Player Matchup

Janus
Janus
HALESHABBIT
Janus
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 123L
1,473 Elo+
Solo
He Bo
He Bo
Netmenace6603
He Bo
Level 130
God Stats
0W - 3L
1,133 SR
Queue Stats
134W - 128L
1,474 Elo+
Party 1
Nu Wa
Nu Wa
orochimaru6
Nu Wa
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,417 Elo+
Party 1
Olorun
Olorun
xedgecrusherx
Olorun
Level 105
God Stats
2W - 1L
1,310 SR
Queue Stats
206W - 200L
1,527 Elo+
Solo
Artemis
Artemis
xxTacoJacoxx
Artemis
Level 127
God Stats
0W - 1L
1,203 SR
Queue Stats
83W - 70L
1,476 Elo+
Party 1
Team Averages
Level 111
1,329 SR
1,473 Elo+

VS

Team Averages
Level 86
1,579 SR
1,422 Elo+
Skadi
Skadi
A-a-ronV2
Skadi
Level 17
God Stats
1W - 0L
1,900 SR
Queue Stats
80W - 63L
1,408 Elo+
Party 2
Maui
Maui
Chef_LDub
Maui
Level 144
God Stats
1W - 0L
1,599 SR
Queue Stats
34W - 22L
1,408 Elo+
Party 2
Nemesis
Nemesis
DueYxRaaN
Nemesis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 52L
1,465 Elo+
Party 2
Eset
Eset
palets28
Eset
Level 107
God Stats
3W - 2L
1,609 SR
Queue Stats
141W - 170L
1,428 Elo+
Solo
Anhur
Anhur
shamedbro
Anhur
Level 101
God Stats
7W - 9L
1,285 SR
Queue Stats
334W - 336L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
7,707
771
8,213
7,307
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 5 / 6
8,793
879
10,405
10,138
3,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 2 / 5
6,893
689
2,487
4,169
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 6
8,054
805
8,987
10,391
4,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
xxTacoJacoxx
Artemis
14
3 / 4 / 6
7,679
768
10,193
8,308
3,364
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
A-a-ronV2
Skadi
16
4 / 3 / 7
8,726
873
9,198
8,938
4,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Maui
16
4 / 1 / 12
9,643
964
5,082
12,227
13,778
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
DueYxRaaN
Nemesis
14
4 / 4 / 10
8,457
846
6,790
8,638
5,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
15
3 / 3 / 7
8,685
869
7,742
6,962
3,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
shamedbro
Anhur
16
3 / 3 / 10
9,148
915
7,579
9,567
4,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
64
14
Kills
18
18
Deaths
14
25
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Skadi
A-a-ronV2
Skadi
4
3
7
2.5
W
Maui
4
1
12
10
W
Nemesis
DueYxRaaN
Nemesis
4
4
10
2.25
L
4
3
2
1.67
L
5
5
6
1.6
L
0
2
5
1.25
W
Eset
3
3
7
2.17
W
Anhur
shamedbro
Anhur
3
3
10
2.67
L
2
4
6
1.25
L
Artemis
xxTacoJacoxx
Artemis
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,285
Damage
36,391
40,313
Taken
46,332
15,827
Mitigated
31,585
10,036
Healing
15,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
A-a-ronV2
Skadi
9,198
2,429
635
805
8,938
4,257
130
5,478
3,295
0
24,311
W
Maui
5,082
468
2,321
4,784
12,227
13,778
25
5,933
6,152
9,261
0
W
Nemesis
DueYxRaaN
Nemesis
6,790
2,001
501
510
8,638
5,076
0
6,361
2,103
0
14,281
L
8,213
251
801
1,529
7,307
2,725
0
2,841
4,466
14,680
0
L
10,405
296
143
1,544
10,138
3,838
0
3,812
6,326
19,098
0
L
2,487
634
0
0
4,169
1,222
0
604
3,565
5,806
0
W
Eset
7,742
290
601
525
6,962
3,670
49
4,650
2,280
20,938
0
W
Anhur
shamedbro
Anhur
7,579
4,129
1,339
3,257
9,567
4,804
1,046
7,005
2,410
0
21,431
L
8,987
4,175
1,767
2,917
10,391
4,678
0
2,517
7,874
22,322
0
L
Artemis
xxTacoJacoxx
Artemis
10,193
2,934
541
794
8,308
3,364
0
3,050
5,258
0
14,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,126
Gold Earned
44,659
89
Minions Killed
127
0
Camps Cleared
0
735,030
Distance Traveled
927,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,726
873
29
3
0
192,071
0
W
Maui
9,643
964
9
1
0
206,944
0
W
Nemesis
8,457
846
7
1
0
178,235
0
L
Janus
7,707
771
19
2
0
149,796
0
L
He Bo
8,793
879
23
2
0
158,530
0
L
Nu Wa
6,893
689
3
0
0
128,411
0
W
Eset
8,685
869
43
4
0
171,609
0
W
Anhur
9,148
915
39
4
0
178,536
0
L
Olorun
8,054
805
35
4
0
161,372
0
L
Artemis
7,679
768
9
1
0
136,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role