Player Matchup

Ne Zha
Ne Zha
BingCherries
Ne Zha
Level 27
God Stats
3W - 3L
1,919 SR
Queue Stats
70W - 61L
1,579 Elo+
Party 1
Artemis
Artemis
SaintBulwark
Artemis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 70L
1,579 Elo+
Party 2
Thoth
Thoth
Solesk
Thoth
Level 142
God Stats
4W - 2L
1,659 SR
Queue Stats
87W - 79L
1,611 Elo+
Party 1
Ganesha
Ganesha
TwinkLtoes
Ganesha
Level 123
God Stats
17W - 12L
1,666 SR
Queue Stats
31W - 25L
1,576 Elo+
Party 2
Hercules
Hercules
W3tnut999
Hercules
Level 121
God Stats
12W - 16L
1,530 SR
Queue Stats
444W - 391L
1,579 Elo+
Solo
Team Averages
Level 108
1,655 SR
1,585 Elo+

VS

Team Averages
Level 55
1,559 SR
1,495 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
CreedSync
Serqet
Level 53
God Stats
4W - 2L
1,846 SR
Queue Stats
419W - 409L
1,492 Elo+
Solo
Tiamat
Tiamat
Khovastis
Tiamat
Level 78
God Stats
23W - 28L
1,450 SR
Queue Stats
133W - 127L
1,515 Elo+
Solo
King Arthur
King Arthur
Rushinfridge
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,467 Elo+
Party 3
Sol
Sol
gkelly91
Sol
Level 30
God Stats
6W - 5L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
0 / 6 / 3
6,164
474
8,281
15,016
4,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
SaintBulwark
Artemis
10
1 / 4 / 0
6,308
485
9,258
9,436
3,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Solesk
Thoth
13
2 / 2 / 0
8,065
620
8,164
5,240
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
TwinkLtoes
Ganesha
10
0 / 2 / 0
6,524
502
1,280
8,545
6,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
W3tnut999
Hercules
13
4 / 2 / 0
8,096
623
7,016
9,734
8,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
7 / 1 / 4
8,182
629
7,052
14,752
5,318
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
CreedSync
Serqet
10
2 / 0 / 4
6,379
491
2,979
10,542
6,576
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Khovastis
Tiamat
11
1 / 2 / 8
6,971
536
6,585
6,864
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Rushinfridge
King Arthur
11
2 / 3 / 7
7,284
560
6,993
14,437
13,187
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 1 / 1
7,327
564
5,424
8,354
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
7
Kills
15
16
Deaths
7
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
7
1
4
9
L
Ne Zha
0
6
3
0.25
W
Serqet
CreedSync
Serqet
2
0
4
4
W
Tiamat
Khovastis
Tiamat
1
2
8
2.5
W
King Arthur
Rushinfridge
King Arthur
2
3
7
1.83
L
Artemis
SaintBulwark
Artemis
1
4
0
0.25
L
Thoth
Solesk
Thoth
2
2
0
1
L
Ganesha
TwinkLtoes
Ganesha
0
2
0
0
L
Hercules
W3tnut999
Hercules
4
2
0
2
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,999
Damage
29,033
47,971
Taken
54,949
25,494
Mitigated
30,718
14,105
Healing
12,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
7,052
1,516
0
4,012
14,752
5,318
263
3,178
11,574
319
64,270
L
Ne Zha
8,281
2,037
0
5,948
15,016
4,896
0
2,764
12,162
0
44,450
W
Serqet
CreedSync
Serqet
2,979
908
0
1,977
10,542
6,576
0
2,129
8,413
0
16,607
W
Tiamat
Khovastis
Tiamat
6,585
618
0
1,554
6,864
2,776
629
1,928
4,888
39,349
0
W
King Arthur
Rushinfridge
King Arthur
6,993
877
0
1,687
14,437
13,187
168
2,209
11,514
451
39,253
L
Artemis
SaintBulwark
Artemis
9,258
4,051
0
1,000
9,436
3,770
0
3,651
5,695
0
46,983
L
Thoth
Solesk
Thoth
8,164
369
0
720
5,240
1,886
353
1,612
3,628
66,950
0
L
Ganesha
TwinkLtoes
Ganesha
1,280
60
71
2,317
8,545
6,927
0
3,412
5,133
18,905
0
L
Hercules
W3tnut999
Hercules
7,016
2,073
0
4,049
9,734
8,015
555
1,048
8,686
0
55,729
W
5,424
1,625
0
3,153
8,354
2,861
1,038
0
8,354
59,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,157
Gold Earned
36,143
387
Minions Killed
341
0
Camps Cleared
0
1,250,284
Distance Traveled
1,293,489
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,182
629
99
8
0
304,919
0
L
Ne Zha
6,164
474
56
4
0
259,699
0
W
Serqet
6,379
491
15
1
0
281,201
2
W
Tiamat
6,971
536
75
6
0
250,691
0
W
King Arthur
7,284
560
70
5
0
229,067
0
L
Artemis
6,308
485
83
6
0
218,060
1
L
Thoth
8,065
620
153
12
0
248,955
0
L
Ganesha
6,524
502
7
1
0
255,347
0
L
Hercules
8,096
623
88
7
0
268,223
2
W
Sol
7,327
564
82
6
0
227,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role