Player Matchup

Izanami
Izanami
DeuceXTree
Izanami
Level 148
God Stats
3W - 0L
1,872 SR
Queue Stats
125W - 91L
1,642 Elo+
Party 1
Bastet
Bastet
PotatoPlant
Bastet
Level 155
God Stats
13W - 6L
1,772 SR
Queue Stats
163W - 118L
1,662 Elo+
Party 1
Odin
Odin
Tzenkai
Odin
Level 74
God Stats
10W - 7L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1
Sol
Sol
foxlvstrng777
Sol
Level 124
God Stats
2W - 1L
1,803 SR
Queue Stats
112W - 108L
1,512 Elo+
Solo
Charon
Charon
k1ltux
Charon
Level 150
God Stats
7W - 7L
1,556 SR
Queue Stats
313W - 281L
1,613 Elo+
Party 1
Team Averages
Level 130
1,701 SR
1,586 Elo+

VS

Team Averages
Level 131
1,498 SR
1,553 Elo+
Nemesis
Nemesis
ApianDoughnut43
Nemesis
Level 138
God Stats
10W - 11L
1,361 SR
Queue Stats
582W - 523L
1,579 Elo+
Solo
Olorun
Olorun
Astrobunz
Olorun
Level 126
God Stats
12W - 11L
1,596 SR
Queue Stats
302W - 281L
1,521 Elo+
Party 2
Cernunnos
Cernunnos
BlissfulCard
Cernunnos
Level 192
God Stats
1W - 1L
1,266 SR
Queue Stats
162W - 155L
1,551 Elo+
Solo
Jormungandr
Jormungandr
ZaddyMilkers137
Jormungandr
Level 69
God Stats
14W - 13L
1,651 SR
Queue Stats
291W - 278L
1,563 Elo+
Party 2
Hun Batz
Hun Batz
slumbrosmars
Hun Batz
Level 128
God Stats
29W - 25L
1,614 SR
Queue Stats
426W - 374L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeuceXTree
Izanami
14
1 / 1 / 1
8,460
564
6,490
10,145
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
16
10 / 0 / 1
9,567
638
11,249
11,401
4,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
Tzenkai
Odin
10
0 / 2 / 3
7,003
467
3,500
10,116
8,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 2 / 2
9,064
604
6,247
10,595
3,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
k1ltux
Charon
15
1 / 0 / 2
8,796
586
11,199
14,018
10,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,998
467
6,787
13,189
4,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Astrobunz
Olorun
14
1 / 4 / 2
8,524
568
9,854
13,275
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
BlissfulCard
Cernunnos
13
1 / 1 / 1
7,728
515
4,258
9,040
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
ZaddyMilkers137
Jormungandr
13
0 / 4 / 1
8,474
565
6,479
15,081
11,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
slumbrosmars
Hun Batz
12
2 / 2 / 1
7,490
499
6,614
12,440
6,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
14
Kills
5
5
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Olorun
Astrobunz
Olorun
1
4
2
0.5
L
Cernunnos
BlissfulCard
Cernunnos
1
1
1
1.5
W
Izanami
DeuceXTree
Izanami
1
1
1
1.5
W
Bastet
10
0
1
10.5
W
Odin
Tzenkai
Odin
0
2
3
0.75
L
Jormungandr
ZaddyMilkers137
Jormungandr
0
4
1
0.13
W
2
2
2
1.5
W
Charon
k1ltux
Charon
1
0
2
2
L
Hun Batz
slumbrosmars
Hun Batz
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,685
Damage
33,992
56,275
Taken
63,025
30,954
Mitigated
31,035
22,996
Healing
18,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,787
2,202
0
1,230
13,189
4,674
0
1,995
11,194
0
48,604
L
Olorun
Astrobunz
Olorun
9,854
4,126
330
5,785
13,275
5,599
0
5,857
7,418
74,135
0
L
Cernunnos
BlissfulCard
Cernunnos
4,258
1,158
0
4,557
9,040
3,073
0
385
8,655
0
56,803
W
Izanami
DeuceXTree
Izanami
6,490
3,853
0
4,650
10,145
3,627
780
215
9,930
0
86,509
W
Bastet
11,249
3,669
0
4,880
11,401
4,409
0
2,188
9,213
0
88,316
W
Odin
Tzenkai
Odin
3,500
1,399
55
1,453
10,116
8,891
0
1,477
8,639
0
13,317
L
Jormungandr
ZaddyMilkers137
Jormungandr
6,479
2,134
0
2,871
15,081
11,180
33
8,004
6,842
65,664
143
W
6,247
1,796
0
6,129
10,595
3,775
1,355
6,409
4,186
67,559
753
W
Charon
k1ltux
Charon
11,199
2,626
0
5,829
14,018
10,252
0
6,407
7,611
76,307
0
L
Hun Batz
slumbrosmars
Hun Batz
6,614
2,454
0
3,781
12,440
6,509
0
1,682
10,700
0
52,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,890
Gold Earned
39,214
493
Minions Killed
476
0
Camps Cleared
0
1,573,522
Distance Traveled
1,524,733
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,998
467
68
5
0
357,601
0
L
Olorun
8,524
568
123
8
0
265,821
2
L
Cernunnos
7,728
515
96
6
0
295,216
3
W
Izanami
8,460
564
133
9
0
307,994
3
W
Bastet
9,567
638
110
7
0
401,682
6
W
Odin
7,003
467
16
1
0
318,693
1
L
Jormungandr
8,474
565
117
8
0
284,276
2
W
Sol
9,064
604
123
8
0
270,153
0
W
Charon
8,796
586
111
7
0
275,000
0
L
Hun Batz
7,490
499
72
5
0
321,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role