Player Matchup

Cupid
Cupid
SidePipes
Cupid
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 26L
1,536 Elo+
Party 1
Ymir
Ymir
Sneakyxc
Ymir
Level 62
God Stats
3W - 2L
1,709 SR
Queue Stats
60W - 51L
1,418 Elo+
Party 1
Janus
Janus
Trike6178
Janus
Level 59
God Stats
14W - 23L
1,572 SR
Queue Stats
138W - 159L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
pelux
Tsukuyomi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,497 Elo+
Solo
Ra
Ra
rogueisgod
Ra
Level 61
God Stats
1W - 3L
1,385 SR
Queue Stats
21W - 20L
1,302 Elo+
Party 1
Team Averages
Level 58
1,533 SR
1,451 Elo+

VS

Team Averages
Level 96
1,543 SR
1,429 Elo+
Chernobog
Chernobog
DrJacobs
Chernobog
Level 106
God Stats
2W - 0L
1,557 SR
Queue Stats
5W - 12L
1,268 Elo+
Solo
Khepri
Khepri
Russia_Czar
Khepri
Level 111
God Stats
6W - 0L
1,832 SR
Queue Stats
162W - 143L
1,464 Elo+
Party 2
Chaac
Chaac
StaticStats17
Chaac
Level 87
God Stats
5W - 6L
1,097 SR
Queue Stats
212W - 218L
1,476 Elo+
Solo
Agni
Agni
TheDoogsterTv
Agni
Level 73
God Stats
4W - 5L
1,538 SR
Queue Stats
99W - 104L
1,470 Elo+
Solo
Horus
Horus
cbi_cranky
Horus
Level 103
God Stats
2W - 1L
1,690 SR
Queue Stats
71W - 65L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
SidePipes
Cupid
10
1 / 5 / 0
6,088
468
4,084
8,164
2,488
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
8
0 / 2 / 1
5,580
429
2,363
9,162
5,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
Trike6178
Janus
12
1 / 1 / 0
7,519
578
4,497
7,084
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
pelux
Tsukuyomi
7
0 / 2 / 0
5,133
395
1,790
6,702
1,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 0
5,689
438
2,827
4,927
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DrJacobs
Chernobog
13
3 / 1 / 4
7,501
577
7,353
5,919
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
11
0 / 0 / 6
6,889
530
2,892
5,741
4,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 1 / 1
7,318
563
4,609
8,813
6,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 0 / 0
8,059
620
6,146
4,713
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
14
3 / 0 / 6
7,986
614
4,761
10,546
5,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
11
11
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DrJacobs
Chernobog
3
1
4
5
W
Khepri
0
0
6
3
L
Cupid
SidePipes
Cupid
1
5
0
0.2
L
Ymir
0
2
1
0.25
W
0
1
1
0.5
W
5
0
0
5
L
Janus
Trike6178
Janus
1
1
0
1
W
Horus
3
0
6
6
L
Tsukuyomi
pelux
Tsukuyomi
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,561
Damage
25,761
36,039
Taken
35,732
14,449
Mitigated
20,329
8,126
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DrJacobs
Chernobog
7,353
4,753
0
3,257
5,919
2,502
1,126
1,524
4,332
0
66,169
W
Khepri
2,892
437
0
2,200
5,741
4,373
0
1,213
4,450
15,030
0
L
Cupid
SidePipes
Cupid
4,084
2,066
132
2,130
8,164
2,488
0
872
7,292
0
33,611
L
Ymir
2,363
603
23
1,397
9,162
5,811
0
3,053
6,109
14,848
0
W
4,609
507
0
2,625
8,813
6,373
0
3,696
4,728
0
56,929
W
6,146
666
0
1,233
4,713
1,790
0
1,160
3,503
71,127
0
L
Janus
Trike6178
Janus
4,497
220
0
500
7,084
2,719
0
0
7,084
55,219
0
W
Horus
4,761
2,788
200
1,574
10,546
5,291
0
1,514
9,032
0
77,899
L
Tsukuyomi
pelux
Tsukuyomi
1,790
364
0
2,388
6,702
1,973
0
1,374
5,328
0
21,842
L
2,827
285
216
1,340
4,927
1,458
0
3,739
1,188
33,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,009
Gold Earned
37,753
297
Minions Killed
465
0
Camps Cleared
0
1,219,411
Distance Traveled
1,377,822
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,501
577
100
8
0
235,136
0
W
Khepri
6,889
530
13
1
0
279,872
3
L
Cupid
6,088
468
62
5
0
246,964
0
L
Ymir
5,580
429
21
2
0
254,517
0
W
Chaac
7,318
563
102
8
0
263,327
0
W
Agni
8,059
620
133
10
0
286,231
0
L
Janus
7,519
578
116
9
0
253,369
5
W
Horus
7,986
614
117
9
0
313,256
0
L
Tsukuyomi
5,133
395
36
3
0
207,021
0
L
Ra
5,689
438
62
5
0
257,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role