Player Matchup

Martichoras
Martichoras
DietzNutz5883
Martichoras
Level 91
God Stats
19W - 12L
1,556 SR
Queue Stats
44W - 35L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
DivineGumption
Baron Samedi
Level 29
God Stats
3W - 2L
1,568 SR
Queue Stats
36W - 29L
1,528 Elo+
Party 1
King Arthur
King Arthur
IsolatedPeanut
King Arthur
Level 77
God Stats
16W - 11L
1,651 SR
Queue Stats
44W - 35L
1,539 Elo+
Party 3
Ne Zha
Ne Zha
NuclearPawn
Ne Zha
Level 101
God Stats
2W - 0L
1,715 SR
Queue Stats
63W - 38L
1,614 Elo+
Party 1
Scylla
Scylla
wolfdemon556
Scylla
Level 149
God Stats
9W - 5L
1,621 SR
Queue Stats
530W - 487L
1,576 Elo+
Party 3
Team Averages
Level 89
1,622 SR
1,553 Elo+

VS

Team Averages
Level 119
1,396 SR
1,482 Elo+
Ao Kuang
Ao Kuang
Andrewcakes845
Ao Kuang
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 60L
1,473 Elo+
Party 2
Geb
Geb
Diehardamerican
Geb
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
474W - 463L
1,503 Elo+
Solo
Apollo
Apollo
FulmetlDinklebrg
Apollo
Level 141
God Stats
0W - 2L
1,281 SR
Queue Stats
33W - 48L
1,464 Elo+
Party 2
Susano
Susano
McBoingBoing
Susano
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 30L
1,472 Elo+
Party 2
King Arthur
King Arthur
oh_dominant
King Arthur
Level 108
God Stats
0W - 4L
1,201 SR
Queue Stats
36W - 48L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DietzNutz5883
Martichoras
12
2 / 3 / 3
7,418
495
5,919
10,373
4,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
DivineGumption
Baron Samedi
13
3 / 3 / 4
8,379
559
4,791
7,691
5,569
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
IsolatedPeanut
King Arthur
14
2 / 1 / 5
8,567
571
12,917
15,533
14,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
15
10 / 1 / 7
9,729
649
15,812
13,586
6,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
15
4 / 0 / 10
9,030
602
8,592
5,236
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
3 / 6 / 0
7,098
473
5,861
15,782
5,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 2
6,629
442
3,978
10,826
7,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 5 / 2
7,170
478
5,437
14,818
4,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
13
3 / 5 / 3
7,617
508
7,477
10,442
3,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
oh_dominant
King Arthur
13
1 / 4 / 1
7,734
516
7,545
19,249
17,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
21
Kills
8
8
Deaths
22
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
3
6
0
0.5
L
0
2
2
0.5
W
Martichoras
DietzNutz5883
Martichoras
2
3
3
1.17
W
Baron Samedi
DivineGumption
Baron Samedi
3
3
4
1.67
L
1
5
2
0.4
W
King Arthur
IsolatedPeanut
King Arthur
2
1
5
4.5
L
Susano
3
5
3
0.9
W
Ne Zha
10
1
7
13.5
L
King Arthur
oh_dominant
King Arthur
1
4
1
0.38
W
Scylla
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,031
Damage
30,298
52,419
Taken
71,117
32,057
Mitigated
39,282
12,542
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
5,861
1,296
0
1,812
15,782
5,774
0
1,258
14,432
57,905
1,028
L
3,978
190
0
1,774
10,826
7,566
0
2,898
7,820
24,470
0
W
Martichoras
DietzNutz5883
Martichoras
5,919
2,265
0
1,448
10,373
4,260
1,039
2,521
7,852
0
50,803
W
Baron Samedi
DivineGumption
Baron Samedi
4,791
702
251
1,769
7,691
5,569
530
2,545
5,146
29,814
0
L
5,437
3,644
0
2,264
14,818
4,900
0
3,376
11,218
0
51,849
W
King Arthur
IsolatedPeanut
King Arthur
12,917
1,283
0
3,201
15,533
14,124
0
2,028
13,505
222
69,753
L
Susano
7,477
2,927
0
340
10,442
3,714
0
2,685
7,627
0
42,701
W
Ne Zha
15,812
5,320
0
5,437
13,586
6,142
0
1,679
11,907
0
89,717
L
King Arthur
oh_dominant
King Arthur
7,545
327
0
2,695
19,249
17,328
0
2,720
16,415
90
59,260
W
Scylla
8,592
1,090
0
436
5,236
1,962
0
982
4,254
62,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,123
Gold Earned
36,248
441
Minions Killed
369
0
Camps Cleared
0
1,551,979
Distance Traveled
1,480,710
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,098
473
78
5
0
310,283
0
L
Geb
6,629
442
34
2
0
309,898
0
W
Martichoras
7,418
495
82
5
0
274,127
0
W
Baron Samedi
8,379
559
45
3
0
297,393
0
L
Apollo
7,170
478
85
6
0
301,190
2
W
King Arthur
8,567
571
95
6
0
306,383
2
L
Susano
7,617
508
79
5
0
297,207
0
W
Ne Zha
9,729
649
101
7
0
345,207
2
L
King Arthur
7,734
516
93
6
0
262,132
4
W
Scylla
9,030
602
118
8
0
328,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role