Player Matchup

Lancelot
Lancelot
AikawaKai4550
Lancelot
Level 106
God Stats
19W - 19L
1,490 SR
Queue Stats
155W - 152L
1,410 Elo+
Solo
Hercules
Hercules
JJ56Abduzcan
Hercules
Level 85
God Stats
55W - 59L
1,430 SR
Queue Stats
376W - 367L
1,506 Elo+
Party 2
Ymir
Ymir
JoaquinnT
Ymir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 270L
1,461 Elo+
Solo
Hades
Hades
Vxzas Dress
Hades
Level 84
God Stats
7W - 8L
1,627 SR
Queue Stats
138W - 137L
1,541 Elo+
Party 2
Izanami
Izanami
lBrokenDreamsl
Izanami
Level 87
God Stats
5W - 3L
1,557 SR
Queue Stats
45W - 50L
1,384 Elo+
Solo
Team Averages
Level 89
1,521 SR
1,460 Elo+

VS

Team Averages
Level 100
1,501 SR
1,489 Elo+
Geb
Geb
Breezyx69nnn
Geb
Level 134
God Stats
0W - 3L
1,507 SR
Queue Stats
65W - 53L
1,566 Elo+
Solo
Izanami
Izanami
LypheJeevas
Izanami
Level 65
God Stats
19W - 25L
1,505 SR
Queue Stats
227W - 250L
1,455 Elo+
Party 1
Pele
Pele
RayCharlz
Pele
Level 109
God Stats
5W - 2L
1,640 SR
Queue Stats
88W - 97L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
Vertifyxo
Zhong Kui
Level 105
God Stats
6W - 8L
1,459 SR
Queue Stats
237W - 237L
1,472 Elo+
Party 1
The Morrigan
The Morrigan
x_a_ndrew_m
The Morrigan
Level 88
God Stats
2W - 4L
1,395 SR
Queue Stats
276W - 278L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AikawaKai4550
Lancelot
12
3 / 1 / 0
6,799
523
5,973
10,164
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
JJ56Abduzcan
Hercules
13
1 / 1 / 1
7,392
569
2,853
13,334
11,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
0 / 0 / 1
6,311
485
2,642
8,384
6,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
7 / 1 / 0
8,052
619
8,335
7,892
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 1 / 2
6,278
483
4,328
7,428
2,415
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
6,213
478
4,280
8,620
6,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
LypheJeevas
Izanami
11
0 / 2 / 1
6,542
503
5,912
8,948
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
10
1 / 1 / 0
6,101
469
3,138
10,158
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Vertifyxo
Zhong Kui
13
2 / 2 / 1
8,126
625
10,738
9,902
8,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
x_a_ndrew_m
The Morrigan
10
0 / 5 / 0
6,256
481
4,441
6,305
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
11
Kills
4
4
Deaths
11
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AikawaKai4550
Lancelot
3
1
0
3
L
1
1
0
1
W
Hercules
JJ56Abduzcan
Hercules
1
1
1
1.5
W
Ymir
0
0
1
0.5
L
Izanami
LypheJeevas
Izanami
0
2
1
0.25
L
Pele
1
1
0
1
L
Zhong Kui
Vertifyxo
Zhong Kui
2
2
1
1.25
W
7
1
0
7
W
0
1
2
1
L
The Morrigan
x_a_ndrew_m
The Morrigan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,131
Damage
28,509
47,202
Taken
43,933
27,643
Mitigated
23,936
17,112
Healing
12,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AikawaKai4550
Lancelot
5,973
2,436
0
1,428
10,164
4,107
0
2,581
7,557
0
55,331
L
4,280
669
415
2,390
8,620
6,684
0
3,103
5,517
18,275
0
W
Hercules
JJ56Abduzcan
Hercules
2,853
515
0
5,066
13,334
11,077
0
8,023
5,311
0
46,410
W
Ymir
2,642
400
347
2,630
8,384
6,020
29
2,058
6,284
22,206
0
L
Izanami
LypheJeevas
Izanami
5,912
3,441
0
3,522
8,948
3,167
415
1,170
7,778
0
55,813
L
Pele
3,138
1,463
0
2,407
10,158
3,502
0
2,565
7,593
0
43,482
L
Zhong Kui
Vertifyxo
Zhong Kui
10,738
3,339
0
3,170
9,902
8,185
656
819
9,083
52,449
11,873
W
8,335
608
100
4,897
7,892
4,024
583
3,114
4,562
52,307
0
W
4,328
2,907
0
2,644
7,428
2,415
725
1,192
6,236
0
54,140
L
The Morrigan
x_a_ndrew_m
The Morrigan
4,441
825
0
372
6,305
2,398
0
3,319
2,985
36,509
1,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,832
Gold Earned
33,238
396
Minions Killed
354
0
Camps Cleared
0
1,232,789
Distance Traveled
1,153,742
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,799
523
78
6
0
277,933
0
L
Geb
6,213
478
12
1
0
257,907
0
W
Hercules
7,392
569
97
7
0
250,319
0
W
Ymir
6,311
485
41
3
0
245,024
2
L
Izanami
6,542
503
99
8
0
190,781
6
L
Pele
6,101
469
70
5
0
271,229
6
L
Zhong Kui
8,126
625
95
7
0
216,765
0
W
Hades
8,052
619
101
8
0
220,018
0
W
Izanami
6,278
483
79
6
0
239,495
0
L
The Morrigan
6,256
481
78
6
0
217,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role