Player Matchup

Danzaburou
Danzaburou
XionBlade26
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,420 Elo+
Party 2
Bacchus
Bacchus
barcenia90
Bacchus
Level 13
God Stats
8W - 7L
1,538 SR
Queue Stats
9W - 11L
1,414 Elo+
Party 2
Tyr
Tyr
kimoantimo13
Tyr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,367 Elo+
Solo
Ra
Ra
punk_gotosleep
Ra
Level 44
God Stats
21W - 20L
1,557 SR
Queue Stats
194W - 180L
1,405 Elo+
Party 2
Arachne
Arachne
weltallidxeno
Arachne
Level 15
God Stats
4W - 6L
1,471 SR
Queue Stats
41W - 26L
1,438 Elo+
Party 2
Team Averages
Level 26
1,513 SR
1,409 Elo+

VS

Team Averages
Level 33
1,467 SR
1,446 Elo+
Vulcan
Vulcan
BabuDaFrik
Vulcan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,530 Elo+
Party 1
Pele
Pele
Bimpleboots
Pele
Level 40
God Stats
2W - 2L
1,433 SR
Queue Stats
19W - 21L
1,454 Elo+
Party 1
Fafnir
Fafnir
DatDarnCat
Fafnir
Level 39
God Stats
4W - 2L
1,553 SR
Queue Stats
17W - 18L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
Reloopjk
Danzaburou
Level 21
God Stats
2W - 1L
1,450 SR
Queue Stats
15W - 16L
1,440 Elo+
Party 1
Ah Puch
Ah Puch
dejavumuch
Ah Puch
Level 49
God Stats
29W - 30L
1,401 SR
Queue Stats
143W - 195L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
XionBlade26
Danzaburou
14
0 / 4 / 1
8,164
430
3,863
11,162
4,850
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
barcenia90
Bacchus
11
0 / 6 / 1
7,827
412
4,379
17,672
17,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 5 / 1
8,059
424
5,697
13,344
10,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
0 / 3 / 1
8,477
446
3,709
9,584
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
16
5 / 2 / 0
9,306
490
11,328
23,010
8,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BabuDaFrik
Vulcan
16
5 / 0 / 4
10,879
573
14,029
4,557
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
9 / 1 / 3
12,138
639
16,015
19,467
10,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
DatDarnCat
Fafnir
15
1 / 1 / 10
10,716
564
5,137
12,489
17,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Reloopjk
Danzaburou
15
3 / 2 / 3
9,939
523
9,992
8,867
4,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
dejavumuch
Ah Puch
14
2 / 2 / 6
9,698
510
6,439
6,701
4,829
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
20
20
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BabuDaFrik
Vulcan
5
0
4
7
W
9
1
3
10.5
W
Fafnir
DatDarnCat
Fafnir
1
1
10
6
W
Danzaburou
Reloopjk
Danzaburou
3
2
3
2.25
L
Danzaburou
XionBlade26
Danzaburou
0
4
1
0.13
L
Bacchus
barcenia90
Bacchus
0
6
1
0.08
W
Ah Puch
dejavumuch
Ah Puch
2
2
6
2.5
L
0
5
1
0.1
L
0
3
1
0.17
L
Arachne
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,976
Damage
51,612
74,772
Taken
52,081
45,396
Mitigated
39,370
21,405
Healing
14,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BabuDaFrik
Vulcan
14,029
5,933
0
756
4,557
2,090
1,806
962
3,595
91,473
0
W
16,015
3,284
0
7,473
19,467
10,654
1,878
2,901
16,566
0
128,302
W
Fafnir
DatDarnCat
Fafnir
5,137
1,599
0
2,807
12,489
17,543
1,067
2,197
10,292
20,138
0
W
Danzaburou
Reloopjk
Danzaburou
9,992
6,003
0
2,381
8,867
4,254
2,176
2,783
5,916
0
75,896
L
Danzaburou
XionBlade26
Danzaburou
3,863
742
0
2,976
11,162
4,850
484
3,396
7,766
0
55,781
L
Bacchus
barcenia90
Bacchus
4,379
124
0
3,574
17,672
17,876
0
7,563
10,109
24,035
0
W
Ah Puch
dejavumuch
Ah Puch
6,439
203
0
1,012
6,701
4,829
1,170
0
6,701
41,386
0
L
5,697
460
0
697
13,344
10,729
0
6,753
6,591
0
38,394
L
3,709
45
816
3,321
9,584
3,220
0
4,347
5,237
71,000
0
L
Arachne
11,328
8,488
0
10,021
23,010
8,721
0
3,546
19,464
0
92,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,833
Gold Earned
53,370
455
Minions Killed
515
0
Camps Cleared
0
1,757,589
Distance Traveled
1,849,279
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,879
573
131
7
0
373,567
0
W
Pele
12,138
639
177
9
0
439,967
0
W
Fafnir
10,716
564
20
1
0
365,198
0
W
Danzaburou
9,939
523
125
7
0
333,077
0
L
Danzaburou
8,164
430
83
4
0
334,620
5
L
Bacchus
7,827
412
26
1
0
341,126
3
W
Ah Puch
9,698
510
62
3
0
337,470
0
L
Tyr
8,059
424
95
5
0
342,420
0
L
Ra
8,477
446
137
7
0
348,065
2
L
Arachne
9,306
490
114
6
0
391,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role