Player Matchup

Kali
Kali
BichiSCL
Kali
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 186L
1,544 Elo+
Party 2
Janus
Janus
DEMIOVER
Janus
Level 141
God Stats
0W - 3L
1,310 SR
Queue Stats
252W - 293L
1,435 Elo+
Party 3
Osiris
Osiris
EleGhe
Osiris
Level 119
God Stats
1W - 5L
1,220 SR
Queue Stats
212W - 208L
1,541 Elo+
Party 2
Danzaburou
Danzaburou
Itsconstas
Danzaburou
Level 66
God Stats
27W - 43L
1,465 SR
Queue Stats
105W - 104L
1,514 Elo+
Party 2
Kuzenbo
Kuzenbo
Lady_Nordeste
Kuzenbo
Level 106
God Stats
2W - 2L
1,665 SR
Queue Stats
155W - 182L
1,393 Elo+
Party 3
Team Averages
Level 108
1,432 SR
1,486 Elo+

VS

Team Averages
Level 95
1,555 SR
1,504 Elo+
Bastet
Bastet
 
Bastet
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
VICTOR151619
Baron Samedi
Level 68
God Stats
11W - 5L
1,695 SR
Queue Stats
135W - 131L
1,404 Elo+
Solo
Loki
Loki
VortexMajoris
Loki
Level 113
God Stats
9W - 10L
1,457 SR
Queue Stats
140W - 154L
1,503 Elo+
Party 1
Chernobog
Chernobog
ZoDeBosS
Chernobog
Level 109
God Stats
7W - 5L
1,622 SR
Queue Stats
116W - 105L
1,560 Elo+
Party 1
Jormungandr
Jormungandr
tunamay0
Jormungandr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 121L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
3 / 2 / 0
7,616
544
7,528
15,214
7,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
DEMIOVER
Janus
11
0 / 5 / 2
7,247
518
8,431
10,012
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
EleGhe
Osiris
13
0 / 1 / 1
7,964
569
10,156
13,102
11,910
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Itsconstas
Danzaburou
12
1 / 4 / 0
7,357
526
2,488
8,143
3,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
9
0 / 3 / 1
6,225
445
2,275
12,370
11,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
4 / 1 / 2
7,770
555
7,269
14,584
5,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
VICTOR151619
Baron Samedi
13
3 / 2 / 2
7,555
540
8,328
12,030
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 1 / 2
8,205
586
7,559
10,585
5,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
ZoDeBosS
Chernobog
15
3 / 0 / 6
9,046
646
8,325
4,468
1,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
tunamay0
Jormungandr
12
3 / 0 / 5
7,941
567
6,615
11,285
9,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
15
15
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
1
2
5
L
Kali
3
2
0
1.5
L
Janus
DEMIOVER
Janus
0
5
2
0.2
L
Osiris
EleGhe
Osiris
0
1
1
0.5
L
Danzaburou
Itsconstas
Danzaburou
1
4
0
0.25
L
Kuzenbo
0
3
1
0.17
W
Baron Samedi
VICTOR151619
Baron Samedi
3
2
2
2
W
2
1
2
3
W
Chernobog
ZoDeBosS
Chernobog
3
0
6
6
W
Jormungandr
tunamay0
Jormungandr
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,878
Damage
38,096
58,841
Taken
52,952
37,904
Mitigated
28,175
12,770
Healing
20,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,269
1,886
0
5,644
14,584
5,703
297
2,113
12,355
0
63,807
L
Kali
7,528
2,618
0
3,697
15,214
7,176
7
2,888
12,326
0
62,785
L
Janus
DEMIOVER
Janus
8,431
121
0
1,004
10,012
3,974
0
6,258
3,754
53,934
0
L
Osiris
EleGhe
Osiris
10,156
3,430
0
4,023
13,102
11,910
0
1,182
11,920
0
66,262
L
Danzaburou
Itsconstas
Danzaburou
2,488
1,147
0
2,034
8,143
3,153
0
1,513
6,630
0
45,213
L
Kuzenbo
2,275
926
0
2,012
12,370
11,691
4
3,102
9,268
17,950
0
W
Baron Samedi
VICTOR151619
Baron Samedi
8,328
507
386
5,484
12,030
5,523
310
5,022
6,668
47,910
0
W
7,559
1,671
0
3,363
10,585
5,220
0
133
10,452
0
62,634
W
Chernobog
ZoDeBosS
Chernobog
8,325
6,351
0
3,066
4,468
1,823
342
626
3,842
0
82,636
W
Jormungandr
tunamay0
Jormungandr
6,615
1,876
0
2,872
11,285
9,906
208
2,252
8,929
35,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,409
Gold Earned
40,517
419
Minions Killed
449
0
Camps Cleared
0
1,434,254
Distance Traveled
1,421,554
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,770
555
97
7
0
322,167
0
L
Kali
7,616
544
95
7
0
317,768
0
L
Janus
7,247
518
93
7
0
284,061
2
L
Osiris
7,964
569
112
8
0
277,034
0
L
Danzaburou
7,357
526
98
7
0
256,934
0
L
Kuzenbo
6,225
445
21
2
0
298,457
3
W
Baron Samedi
7,555
540
86
6
0
245,689
0
W
Loki
8,205
586
95
7
0
285,239
1
W
Chernobog
9,046
646
136
10
0
284,378
0
W
Jormungandr
7,941
567
35
3
0
284,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role