Player Matchup

Bacchus
Bacchus
Coldramyun
Bacchus
Level 18
God Stats
4W - 1L
1,722 SR
Queue Stats
23W - 27L
1,387 Elo+
Party 2
Ullr
Ullr
FINRAR
Ullr
Level 54
God Stats
2W - 4L
1,500 SR
Queue Stats
17W - 21L
1,304 Elo+
Solo
Zhong Kui
Zhong Kui
LxrdCrimsxn
Zhong Kui
Level 105
God Stats
7W - 1L
1,722 SR
Queue Stats
29W - 34L
1,415 Elo+
Party 2
Neith
Neith
RX-1534
Neith
Level 105
God Stats
165W - 163L
1,454 SR
Queue Stats
443W - 452L
1,440 Elo+
Solo
Charybdis
Charybdis
kewlkhat
Charybdis
Level 81
God Stats
5W - 2L
1,817 SR
Queue Stats
16W - 13L
1,519 Elo+
Solo
Team Averages
Level 73
1,643 SR
1,413 Elo+

VS

Team Averages
Level 93
1,515 SR
1,410 Elo+
Scylla
Scylla
Chaozwolfy
Scylla
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 18L
1,330 Elo+
Solo
Skadi
Skadi
EvilPixiStick
Skadi
Level 138
God Stats
1W - 2L
1,569 SR
Queue Stats
5W - 12L
1,265 Elo+
Party 1
Thanatos
Thanatos
HJ Gamer2287
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
highstreet_hydro
Kumbhakarna
Level 153
God Stats
15W - 20L
1,467 SR
Queue Stats
688W - 708L
1,469 Elo+
Solo
Nu Wa
Nu Wa
ilovelyintegrai
Nu Wa
Level 43
God Stats
114W - 97L
1,536 SR
Queue Stats
271W - 295L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Coldramyun
Bacchus
17
3 / 1 / 9
12,807
1,067
8,326
16,645
22,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ullr
FINRAR
Ullr
17
1 / 1 / 8
11,485
957
5,724
10,113
4,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
LxrdCrimsxn
Zhong Kui
18
8 / 0 / 9
12,989
1,082
24,417
12,899
11,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
RX-1534
Neith
18
2 / 0 / 11
11,654
971
10,064
5,499
2,379
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charybdis
kewlkhat
Charybdis
18
5 / 1 / 12
12,786
1,066
17,963
10,938
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

246

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chaozwolfy
Scylla
16
0 / 2 / 1
10,753
896
8,809
12,035
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 3 / 1
10,674
890
9,671
15,019
5,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
HJ Gamer2287
Thanatos
16
2 / 10 / 0
10,967
914
12,809
21,133
11,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
highstreet_hydro
Kumbhakarna
16
0 / 3 / 2
10,590
883
3,592
16,354
20,720
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 1 / 2
10,866
906
15,191
6,920
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
19
Kills
3
3
Deaths
19
49
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
Chaozwolfy
Scylla
0
2
1
0.25
W
Bacchus
Coldramyun
Bacchus
3
1
9
7.5
L
1
3
1
0.5
W
Ullr
FINRAR
Ullr
1
1
8
5
L
Thanatos
HJ Gamer2287
Thanatos
2
10
0
0.2
W
Zhong Kui
LxrdCrimsxn
Zhong Kui
8
0
9
12.5
W
Neith
RX-1534
Neith
2
0
11
7.5
L
Kumbhakarna
highstreet_hydro
Kumbhakarna
0
3
2
0.33
L
0
1
2
1
W
Charybdis
kewlkhat
Charybdis
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,494
Damage
50,072
56,094
Taken
71,461
44,212
Mitigated
45,308
17,676
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Chaozwolfy
Scylla
8,809
464
102
655
12,035
4,501
0
5,863
5,572
39,627
0
W
Bacchus
Coldramyun
Bacchus
8,326
1,703
0
5,344
16,645
22,147
0
8,618
7,892
22,652
0
L
9,671
4,593
0
588
15,019
5,847
0
7,665
5,976
0
22,800
W
Ullr
FINRAR
Ullr
5,724
3,413
0
1,866
10,113
4,207
0
6,263
3,850
0
28,473
L
Thanatos
HJ Gamer2287
Thanatos
12,809
2,627
0
3,619
21,133
11,677
0
6,927
13,756
0
22,833
W
Zhong Kui
LxrdCrimsxn
Zhong Kui
24,417
1,514
224
4,903
12,899
11,004
0
6,529
6,220
41,469
0
W
Neith
RX-1534
Neith
10,064
4,868
0
2,401
5,499
2,379
0
2,180
3,319
0
33,424
L
Kumbhakarna
highstreet_hydro
Kumbhakarna
3,592
424
51
989
16,354
20,720
0
7,677
8,677
7,036
0
L
15,191
2,686
0
0
6,920
2,563
0
4,423
2,347
47,248
0
W
Charybdis
kewlkhat
Charybdis
17,963
10,059
67
2,871
10,938
4,475
0
4,754
6,184
0
49,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,721
Gold Earned
53,850
298
Minions Killed
229
10
Camps Cleared
5
1,051,641
Distance Traveled
1,030,640
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,753
896
95
8
1
202,678
0
W
Bacchus
12,807
1,067
42
4
2
228,160
0
L
Skadi
10,674
890
46
4
2
221,590
0
W
Ullr
11,485
957
65
5
1
196,014
0
L
Thanatos
10,967
914
16
1
0
232,663
0
W
Zhong Kui
12,989
1,082
44
4
3
222,371
4
W
Neith
11,654
971
67
6
1
193,863
0
L
Kumbhakarna
10,590
883
9
1
1
161,052
0
L
Nu Wa
10,866
906
63
5
1
212,657
0
W
Charybdis
12,786
1,066
80
7
3
211,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role