Player Matchup

Scylla
Scylla
Chaoticmaple
Scylla
Level 97
God Stats
15W - 2L
1,839 SR
Queue Stats
83W - 12L
1,821 Elo+
Party 1
Guan Yu
Guan Yu
Jonathañ
Guan Yu
Level 86
God Stats
1W - 0L
1,747 SR
Queue Stats
22W - 8L
1,782 Elo+
Party 1
Cthulhu
Cthulhu
KyoujinKempachi
Cthulhu
Level 27
God Stats
8W - 0L
1,799 SR
Queue Stats
68W - 2L
2,029 Elo+
Party 1
Ratatoskr
Ratatoskr
RodentChild
Ratatoskr
Level 65
God Stats
10W - 0L
1,804 SR
Queue Stats
80W - 9L
1,909 Elo+
Party 1
Sobek
Sobek
YGBoopy
Sobek
Level 89
God Stats
7W - 0L
2,059 SR
Queue Stats
67W - 10L
1,853 Elo+
Party 1
Team Averages
Level 73
1,849 SR
1,879 Elo+

VS

Team Averages
Level 24
1,581 SR
1,425 Elo+
Anubis
Anubis
Frostyskingdom
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 2
Hercules
Hercules
LeeNover
Hercules
Level 29
God Stats
0W - 1L
1,841 SR
Queue Stats
10W - 20L
1,256 Elo+
Party 2
Raijin
Raijin
ThumpingPumping
Raijin
Level 37
God Stats
0W - 3L
1,782 SR
Queue Stats
80W - 21L
1,747 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xercy_52
Tsukuyomi
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hachiman
Hachiman
skidmark115
Hachiman
Level 30
God Stats
1W - 2L
1,284 SR
Queue Stats
38W - 58L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
6 / 2 / 11
8,823
882
11,590
4,357
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Jonathañ
Guan Yu
15
6 / 3 / 16
8,891
889
12,667
17,026
20,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 3 / 14
9,723
972
11,228
19,072
20,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ratatoskr
RodentChild
Ratatoskr
16
7 / 1 / 8
8,947
895
9,773
10,927
11,032
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
YGBoopy
Sobek
14
2 / 1 / 19
8,130
813
6,796
14,631
17,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 4
7,344
734
5,975
10,963
4,573
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
LeeNover
Hercules
12
4 / 5 / 5
7,084
708
10,368
16,266
13,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 6 / 4
8,554
855
10,514
11,452
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
Xercy_52
Tsukuyomi
12
0 / 4 / 5
6,824
682
6,045
8,711
3,955
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
skidmark115
Hachiman
13
1 / 7 / 5
7,309
731
10,540
12,826
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
33
30
Kills
10
10
Deaths
30
68
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
2
11
5.75
L
3
8
4
0.63
W
Guan Yu
Jonathañ
Guan Yu
6
3
16
4.67
W
9
3
14
5.33
L
Hercules
LeeNover
Hercules
4
5
5
1.3
W
Ratatoskr
RodentChild
Ratatoskr
7
1
8
11
L
2
6
4
0.67
L
Tsukuyomi
Xercy_52
Tsukuyomi
0
4
5
0.63
W
Sobek
YGBoopy
Sobek
2
1
19
11.5
L
Hachiman
skidmark115
Hachiman
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,054
Damage
43,442
66,013
Taken
60,218
70,051
Mitigated
30,469
17,644
Healing
8,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
11,590
1,055
0
291
4,357
1,640
1,805
2,310
1,970
35,360
0
L
5,975
788
0
900
10,963
4,573
0
5,948
5,015
12,864
0
W
Guan Yu
Jonathañ
Guan Yu
12,667
1,570
2,176
3,915
17,026
20,080
336
3,297
13,406
0
21,145
W
11,228
681
894
4,287
19,072
20,254
240
5,224
13,555
24,087
0
L
Hercules
LeeNover
Hercules
10,368
3,483
260
4,717
16,266
13,402
0
7,670
8,596
0
13,186
W
Ratatoskr
RodentChild
Ratatoskr
9,773
1,952
0
1,912
10,927
11,032
0
2,948
7,842
0
30,482
L
10,514
650
0
350
11,452
4,438
0
4,246
7,206
45,604
0
L
Tsukuyomi
Xercy_52
Tsukuyomi
6,045
1,006
0
610
8,711
3,955
0
6,370
2,341
0
14,598
W
Sobek
YGBoopy
Sobek
6,796
333
0
4,169
14,631
17,045
294
2,710
11,632
17,040
0
L
Hachiman
skidmark115
Hachiman
10,540
6,458
0
2,041
12,826
4,101
594
5,380
7,446
0
24,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,514
Gold Earned
37,115
178
Minions Killed
175
0
Camps Cleared
0
1,143,363
Distance Traveled
958,952
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,823
882
69
7
0
207,530
0
L
Anubis
7,344
734
9
1
0
159,763
0
W
Guan Yu
8,891
889
16
2
0
234,438
0
W
Cthulhu
9,723
972
24
2
0
232,819
1
L
Hercules
7,084
708
8
1
0
209,909
0
W
Ratatoskr
8,947
895
52
5
0
242,537
0
L
Raijin
8,554
855
101
10
0
187,580
0
L
Tsukuyomi
6,824
682
28
3
0
231,698
0
W
Sobek
8,130
813
17
2
0
226,039
0
L
Hachiman
7,309
731
29
3
0
170,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role