Player Matchup

Anubis
Anubis
Gold I
GhostlyWorms
Anubis
Gold I
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
155W - 147L
1,616 MMR
Party 1
Xbalanque
Xbalanque
Gold V
Jackrd10
Xbalanque
Gold V
Level 132
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 52L
1,427 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
PepePempFrog
Kumbhakarna
Silver I
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
174W - 187L
1,300 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,500 SR
1,448 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,481 SR
1,386 MMR
Hou Yi
Hou Yi
Silver I
AlexissUwU
Hou Yi
Silver I
Level 150
God Stats
11W - 11L
1,500 SR
Queue Stats
327W - 408L
1,320 MMR
Party 2
Xing Tian
Xing Tian
Gold V
DaedalJaimeJL
Xing Tian
Gold V
Level 141
God Stats
26W - 33L
1,362 SR
Queue Stats
185W - 241L
1,355 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Drakzeng
Zhong Kui
Gold IV
Level 144
God Stats
21W - 26L
1,582 SR
Queue Stats
271W - 350L
1,484 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
5 / 7 / 8
13,568
798
21,056
19,754
11,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Jackrd10
Xbalanque
15
3 / 6 / 5
12,803
753
15,556
16,587
6,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kumbhakarna
PepePempFrog
Kumbhakarna
16
6 / 0 / 8
13,633
802
13,952
24,290
27,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bans
AchillesCharonAtlasJormungandrIx Chel

VS

Bans
MulanMartichorasBacchusNe ZhaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AlexissUwU
Hou Yi
12
3 / 7 / 7
11,622
684
13,997
18,872
6,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Xing Tian
DaedalJaimeJL
Xing Tian
17
6 / 0 / 5
12,917
760
15,194
23,662
31,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
Drakzeng
Zhong Kui
14
4 / 7 / 4
12,107
712
20,025
18,301
12,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
14
Kills
13
13
Deaths
14
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AlexissUwU
Hou Yi
3
7
7
0.93
L
Xing Tian
DaedalJaimeJL
Xing Tian
6
0
5
8.5
L
Zhong Kui
Drakzeng
Zhong Kui
4
7
4
0.86
W
Anubis
5
7
8
1.29
W
Xbalanque
Jackrd10
Xbalanque
3
6
5
0.92
W
Kumbhakarna
PepePempFrog
Kumbhakarna
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,564
Damage
49,216
60,631
Taken
60,835
45,410
Mitigated
50,391
21,376
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AlexissUwU
Hou Yi
13,997
5,410
0
2,000
18,872
6,773
0
12,412
5,916
0
45,558
L
Xing Tian
DaedalJaimeJL
Xing Tian
15,194
952
0
1,575
23,662
31,216
0
9,455
13,405
40,883
1,459
L
Zhong Kui
Drakzeng
Zhong Kui
20,025
1,424
0
3,842
18,301
12,402
88
11,548
6,142
56,446
0
W
Anubis
21,056
1,632
0
9,914
19,754
11,416
898
8,385
10,986
80,133
0
W
Xbalanque
Jackrd10
Xbalanque
15,556
7,263
0
3,160
16,587
6,692
2,049
10,926
5,301
0
51,351
W
Kumbhakarna
PepePempFrog
Kumbhakarna
13,952
1,222
0
8,302
24,290
27,302
113
12,818
10,289
31,580
261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,004
Gold Earned
36,646
177
Minions Killed
154
0
Camps Cleared
0
918,450
Distance Traveled
858,897
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,622
684
42
2
0
260,977
4
L
Xing Tian
12,917
760
32
2
0
350,291
0
L
Zhong Kui
12,107
712
80
5
0
247,629
0
W
Anubis
13,568
798
83
5
0
275,710
2
W
Xbalanque
12,803
753
66
4
0
300,712
0
W
Kumbhakarna
13,633
802
28
2
0
342,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role