Player Matchup

Anubis
Anubis
MoonChild420333
Anubis
Level 88
God Stats
4W - 4L
1,302 SR
Queue Stats
80W - 90L
1,413 Elo+
Party 2
Ymir
Ymir
Ragnar_Smith23
Ymir
Level 103
God Stats
17W - 19L
1,567 SR
Queue Stats
195W - 208L
1,329 Elo+
Party 2
Hun Batz
Hun Batz
ghostemae
Hun Batz
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 35L
1,284 Elo+
Solo
Team Averages
Level 103
1,456 SR
1,342 Elo+

VS

Team Averages
Level 109
1,403 SR
1,305 Elo+
Nu Wa
Nu Wa
naughty_panda109
Nu Wa
Level 96
God Stats
49W - 55L
1,492 SR
Queue Stats
401W - 469L
1,260 Elo+
Party 1
Danzaburou
Danzaburou
xX_DR4GON_Xx85
Danzaburou
Level 107
God Stats
16W - 24L
1,352 SR
Queue Stats
346W - 405L
1,265 Elo+
Party 1
Chaac
Chaac
z420zKings
Chaac
Level 124
God Stats
14W - 14L
1,366 SR
Queue Stats
181W - 185L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 6 / 4
9,317
932
13,657
10,732
4,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 1 / 8
8,642
864
7,220
12,436
10,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
ghostemae
Hun Batz
10
3 / 2 / 6
8,174
817
4,686
10,950
4,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 3
8,345
835
9,960
8,827
2,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
xX_DR4GON_Xx85
Danzaburou
10
1 / 6 / 6
7,870
787
7,036
9,180
2,758
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chaac
10
4 / 4 / 3
7,888
789
8,855
12,440
9,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
14
Kills
8
9
Deaths
14
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
6
4
1.5
W
4
1
8
8
W
Hun Batz
ghostemae
Hun Batz
3
2
6
3
L
3
4
3
1.13
L
Danzaburou
xX_DR4GON_Xx85
Danzaburou
1
6
6
0.67
L
Chaac
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,563
Damage
25,851
34,118
Taken
30,447
19,622
Mitigated
15,480
9,577
Healing
2,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,657
985
0
3,860
10,732
4,648
336
3,937
6,795
45,063
0
W
7,220
560
0
2,988
12,436
10,701
280
3,795
8,641
19,069
413
W
Hun Batz
ghostemae
Hun Batz
4,686
1,225
0
2,729
10,950
4,273
620
2,706
8,244
0
19,971
L
9,960
3,584
152
347
8,827
2,807
274
6,701
1,914
33,301
0
L
Danzaburou
xX_DR4GON_Xx85
Danzaburou
7,036
3,526
329
577
9,180
2,758
93
6,211
2,677
0
18,205
L
Chaac
8,855
875
0
1,564
12,440
9,915
96
7,119
4,997
704
22,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,133
Gold Earned
24,103
95
Minions Killed
70
0
Camps Cleared
0
446,428
Distance Traveled
476,074
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,317
932
53
5
0
108,352
0
W
Ymir
8,642
864
18
2
0
162,666
0
W
Hun Batz
8,174
817
24
2
0
175,410
0
L
Nu Wa
8,345
835
26
3
0
168,287
0
L
Danzaburou
7,870
787
21
2
0
144,597
0
L
Chaac
7,888
789
23
2
0
163,190
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role