Player Matchup

Sun Wukong
Sun Wukong
AlphaBetSoup101
Sun Wukong
Level 87
God Stats
16W - 4L
1,539 SR
Queue Stats
21W - 16L
1,547 Elo+
Party 2
Arachne
Arachne
AnkleBiter69
Arachne
Level 50
God Stats
7W - 4L
1,600 SR
Queue Stats
92W - 75L
1,535 Elo+
Party 2
Raijin
Raijin
Jeff_Thekiller29
Raijin
Level 67
God Stats
1W - 0L
1,699 SR
Queue Stats
46W - 50L
1,427 Elo+
Solo
Team Averages
Level 68
1,613 SR
1,503 Elo+

VS

Team Averages
Level 82
1,530 SR
1,491 Elo+
Sobek
Sobek
ChaosMuse
Sobek
Level 97
God Stats
1W - 1L
1,517 SR
Queue Stats
35W - 29L
1,517 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tre5Masoe
Ah Muzen Cab
Level 89
God Stats
3W - 4L
1,593 SR
Queue Stats
546W - 556L
1,487 Elo+
Solo
Cliodhna
Cliodhna
Xenth1685
Cliodhna
Level 60
God Stats
11W - 6L
1,480 SR
Queue Stats
82W - 88L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlphaBetSoup101
Sun Wukong
14
3 / 2 / 14
12,256
766
11,905
18,587
19,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
AnkleBiter69
Arachne
15
5 / 2 / 12
12,568
786
10,917
14,362
8,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

17
11 / 0 / 6
14,607
913
21,571
10,556
4,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ChaosMuse
Sobek
11
1 / 5 / 2
10,076
630
8,320
19,727
24,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
Tre5Masoe
Ah Muzen Cab
13
1 / 7 / 3
10,992
687
11,880
15,005
6,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Xenth1685
Cliodhna
13
2 / 7 / 1
10,722
670
10,580
15,799
6,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
19
Kills
4
4
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlphaBetSoup101
Sun Wukong
3
2
14
5
W
Arachne
AnkleBiter69
Arachne
5
2
12
5.5
L
Sobek
ChaosMuse
Sobek
1
5
2
0.4
W
11
0
6
14
L
Ah Muzen Cab
Tre5Masoe
Ah Muzen Cab
1
7
3
0.36
L
Cliodhna
Xenth1685
Cliodhna
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,393
Damage
30,780
43,505
Taken
50,531
32,655
Mitigated
36,865
13,017
Healing
5,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlphaBetSoup101
Sun Wukong
11,905
2,617
0
6,257
18,587
19,776
499
3,341
15,246
0
41,457
W
Arachne
AnkleBiter69
Arachne
10,917
7,283
0
5,391
14,362
8,693
1,774
3,663
10,699
0
44,003
L
Sobek
ChaosMuse
Sobek
8,320
640
0
1,638
19,727
24,217
0
8,965
10,762
25,416
0
W
21,571
1,739
0
1,369
10,556
4,186
755
2,025
8,531
81,682
0
L
Ah Muzen Cab
Tre5Masoe
Ah Muzen Cab
11,880
5,081
0
311
15,005
6,276
0
5,643
9,362
0
61,624
L
Cliodhna
Xenth1685
Cliodhna
10,580
1,155
0
3,725
15,799
6,372
0
7,343
8,456
0
30,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,431
Gold Earned
31,790
208
Minions Killed
182
0
Camps Cleared
0
955,033
Distance Traveled
843,478
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,256
766
48
3
0
327,255
0
W
Arachne
12,568
786
66
4
0
319,637
0
L
Sobek
10,076
630
35
2
0
281,670
0
W
Raijin
14,607
913
94
6
0
308,141
0
L
Ah Muzen Cab
10,992
687
102
6
0
264,732
4
L
Cliodhna
10,722
670
45
3
0
297,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role