Player Matchup

Achilles
Achilles
Gold V
Blackwylde999
Achilles
Gold V
Level 126
God Stats
42W - 38L
1,533 SR
Queue Stats
422W - 458L
1,006 MMR
Party 1
Sol
Sol
Platinum V
Rathiel2112
Sol
Platinum V
Level 149
God Stats
38W - 32L
1,585 SR
Queue Stats
208W - 201L
1,508 MMR
Party 1
Bacchus
Bacchus
Gold III
bahoda
Bacchus
Gold III
Level 89
God Stats
90W - 75L
1,567 SR
Queue Stats
208W - 196L
1,189 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,562 SR
1,234 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,441 SR
1,180 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
JYSzonyaface
Ah Muzen Cab
Silver I
Level 142
God Stats
14W - 19L
1,614 SR
Queue Stats
374W - 432L
1,182 MMR
Solo
Athena
Athena
Silver II
Kazamastylu
Athena
Silver II
Level 108
God Stats
0W - 2L
1,285 SR
Queue Stats
84W - 113L
1,176 MMR
Solo
Eset
Eset
Gold V
My White Life
Eset
Gold V
Level 158
God Stats
8W - 10L
1,424 SR
Queue Stats
624W - 594L
1,181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blackwylde999
Achilles
12
2 / 1 / 7
8,017
802
6,870
10,840
8,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
7 / 0 / 2
8,866
887
8,789
6,255
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
bahoda
Bacchus
10
2 / 1 / 4
8,042
804
4,990
8,219
6,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bans
Morgan Le FayCharonMartichorasAo KuangThoth

VS

Bans
AnubisAresArachneCerberusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JYSzonyaface
Ah Muzen Cab
9
0 / 1 / 1
6,721
672
4,707
4,648
1,949
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
8
0 / 7 / 1
6,440
644
2,590
14,764
11,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 3 / 0
7,250
725
6,173
6,098
2,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
2
2
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
Blackwylde999
Achilles
2
1
7
5.5
L
Ah Muzen Cab
JYSzonyaface
Ah Muzen Cab
0
1
1
0.5
L
Athena
0
7
1
0.07
L
2
3
0
0.67
W
7
0
2
8
W
Bacchus
bahoda
Bacchus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,649
Damage
13,470
25,314
Taken
25,510
17,271
Mitigated
15,431
10,462
Healing
2,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Blackwylde999
Achilles
6,870
1,294
350
4,826
10,840
8,625
371
3,218
7,324
0
15,592
L
Ah Muzen Cab
JYSzonyaface
Ah Muzen Cab
4,707
2,298
0
494
4,648
1,949
102
3,019
1,335
0
25,685
L
Athena
2,590
807
0
314
14,764
11,070
0
7,014
6,455
6,083
0
L
6,173
283
75
1,612
6,098
2,412
72
2,465
2,976
24,904
0
W
8,789
2,204
0
4,272
6,255
2,058
1,333
1,989
4,220
42,655
794
W
Bacchus
bahoda
Bacchus
4,990
561
0
1,014
8,219
6,588
150
3,633
4,333
19,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,925
Gold Earned
20,411
115
Minions Killed
79
0
Camps Cleared
0
584,860
Distance Traveled
516,907
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,017
802
19
2
0
206,811
0
L
Ah Muzen Cab
6,721
672
24
2
0
183,683
0
L
Athena
6,440
644
11
1
0
159,595
0
L
Eset
7,250
725
44
4
0
173,629
0
W
Sol
8,866
887
64
6
0
184,916
4
W
Bacchus
8,042
804
32
3
0
193,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role