
L
Mulan
5,898
737
3
0
0
141,861
0
L
Hun Batz
7,485
936
24
3
0
133,189
0
W
Horus
7,094
887
4
1
0
173,290
0
L
Horus
6,312
789
5
1
0
100,959
0
L
Baba Yaga
7,164
896
39
5
0
142,463
0
W
Vulcan
7,104
888
29
4
0
147,035
0
L
Zhong Kui
5,250
656
2
0
0
37,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role