Player Matchup

Apollo
Apollo
Kaden1k
Apollo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Anhur
Anhur
M40A3-Guanaco-ES
Anhur
Level 140
God Stats
0W - 3L
1,231 SR
Queue Stats
322W - 304L
1,539 Elo+
Solo
He Bo
He Bo
PRINCE_SGKD777
He Bo
Level 156
God Stats
7W - 9L
1,464 SR
Queue Stats
121W - 121L
1,450 Elo+
Solo
Cthulhu
Cthulhu
SethKenpachi
Cthulhu
Level 105
God Stats
0W - 1L
1,404 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Vulcan
Vulcan
T0XIC7167
Vulcan
Level 125
God Stats
2W - 1L
1,501 SR
Queue Stats
12W - 10L
1,544 Elo+
Party 3
Team Averages
Level 126
1,420 SR
1,507 Elo+

VS

Team Averages
Level 113
1,410 SR
1,513 Elo+
Tyr
Tyr
Cripineitor
Tyr
Level 124
God Stats
2W - 4L
1,324 SR
Queue Stats
95W - 111L
1,475 Elo+
Party 2
Ares
Ares
MrArtistJsrf
Ares
Level 141
God Stats
2W - 1L
1,234 SR
Queue Stats
376W - 407L
1,484 Elo+
Party 1
Izanami
Izanami
ThexFluffyxPanda
Izanami
Level 56
God Stats
6W - 11L
1,373 SR
Queue Stats
172W - 186L
1,509 Elo+
Party 1
Anubis
Anubis
ZampaTeste
Anubis
Level 158
God Stats
12W - 6L
1,659 SR
Queue Stats
101W - 98L
1,518 Elo+
Party 2
Agni
Agni
abrahanz
Agni
Level 85
God Stats
1W - 1L
1,461 SR
Queue Stats
24W - 12L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kaden1k
Apollo
13
2 / 6 / 2
7,866
656
6,939
14,937
7,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 1 / 2
9,006
751
8,359
10,937
4,208
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 5 / 3
7,938
662
6,798
11,283
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
SethKenpachi
Cthulhu
14
1 / 4 / 4
7,765
647
6,765
12,867
12,151
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
T0XIC7167
Vulcan
14
0 / 3 / 3
7,959
663
5,724
5,237
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 8
9,079
757
9,106
9,996
9,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 4 / 7
9,127
761
5,484
16,759
17,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 1 / 6
8,616
718
5,178
7,420
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ZampaTeste
Anubis
18
9 / 1 / 5
10,765
897
10,381
10,127
5,386
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Agni
16
3 / 3 / 12
9,036
753
13,843
7,424
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
9
Kills
19
19
Deaths
9
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
L
Apollo
Kaden1k
Apollo
2
6
2
0.5
L
4
1
2
5
W
2
4
7
1.38
L
2
5
3
0.7
L
Cthulhu
SethKenpachi
Cthulhu
1
4
4
0.75
L
Vulcan
T0XIC7167
Vulcan
0
3
3
0.5
W
0
1
6
3
W
Anubis
ZampaTeste
Anubis
9
1
5
11.5
W
Agni
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,585
Damage
43,992
55,261
Taken
51,726
30,335
Mitigated
37,961
5,904
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,106
980
0
2,725
9,996
9,300
337
4,428
5,568
201
15,196
L
Apollo
Kaden1k
Apollo
6,939
3,046
0
1,101
14,937
7,162
0
7,905
7,032
0
17,792
L
8,359
3,506
0
2,472
10,937
4,208
0
5,319
5,618
0
31,387
W
5,484
258
0
934
16,759
17,613
713
6,492
10,267
19,132
0
L
6,798
154
0
1,740
11,283
4,340
0
6,804
4,479
21,014
0
L
Cthulhu
SethKenpachi
Cthulhu
6,765
62
251
340
12,867
12,151
0
6,769
6,098
18,717
0
L
Vulcan
T0XIC7167
Vulcan
5,724
3,788
0
0
5,237
2,474
0
3,112
2,125
27,339
0
W
5,178
2,890
0
1,242
7,420
2,811
2,313
2,962
4,458
0
31,674
W
Anubis
ZampaTeste
Anubis
10,381
309
0
3,652
10,127
5,386
0
2,610
7,517
62,543
0
W
Agni
13,843
1,010
0
480
7,424
2,851
1,396
2,795
4,629
29,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,534
Gold Earned
46,623
176
Minions Killed
264
0
Camps Cleared
0
1,070,905
Distance Traveled
1,258,957
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,079
757
13
1
0
297,652
0
L
Apollo
7,866
656
23
2
0
221,127
1
L
Anhur
9,006
751
46
4
0
231,976
2
W
Ares
9,127
761
19
2
0
259,420
1
L
He Bo
7,938
662
37
3
0
209,039
0
L
Cthulhu
7,765
647
23
2
0
218,266
0
L
Vulcan
7,959
663
47
4
0
190,497
0
W
Izanami
8,616
718
75
6
0
238,292
0
W
Anubis
10,765
897
107
9
0
220,932
6
W
Agni
9,036
753
50
4
0
242,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role