Player Matchup

Susano
Susano
DirtyDemonn
Susano
Level 123
God Stats
10W - 7L
1,638 SR
Queue Stats
265W - 263L
1,502 Elo+
Party 3
Set
Set
Domokrazy
Set
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 253L
1,482 Elo+
Party 3
Guan Yu
Guan Yu
Lil Pro Raptor
Guan Yu
Level 124
God Stats
1W - 2L
1,215 SR
Queue Stats
180W - 193L
1,524 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Luigiman101
Kumbhakarna
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,451 Elo+
Solo
Bacchus
Bacchus
Whizzit
Bacchus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,525 Elo+
Solo
Team Averages
Level 95
1,471 SR
1,497 Elo+

VS

Team Averages
Level 120
1,435 SR
1,507 Elo+
Charon
Charon
Avyvl
Charon
Level 131
God Stats
3W - 1L
1,370 SR
Queue Stats
190W - 157L
1,571 Elo+
Party 2
Sylvanus
Sylvanus
Bearticc
Sylvanus
Level 141
God Stats
2W - 0L
1,199 SR
Queue Stats
70W - 62L
1,513 Elo+
Party 2
Sun Wukong
Sun Wukong
TheGamingMuse
Sun Wukong
Level 99
God Stats
2W - 1L
1,728 SR
Queue Stats
41W - 33L
1,530 Elo+
Solo
Freya
Freya
chsuperman14244
Freya
Level 123
God Stats
3W - 2L
1,473 SR
Queue Stats
139W - 141L
1,451 Elo+
Party 1
Discordia
Discordia
fallout4badass
Discordia
Level 105
God Stats
2W - 1L
1,404 SR
Queue Stats
125W - 129L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
2 / 3 / 3
8,343
758
14,868
11,681
6,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 5 / 2
6,961
633
5,429
9,655
6,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 0 / 5
8,061
733
6,781
12,902
14,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
Luigiman101
Kumbhakarna
13
0 / 4 / 6
8,022
729
6,294
17,508
16,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
Whizzit
Bacchus
14
3 / 1 / 4
8,553
778
5,821
12,990
14,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Avyvl
Charon
15
4 / 0 / 8
8,986
817
8,819
9,663
8,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sylvanus
Bearticc
Sylvanus
15
2 / 0 / 11
8,800
800
5,858
6,060
5,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
TheGamingMuse
Sun Wukong
15
5 / 4 / 7
8,392
763
14,401
14,740
11,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 2 / 8
7,738
703
7,098
7,180
3,480
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
fallout4badass
Discordia
12
0 / 1 / 9
7,041
640
11,192
5,376
1,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
7
Kills
13
13
Deaths
7
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Charon
Avyvl
Charon
4
0
8
8
W
Sylvanus
Bearticc
Sylvanus
2
0
11
7.5
L
Susano
2
3
3
1.17
L
1
5
2
0.4
L
1
0
5
3.5
L
Kumbhakarna
Luigiman101
Kumbhakarna
0
4
6
0.75
W
Sun Wukong
TheGamingMuse
Sun Wukong
5
4
7
2.13
L
Bacchus
Whizzit
Bacchus
3
1
4
5
W
2
2
8
3
W
Discordia
fallout4badass
Discordia
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,193
Damage
47,368
64,736
Taken
43,019
58,882
Mitigated
30,809
25,348
Healing
23,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Avyvl
Charon
8,819
1,192
3,715
3,061
9,663
8,670
0
3,130
6,375
20,321
0
W
Sylvanus
Bearticc
Sylvanus
5,858
2,594
6,519
2,744
6,060
5,239
0
3,003
3,013
14,662
0
L
Susano
14,868
1,377
2,396
2,385
11,681
6,437
0
4,833
6,848
0
35,837
L
5,429
2,694
404
989
9,655
6,713
0
5,606
4,049
0
10,681
L
6,781
627
3,447
3,774
12,902
14,699
0
6,394
6,508
0
13,917
L
Kumbhakarna
Luigiman101
Kumbhakarna
6,294
327
2,592
4,069
17,508
16,879
0
7,601
9,907
14,321
0
W
Sun Wukong
TheGamingMuse
Sun Wukong
14,401
2,605
343
2,644
14,740
11,611
0
3,281
10,820
0
26,225
L
Bacchus
Whizzit
Bacchus
5,821
930
1,433
3,859
12,990
14,154
0
8,533
4,457
10,662
0
W
7,098
2,012
847
1,251
7,180
3,480
0
1,778
5,355
11,019
0
W
Discordia
fallout4badass
Discordia
11,192
68
1,042
914
5,376
1,809
0
923
4,373
16,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,940
Gold Earned
40,957
117
Minions Killed
101
0
Camps Cleared
0
1,003,835
Distance Traveled
928,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,986
817
18
2
0
213,845
0
W
Sylvanus
8,800
800
32
3
0
185,067
0
L
Susano
8,343
758
53
5
0
211,680
0
L
Set
6,961
633
10
1
0
138,471
0
L
Guan Yu
8,061
733
26
2
0
235,049
0
L
Kumbhakarna
8,022
729
13
1
0
193,557
0
W
Sun Wukong
8,392
763
20
2
0
197,764
0
L
Bacchus
8,553
778
15
1
0
225,078
0
W
Freya
7,738
703
11
1
0
153,315
0
W
Discordia
7,041
640
20
2
0
178,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role