Player Matchup

Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
JWOP101
Neith
Level 183
God Stats
2W - 0L
1,285 SR
Queue Stats
117W - 127L
1,491 Elo+
Party 1
Atlas
Atlas
TrollFanzy
Atlas
Level 165
God Stats
7W - 4L
1,627 SR
Queue Stats
257W - 259L
1,462 Elo+
Party 1
Arachne
Arachne
tuco1989
Arachne
Level 157
God Stats
6W - 12L
1,389 SR
Queue Stats
361W - 372L
1,491 Elo+
Party 1
Poseidon
Poseidon
yorimarcos
Poseidon
Level 207
God Stats
5W - 5L
1,424 SR
Queue Stats
192W - 196L
1,499 Elo+
Party 1
Team Averages
Level 174
1,445 SR
1,489 Elo+

VS

Team Averages
Level 104
1,511 SR
1,517 Elo+
Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AFKSEAO
Agni
Level 34
God Stats
2W - 3L
1,275 SR
Queue Stats
51W - 44L
1,390 Elo+
Solo
Artio
Artio
Hiruminha
Artio
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 148L
1,571 Elo+
Party 2
Cthulhu
Cthulhu
ReiBulow
Cthulhu
Level 85
God Stats
1W - 1L
1,473 SR
Queue Stats
3W - 4L
1,534 Elo+
Solo
Ne Zha
Ne Zha
Yοkai
Ne Zha
Level 118
God Stats
0W - 2L
1,807 SR
Queue Stats
105W - 74L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 1 / 2
7,101
710
8,446
12,742
6,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
JWOP101
Neith
11
3 / 1 / 0
6,811
681
3,758
4,702
2,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
11
2 / 1 / 3
6,657
666
6,028
8,943
4,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
tuco1989
Arachne
11
3 / 1 / 3
6,031
603
5,366
8,291
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Poseidon
yorimarcos
Poseidon
12
3 / 0 / 2
6,885
689
3,319
3,253
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 2 / 0
5,703
570
3,803
7,471
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
AFKSEAO
Agni
10
0 / 5 / 0
5,311
531
2,656
7,587
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Hiruminha
Artio
10
0 / 4 / 0
5,843
584
8,579
13,644
7,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ReiBulow
Cthulhu
8
0 / 1 / 2
5,136
514
1,341
5,910
3,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Yοkai
Ne Zha
10
2 / 2 / 2
5,794
579
6,130
9,579
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
14
Kills
4
4
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
2
4
L
Chiron
 
Chiron
2
2
0
1
L
Agni
AFKSEAO
Agni
0
5
0
0
L
Artio
Hiruminha
Artio
0
4
0
0
W
Neith
JWOP101
Neith
3
1
0
3
L
Cthulhu
ReiBulow
Cthulhu
0
1
2
1
W
Atlas
2
1
3
3.5
L
Ne Zha
Yοkai
Ne Zha
2
2
2
1.5
W
Arachne
tuco1989
Arachne
3
1
3
4.5
W
Poseidon
yorimarcos
Poseidon
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,917
Damage
22,509
37,931
Taken
44,191
17,292
Mitigated
19,918
13,223
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,446
1,686
0
4,097
12,742
6,557
0
7,397
4,428
0
53,458
L
Chiron
 
Chiron
3,803
1,947
210
3,619
7,471
2,548
720
2,172
5,299
0
35,879
L
Agni
AFKSEAO
Agni
2,656
227
0
623
7,587
2,454
0
2,956
4,631
43,150
0
L
Artio
Hiruminha
Artio
8,579
1,342
0
4,033
13,644
7,858
0
305
13,339
39,454
0
W
Neith
JWOP101
Neith
3,758
1,447
0
2,145
4,702
2,062
26
281
4,421
0
50,727
L
Cthulhu
ReiBulow
Cthulhu
1,341
284
835
1,004
5,910
3,201
0
1,433
4,477
18,124
0
W
Atlas
6,028
2,227
0
2,886
8,943
4,832
0
1,030
7,907
24,780
0
L
Ne Zha
Yοkai
Ne Zha
6,130
2,604
0
1,400
9,579
3,857
0
2,481
7,098
0
41,649
W
Arachne
tuco1989
Arachne
5,366
4,710
0
2,595
8,291
2,926
0
1,491
6,764
0
38,062
W
Poseidon
yorimarcos
Poseidon
3,319
523
0
1,500
3,253
915
0
1,418
1,835
57,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,485
Gold Earned
27,787
362
Minions Killed
313
0
Camps Cleared
0
1,102,985
Distance Traveled
1,080,772
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,101
710
91
9
0
195,529
0
L
Chiron
5,703
570
53
5
0
172,745
0
L
Agni
5,311
531
86
9
0
216,205
0
L
Artio
5,843
584
84
8
0
217,194
1
W
Neith
6,811
681
87
9
0
197,576
2
L
Cthulhu
5,136
514
19
2
0
225,201
0
W
Atlas
6,657
666
29
3
0
236,311
2
L
Ne Zha
5,794
579
71
7
0
249,427
0
W
Arachne
6,031
603
55
6
0
248,673
0
W
Poseidon
6,885
689
100
10
0
224,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role