Player Matchup

Anubis
Anubis
Alzedi98
Anubis
Level 108
God Stats
26W - 22L
1,656 SR
Queue Stats
155W - 147L
1,493 Elo+
Party 1
Sol
Sol
FireScarab56097
Sol
Level 103
God Stats
5W - 8L
1,472 SR
Queue Stats
302W - 283L
1,486 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
Level 128
God Stats
162W - 138L
1,536 SR
Queue Stats
182W - 178L
1,491 Elo+
Solo
Arachne
Arachne
O1GrimReaper1O7
Arachne
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,479 Elo+
Party 1
Nike
Nike
lYunil
Nike
Level 105
God Stats
66W - 56L
1,664 SR
Queue Stats
81W - 69L
1,608 Elo+
Solo
Team Averages
Level 114
1,565 SR
1,511 Elo+

VS

Team Averages
Level 132
1,520 SR
1,487 Elo+
Horus
Horus
 
Horus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
AbaddonAbatu
Aphrodite
Level 134
God Stats
15W - 10L
1,647 SR
Queue Stats
296W - 246L
1,461 Elo+
Party 3
Freya
Freya
BreakingCereal
Freya
Level 137
God Stats
139W - 113L
1,587 SR
Queue Stats
590W - 552L
1,548 Elo+
Solo
Martichoras
Martichoras
DECREPIT617
Martichoras
Level 120
God Stats
3W - 1L
1,641 SR
Queue Stats
15W - 22L
1,399 Elo+
Party 2
Janus
Janus
RKellyLawyer
Janus
Level 153
God Stats
0W - 3L
1,224 SR
Queue Stats
236W - 204L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alzedi98
Anubis
13
2 / 0 / 2
7,240
658
3,044
3,593
1,649
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 5
6,864
624
5,375
6,009
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
12
3 / 2 / 0
7,286
662
6,626
10,627
9,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
6 / 1 / 4
7,420
675
7,575
10,573
4,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nike
lYunil
Nike
10
2 / 0 / 4
6,296
572
3,679
4,845
3,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 3 / 1
6,018
547
4,664
9,252
6,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Aphrodite
AbaddonAbatu
Aphrodite
9
0 / 2 / 1
5,887
535
1,968
6,566
5,441
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
1 / 3 / 0
6,228
566
5,453
8,606
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
DECREPIT617
Martichoras
10
0 / 2 / 1
5,503
500
4,294
8,036
2,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 4 / 0
5,895
536
3,634
7,287
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
4
4
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
3
1
0.83
L
Aphrodite
AbaddonAbatu
Aphrodite
0
2
1
0.25
W
Anubis
Alzedi98
Anubis
2
0
2
3
L
1
3
0
0.33
L
Martichoras
DECREPIT617
Martichoras
0
2
1
0.25
W
1
1
5
3.5
W
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
3
2
0
1.5
W
6
1
4
8
L
1
4
0
0.25
W
Nike
lYunil
Nike
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,299
Damage
20,013
35,647
Taken
39,747
20,741
Mitigated
20,533
14,062
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,664
2,105
184
2,167
9,252
6,187
0
0
9,252
0
25,255
L
Aphrodite
AbaddonAbatu
Aphrodite
1,968
518
1,083
2,663
6,566
5,441
0
2,638
3,928
22,331
0
W
Anubis
Alzedi98
Anubis
3,044
170
0
3,022
3,593
1,649
0
611
2,940
64,822
0
L
5,453
1,542
0
3,674
8,606
3,506
0
2,985
5,621
46,267
388
L
Martichoras
DECREPIT617
Martichoras
4,294
839
0
1,473
8,036
2,901
0
1,106
6,930
0
35,548
W
5,375
3,382
0
3,722
6,009
2,609
1,194
3,367
2,642
42,236
9,046
W
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
6,626
887
0
2,188
10,627
9,172
219
997
8,885
0
53,767
W
7,575
4,866
0
3,418
10,573
4,303
0
2,998
7,475
0
54,607
L
3,634
246
0
704
7,287
2,498
0
1,095
6,192
52,719
0
W
Nike
lYunil
Nike
3,679
119
0
1,712
4,845
3,008
0
2,840
1,967
0
20,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,106
Gold Earned
29,531
411
Minions Killed
318
0
Camps Cleared
0
1,144,548
Distance Traveled
1,136,930
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,018
547
39
4
0
229,644
0
L
Aphrodite
5,887
535
30
3
0
219,451
0
W
Anubis
7,240
658
124
11
0
229,858
3
L
Freya
6,228
566
77
7
0
217,335
0
L
Martichoras
5,503
500
57
5
0
231,157
1
W
Sol
6,864
624
103
9
0
202,447
2
W
Cu Chulainn
7,286
662
84
8
0
191,509
0
W
Arachne
7,420
675
77
7
0
281,745
4
L
Janus
5,895
536
115
10
0
239,343
2
W
Nike
6,296
572
23
2
0
238,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role