Player Matchup

Baron Samedi
Baron Samedi
LordLustyPie
Baron Samedi
Level 74
God Stats
12W - 19L
1,494 SR
Queue Stats
82W - 137L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
Precision_TW1Gz
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 94L
1,445 Elo+
Party 2
Poseidon
Poseidon
Tek_Pike
Poseidon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,469 Elo+
Party 2
Team Averages
Level 63
1,498 SR
1,436 Elo+

VS

Team Averages
Level 73
1,675 SR
1,615 Elo+
Bellona
Bellona
CendedGod
Bellona
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 67L
1,461 Elo+
Party 1
Thoth
Thoth
PharaohKid
Thoth
Level 87
God Stats
7W - 0L
2,026 SR
Queue Stats
116W - 35L
1,868 Elo+
Solo
Osiris
Osiris
volkster117
Osiris
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 51L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LordLustyPie
Baron Samedi
11
2 / 7 / 4
8,956
746
11,181
15,007
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Precision_TW1Gz
Sun Wukong
11
2 / 4 / 1
8,555
713
9,484
20,424
14,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Tek_Pike
Poseidon
11
2 / 7 / 3
9,168
764
7,952
11,294
3,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CendedGod
Bellona
13
5 / 1 / 9
9,948
829
9,825
13,296
12,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
14
6 / 3 / 9
10,928
911
20,753
9,395
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
13
7 / 2 / 11
10,832
903
11,555
16,357
17,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
18
18
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
CendedGod
Bellona
5
1
9
9.5
L
Baron Samedi
LordLustyPie
Baron Samedi
2
7
4
0.57
W
Thoth
6
3
9
3.5
L
Sun Wukong
Precision_TW1Gz
Sun Wukong
2
4
1
0.63
L
Poseidon
Tek_Pike
Poseidon
2
7
3
0.5
W
Osiris
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,617
Damage
42,133
46,725
Taken
39,048
23,132
Mitigated
33,147
12,929
Healing
9,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CendedGod
Bellona
9,825
2,132
0
3,827
13,296
12,890
820
6,630
6,666
0
20,192
L
Baron Samedi
LordLustyPie
Baron Samedi
11,181
1,205
799
3,457
15,007
5,332
0
6,590
8,198
30,272
0
W
Thoth
20,753
368
0
2,546
9,395
3,128
763
4,271
5,124
68,970
0
L
Sun Wukong
Precision_TW1Gz
Sun Wukong
9,484
1,800
0
7,689
20,424
14,756
17
8,735
11,068
0
31,815
L
Poseidon
Tek_Pike
Poseidon
7,952
1,481
0
984
11,294
3,044
0
5,819
5,318
22,657
0
W
Osiris
11,555
5,290
0
2,928
16,357
17,129
120
8,572
7,785
0
30,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,679
Gold Earned
31,708
103
Minions Killed
125
0
Camps Cleared
0
638,928
Distance Traveled
687,407
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,948
829
15
1
0
235,213
1
L
Baron Samedi
8,956
746
39
3
0
212,482
8
W
Thoth
10,928
911
82
7
0
219,817
0
L
Sun Wukong
8,555
713
37
3
0
236,502
0
L
Poseidon
9,168
764
27
2
0
189,944
0
W
Osiris
10,832
903
28
2
0
232,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role