Player Matchup

Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Dustinpd
Sylvanus
Level 175
God Stats
6W - 7L
1,470 SR
Queue Stats
207W - 274L
1,536 Elo+
Party 3
Hachiman
Hachiman
TeezyTheSavage
Hachiman
Level 133
God Stats
8W - 7L
1,582 SR
Queue Stats
153W - 189L
1,524 Elo+
Party 3
Gilgamesh
Gilgamesh
vNghiitMerry
Gilgamesh
Level 129
God Stats
30W - 26L
1,620 SR
Queue Stats
462W - 484L
1,571 Elo+
Party 3
Baron Samedi
Baron Samedi
zTysif
Baron Samedi
Level 149
God Stats
0W - 1L
1,823 SR
Queue Stats
1W - 2L
1,800 Elo+
Party 1
Team Averages
Level 143
1,599 SR
1,586 Elo+

VS

Team Averages
Level 102
1,515 SR
1,545 Elo+
Vulcan
Vulcan
Exrello
Vulcan
Level 125
God Stats
7W - 5L
1,543 SR
Queue Stats
165W - 156L
1,531 Elo+
Party 2
Ra
Ra
Kisagami23
Ra
Level 155
God Stats
2W - 0L
1,552 SR
Queue Stats
82W - 89L
1,528 Elo+
Party 2
Heimdallr
Heimdallr
Lordphantom04
Heimdallr
Level 66
God Stats
6W - 4L
1,227 SR
Queue Stats
99W - 89L
1,523 Elo+
Solo
Shiva
Shiva
asffad
Shiva
Level 59
God Stats
4W - 1L
1,697 SR
Queue Stats
11W - 8L
1,594 Elo+
Party 2
Ne Zha
Ne Zha
zFerchsx-
Ne Zha
Level 103
God Stats
57W - 44L
1,554 SR
Queue Stats
581W - 520L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 3 / 1
5,495
500
3,677
10,526
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Dustinpd
Sylvanus
7
1 / 4 / 1
4,424
402
2,541
8,611
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
11
1 / 0 / 1
5,986
544
2,526
5,845
2,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
vNghiitMerry
Gilgamesh
10
0 / 3 / 0
5,927
539
7,292
12,168
8,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
zTysif
Baron Samedi
9
0 / 4 / 0
4,689
426
3,682
7,654
3,207
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Exrello
Vulcan
12
3 / 0 / 6
7,353
668
8,473
5,652
2,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 1 / 5
6,884
626
6,633
7,337
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
Lordphantom04
Heimdallr
11
1 / 1 / 0
6,711
610
3,582
4,717
1,887
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
asffad
Shiva
12
2 / 0 / 1
7,029
639
6,204
8,745
4,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
zFerchsx-
Ne Zha
11
3 / 1 / 5
6,136
558
5,052
9,951
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
14
14
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
1
0.5
L
Sylvanus
Dustinpd
Sylvanus
1
4
1
0.38
W
Vulcan
Exrello
Vulcan
3
0
6
6
W
5
1
5
7.5
W
Heimdallr
Lordphantom04
Heimdallr
1
1
0
1
L
Hachiman
1
0
1
1.5
W
Shiva
asffad
Shiva
2
0
1
2.5
L
Gilgamesh
vNghiitMerry
Gilgamesh
0
3
0
0
W
Ne Zha
zFerchsx-
Ne Zha
3
1
5
5.5
L
Baron Samedi
zTysif
Baron Samedi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,718
Damage
29,944
44,804
Taken
36,402
23,310
Mitigated
15,440
13,359
Healing
14,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,677
2,663
0
2,776
10,526
3,657
0
3,890
6,636
0
35,598
L
Sylvanus
Dustinpd
Sylvanus
2,541
535
1,624
2,456
8,611
5,528
0
4,034
4,546
10,610
0
W
Vulcan
Exrello
Vulcan
8,473
3,991
0
1,998
5,652
2,175
290
3,159
2,493
52,096
0
W
6,633
633
724
3,852
7,337
2,766
43
1,464
5,873
44,078
524
W
Heimdallr
Lordphantom04
Heimdallr
3,582
2,356
0
2,625
4,717
1,887
1,071
579
4,138
0
52,054
L
Hachiman
2,526
1,579
0
2,848
5,845
2,014
0
714
5,131
0
39,260
W
Shiva
asffad
Shiva
6,204
2,006
0
2,412
8,745
4,811
0
465
8,280
0
48,325
L
Gilgamesh
vNghiitMerry
Gilgamesh
7,292
1,790
0
2,072
12,168
8,904
0
1,514
10,575
806
41,358
W
Ne Zha
zFerchsx-
Ne Zha
5,052
1,184
0
3,084
9,951
3,801
0
1,085
8,866
0
40,539
L
Baron Samedi
zTysif
Baron Samedi
3,682
103
35
1,548
7,654
3,207
0
4,712
2,942
33,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,521
Gold Earned
34,113
268
Minions Killed
416
0
Camps Cleared
0
1,067,881
Distance Traveled
1,166,400
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,495
500
54
5
0
244,800
0
L
Sylvanus
4,424
402
13
1
0
186,239
1
W
Vulcan
7,353
668
92
8
0
230,904
0
W
Ra
6,884
626
81
7
0
248,348
1
W
Heimdallr
6,711
610
93
8
0
206,861
0
L
Hachiman
5,986
544
80
7
0
236,508
2
W
Shiva
7,029
639
97
9
0
233,830
0
L
Gilgamesh
5,927
539
76
7
0
200,806
3
W
Ne Zha
6,136
558
53
5
0
246,457
0
L
Baron Samedi
4,689
426
45
4
0
199,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role