Player Matchup

Morgan Le Fay
Morgan Le Fay
MysticBisquit
Morgan Le Fay
Level 143
God Stats
3W - 1L
1,832 SR
Queue Stats
121W - 98L
1,606 Elo+
Party 1
Artemis
Artemis
ScarceViirus
Artemis
Level 69
God Stats
6W - 6L
1,666 SR
Queue Stats
180W - 178L
1,532 Elo+
Party 1
Cliodhna
Cliodhna
ThiccThighs6969
Cliodhna
Level 145
God Stats
1W - 1L
1,836 SR
Queue Stats
116W - 122L
1,541 Elo+
Party 1
Horus
Horus
Znive02
Horus
Level 112
God Stats
3W - 2L
1,601 SR
Queue Stats
17W - 15L
1,522 Elo+
Party 1
Hera
Hera
jwalker66
Hera
Level 148
God Stats
7W - 3L
1,615 SR
Queue Stats
233W - 222L
1,536 Elo+
Party 1
Team Averages
Level 123
1,710 SR
1,547 Elo+

VS

Team Averages
Level 130
1,419 SR
1,488 Elo+
Ix Chel
Ix Chel
Diegofer666
Ix Chel
Level 165
God Stats
0W - 2L
1,317 SR
Queue Stats
96W - 88L
1,519 Elo+
Party 2
Nemesis
Nemesis
KataCristo
Nemesis
Level 158
God Stats
0W - 3L
1,179 SR
Queue Stats
74W - 66L
1,526 Elo+
Party 2
Janus
Janus
TheReibustMater
Janus
Level 121
God Stats
0W - 3L
1,314 SR
Queue Stats
58W - 53L
1,457 Elo+
Party 2
Achilles
Achilles
Wukhang
Achilles
Level 80
God Stats
36W - 22L
1,598 SR
Queue Stats
243W - 242L
1,494 Elo+
Solo
Anhur
Anhur
Yuki012
Anhur
Level 126
God Stats
2W - 1L
1,689 SR
Queue Stats
79W - 95L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MysticBisquit
Morgan Le Fay
16
8 / 4 / 5
9,082
908
20,388
10,987
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
ScarceViirus
Artemis
16
3 / 1 / 4
8,672
867
8,268
7,079
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
15
5 / 4 / 7
8,574
857
12,153
11,210
4,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Znive02
Horus
14
3 / 3 / 7
7,592
759
4,160
12,335
10,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
14
0 / 3 / 11
7,969
797
8,267
9,098
7,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Diegofer666
Ix Chel
14
4 / 3 / 5
7,733
773
8,053
12,324
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
KataCristo
Nemesis
14
4 / 5 / 3
7,739
774
6,503
11,279
5,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 6 / 5
7,684
768
7,132
10,015
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Wukhang
Achilles
14
3 / 1 / 9
7,850
785
11,845
14,024
10,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Yuki012
Anhur
13
1 / 4 / 6
7,095
710
3,240
11,688
3,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
43
19
Kills
15
15
Deaths
19
34
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Diegofer666
Ix Chel
4
3
5
2.17
L
Nemesis
KataCristo
Nemesis
4
5
3
1.1
W
Morgan Le Fay
MysticBisquit
Morgan Le Fay
8
4
5
2.63
W
Artemis
ScarceViirus
Artemis
3
1
4
5
L
3
6
5
0.92
W
Cliodhna
5
4
7
2.13
L
Achilles
Wukhang
Achilles
3
1
9
7.5
L
Anhur
Yuki012
Anhur
1
4
6
1
W
Horus
Znive02
Horus
3
3
7
2.17
W
Hera
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,236
Damage
36,773
50,709
Taken
59,330
30,629
Mitigated
28,136
8,748
Healing
7,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Diegofer666
Ix Chel
8,053
1,407
1,247
2,688
12,324
4,473
0
6,348
5,935
28,448
0
L
Nemesis
KataCristo
Nemesis
6,503
2,061
0
1,035
11,279
5,563
0
4,814
6,330
0
20,025
W
Morgan Le Fay
MysticBisquit
Morgan Le Fay
20,388
1,200
0
1,051
10,987
5,145
264
3,317
7,670
34,416
0
W
Artemis
ScarceViirus
Artemis
8,268
3,222
0
1,054
7,079
2,965
2,900
974
6,105
0
40,937
L
7,132
334
0
490
10,015
3,338
208
5,034
4,939
22,372
0
W
Cliodhna
12,153
1,696
0
1,679
11,210
4,967
0
1,450
9,760
0
31,438
L
Achilles
Wukhang
Achilles
11,845
1,539
0
801
14,024
10,887
0
5,663
8,104
0
24,718
L
Anhur
Yuki012
Anhur
3,240
1,700
0
1,137
11,688
3,875
0
6,796
4,799
0
9,460
W
Horus
Znive02
Horus
4,160
1,646
950
2,368
12,335
10,442
15
3,993
8,342
0
6,443
W
Hera
8,267
1,550
719
927
9,098
7,110
144
5,451
3,647
26,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,889
Gold Earned
38,101
211
Minions Killed
171
0
Camps Cleared
0
1,089,366
Distance Traveled
1,090,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,733
773
46
5
0
222,284
0
L
Nemesis
7,739
774
41
4
0
226,004
0
W
Morgan Le Fay
9,082
908
39
4
0
226,064
0
W
Artemis
8,672
867
74
7
0
190,376
0
L
Janus
7,684
768
47
5
0
206,807
0
W
Cliodhna
8,574
857
46
5
0
245,385
0
L
Achilles
7,850
785
23
2
0
238,335
0
L
Anhur
7,095
710
14
1
0
197,427
0
W
Horus
7,592
759
7
1
0
221,715
0
W
Hera
7,969
797
45
5
0
205,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role