Player Matchup

Ymir
Ymir
ChrisPBacn
Ymir
Level 142
God Stats
5W - 12L
1,445 SR
Queue Stats
403W - 400L
1,547 Elo+
Solo
Loki
Loki
HamdinR47
Loki
Level 28
God Stats
1W - 4L
1,439 SR
Queue Stats
18W - 25L
1,417 Elo+
Party 1
Nu Wa
Nu Wa
Vija04
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,614 Elo+
Party 1
Merlin
Merlin
ZzYUGOzZ
Merlin
Level 154
God Stats
10W - 9L
1,524 SR
Queue Stats
345W - 329L
1,479 Elo+
Solo
Danzaburou
Danzaburou
oZEEREF-
Danzaburou
Level 79
God Stats
9W - 9L
1,472 SR
Queue Stats
32W - 42L
1,402 Elo+
Party 1
Team Averages
Level 84
1,476 SR
1,492 Elo+

VS

Team Averages
Level 120
1,527 SR
1,490 Elo+
Sun Wukong
Sun Wukong
Mafiapau_Cz
Sun Wukong
Level 88
God Stats
19W - 15L
1,655 SR
Queue Stats
171W - 190L
1,471 Elo+
Party 2
Anhur
Anhur
ScuzzyZZ
Anhur
Level 106
God Stats
32W - 21L
1,490 SR
Queue Stats
330W - 287L
1,475 Elo+
Solo
Janus
Janus
Triliph
Janus
Level 155
God Stats
19W - 18L
1,517 SR
Queue Stats
314W - 295L
1,550 Elo+
Solo
The Morrigan
The Morrigan
isdemtears1
The Morrigan
Level 109
God Stats
125W - 151L
1,581 SR
Queue Stats
378W - 386L
1,547 Elo+
Party 2
Thanatos
Thanatos
uuKEYTONuu
Thanatos
Level 144
God Stats
3W - 2L
1,391 SR
Queue Stats
281W - 278L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
4,830
302
246
1,486
434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
14
4 / 6 / 1
7,984
499
6,280
15,789
5,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Vija04
Nu Wa
12
4 / 8 / 0
7,989
499
11,174
13,862
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
ZzYUGOzZ
Merlin
14
1 / 3 / 1
7,292
456
3,870
9,065
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
oZEEREF-
Danzaburou
10
0 / 6 / 2
6,266
392
4,172
12,796
3,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mafiapau_Cz
Sun Wukong
14
6 / 0 / 8
8,327
520
11,854
12,035
8,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
ScuzzyZZ
Anhur
16
2 / 2 / 3
9,633
602
4,821
10,447
4,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Triliph
Janus
16
4 / 0 / 3
9,872
617
6,090
5,864
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

The Morrigan
isdemtears1
The Morrigan
15
7 / 2 / 7
9,750
609
10,759
10,950
5,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
uuKEYTONuu
Thanatos
15
5 / 5 / 3
8,954
560
6,749
15,999
6,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
9
Kills
24
24
Deaths
9
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Loki
4
6
1
0.75
W
Sun Wukong
Mafiapau_Cz
Sun Wukong
6
0
8
10
W
Anhur
ScuzzyZZ
Anhur
2
2
3
1.75
W
Janus
Triliph
Janus
4
0
3
5.5
L
Nu Wa
Vija04
Nu Wa
4
8
0
0.5
L
Merlin
ZzYUGOzZ
Merlin
1
3
1
0.5
W
The Morrigan
isdemtears1
The Morrigan
7
2
7
5.25
L
Danzaburou
oZEEREF-
Danzaburou
0
6
2
0.17
W
Thanatos
uuKEYTONuu
Thanatos
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,742
Damage
40,273
52,998
Taken
55,295
16,570
Mitigated
26,397
7,235
Healing
20,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
246
62
239
105
1,486
434
0
0
1,486
1,823
0
L
Loki
6,280
1,636
0
866
15,789
5,161
0
4,649
11,059
0
61,423
W
Sun Wukong
Mafiapau_Cz
Sun Wukong
11,854
1,559
0
2,722
12,035
8,292
299
2,321
9,714
0
40,498
W
Anhur
ScuzzyZZ
Anhur
4,821
2,657
0
4,712
10,447
4,325
2,211
2,384
8,021
0
84,298
W
Janus
Triliph
Janus
6,090
212
0
1,697
5,864
2,409
134
1,938
3,926
91,479
0
L
Nu Wa
Vija04
Nu Wa
11,174
2,965
0
2,155
13,862
4,512
0
8,218
5,558
55,809
0
L
Merlin
ZzYUGOzZ
Merlin
3,870
180
0
1,900
9,065
2,717
0
1,503
7,434
51,398
0
W
The Morrigan
isdemtears1
The Morrigan
10,759
2,365
0
939
10,950
5,054
195
5,653
5,290
65,814
10,478
L
Danzaburou
oZEEREF-
Danzaburou
4,172
1,272
0
1,970
12,796
3,746
0
1,394
11,362
0
39,407
W
Thanatos
uuKEYTONuu
Thanatos
6,749
831
0
10,352
15,999
6,317
0
2,952
13,047
0
68,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,361
Gold Earned
46,536
320
Minions Killed
576
0
Camps Cleared
0
1,208,515
Distance Traveled
1,630,786
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,830
302
4
0
0
26,203
0
L
Loki
7,984
499
94
6
0
326,448
1
W
Sun Wukong
8,327
520
40
3
0
355,816
0
W
Anhur
9,633
602
152
10
0
273,585
6
W
Janus
9,872
617
172
11
0
338,766
4
L
Nu Wa
7,989
499
77
5
0
269,938
2
L
Merlin
7,292
456
85
5
0
292,930
5
W
The Morrigan
9,750
609
113
7
0
315,087
0
L
Danzaburou
6,266
392
60
4
0
292,996
2
W
Thanatos
8,954
560
99
6
0
347,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role