Player Matchup

Sun Wukong
Sun Wukong
MidPuma818
Sun Wukong
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 37L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
RspctThPouch
Cthulhu
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 130L
1,571 Elo+
Party 1
Gilgamesh
Gilgamesh
TheArbiter264
Gilgamesh
Level 125
God Stats
3W - 3L
1,390 SR
Queue Stats
88W - 72L
1,564 Elo+
Party 1
Team Averages
Level 128
1,463 SR
1,567 Elo+

VS

Team Averages
Level 122
1,680 SR
1,534 Elo+
Bellona
Bellona
DARK DRAGON1924
Bellona
Level 96
God Stats
6W - 7L
1,583 SR
Queue Stats
115W - 130L
1,485 Elo+
Solo
Cliodhna
Cliodhna
Sergeant102
Cliodhna
Level 145
God Stats
6W - 3L
1,795 SR
Queue Stats
235W - 251L
1,526 Elo+
Solo
Sol
Sol
VeryRareBuddha
Sol
Level 125
God Stats
0W - 1L
1,663 SR
Queue Stats
2W - 3L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MidPuma818
Sun Wukong
14
5 / 2 / 7
11,141
857
7,560
11,559
6,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
RspctThPouch
Cthulhu
14
6 / 3 / 7
10,930
841
12,873
17,493
21,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
TheArbiter264
Gilgamesh
14
4 / 1 / 10
11,188
861
14,450
14,505
15,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
9,793
753
9,254
13,833
13,465
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
Sergeant102
Cliodhna
13
1 / 5 / 4
9,234
710
9,050
12,236
4,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 5
9,484
730
15,390
13,880
4,622
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
15
Kills
6
6
Deaths
15
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Sun Wukong
MidPuma818
Sun Wukong
5
2
7
4.25
W
Cthulhu
RspctThPouch
Cthulhu
6
3
7
3.17
L
Cliodhna
Sergeant102
Cliodhna
1
5
4
0.6
W
Gilgamesh
TheArbiter264
Gilgamesh
4
1
10
9
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,883
Damage
33,694
43,557
Taken
39,949
44,198
Mitigated
22,530
6,735
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,254
2,370
0
362
13,833
13,465
0
3,625
9,732
8,055
19,467
W
Sun Wukong
MidPuma818
Sun Wukong
7,560
1,193
0
3,548
11,559
6,587
526
4,202
7,357
0
43,686
W
Cthulhu
RspctThPouch
Cthulhu
12,873
677
281
986
17,493
21,977
204
7,739
9,754
29,486
655
L
Cliodhna
Sergeant102
Cliodhna
9,050
1,289
0
3,697
12,236
4,443
0
3,697
8,142
0
33,000
W
Gilgamesh
TheArbiter264
Gilgamesh
14,450
4,394
0
1,920
14,505
15,634
692
6,433
8,072
0
30,535
L
15,390
6,293
0
5,105
13,880
4,622
0
3,965
9,536
57,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,259
Gold Earned
28,511
127
Minions Killed
151
0
Camps Cleared
0
725,413
Distance Traveled
686,697
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,793
753
29
2
0
220,858
2
W
Sun Wukong
11,141
857
64
5
0
238,158
0
W
Cthulhu
10,930
841
40
3
0
234,826
0
L
Cliodhna
9,234
710
41
3
0
261,557
0
W
Gilgamesh
11,188
861
23
2
0
252,429
0
L
Sol
9,484
730
81
6
0
204,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role