Player Matchup

Skadi
Skadi
 
Skadi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
CrimsonComet908
Bacchus
Level 24
God Stats
3W - 6L
1,500 SR
Queue Stats
99W - 101L
1,511 Elo+
Party 1
Ne Zha
Ne Zha
NBDxBoone2323
Ne Zha
Level 42
God Stats
4W - 3L
1,609 SR
Queue Stats
100W - 105L
1,505 Elo+
Party 1
Ah Puch
Ah Puch
SimpIMatt
Ah Puch
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,768 Elo+
Party 2
Thanatos
Thanatos
wyd texts
Thanatos
Level 95
God Stats
6W - 5L
1,347 SR
Queue Stats
17W - 15L
1,470 Elo+
Party 2
Team Averages
Level 54
1,491 SR
1,551 Elo+

VS

Team Averages
Level 66
1,583 SR
1,487 Elo+
Maui
Maui
KalloJin
Maui
Level 67
God Stats
5W - 7L
1,567 SR
Queue Stats
135W - 162L
1,462 Elo+
Party 3
Amaterasu
Amaterasu
PokerJack
Amaterasu
Level 47
God Stats
0W - 2L
1,213 SR
Queue Stats
187W - 195L
1,431 Elo+
Solo
Chiron
Chiron
Sammyboy416
Chiron
Level 100
God Stats
4W - 4L
1,507 SR
Queue Stats
169W - 159L
1,490 Elo+
Party 3
Pele
Pele
Sexican
Pele
Level 28
God Stats
13W - 12L
1,686 SR
Queue Stats
82W - 103L
1,525 Elo+
Party 3
Baron Samedi
Baron Samedi
SolXLunaR
Baron Samedi
Level 89
God Stats
4W - 5L
1,943 SR
Queue Stats
163W - 177L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 2 / 1
7,343
565
5,974
7,903
3,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 2
6,981
537
2,081
9,283
9,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 2 / 2
9,316
717
10,400
15,886
10,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
SimpIMatt
Ah Puch
12
1 / 2 / 2
7,739
595
6,676
6,268
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
wyd texts
Thanatos
14
5 / 0 / 3
8,515
655
5,685
10,492
4,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
1 / 2 / 5
6,752
519
2,105
8,362
5,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
PokerJack
Amaterasu
9
0 / 4 / 1
5,843
449
3,194
10,047
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
11
2 / 1 / 1
6,378
491
6,007
10,074
3,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
Sexican
Pele
13
2 / 2 / 2
7,210
555
4,634
9,236
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
SolXLunaR
Baron Samedi
12
1 / 4 / 3
6,567
505
4,845
8,124
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
13
Kills
6
7
Deaths
13
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
2
1
0.25
W
1
1
2
2
L
Maui
1
2
5
1.75
W
6
2
2
3.5
L
Amaterasu
PokerJack
Amaterasu
0
4
1
0.13
L
Chiron
2
1
1
2.5
L
Pele
Sexican
Pele
2
2
2
1.5
W
Ah Puch
SimpIMatt
Ah Puch
1
2
2
1
L
Baron Samedi
SolXLunaR
Baron Samedi
1
4
3
0.63
W
Thanatos
wyd texts
Thanatos
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,816
Damage
20,785
49,832
Taken
45,843
29,436
Mitigated
19,158
22,449
Healing
11,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,974
1,550
0
1,485
7,903
3,011
226
1,919
5,984
0
60,425
W
2,081
226
0
2,751
9,283
9,108
410
1,976
7,307
18,627
0
L
Maui
2,105
522
1,230
1,319
8,362
5,484
0
1,863
6,399
17,804
0
W
10,400
3,382
0
6,293
15,886
10,437
209
1,323
14,563
0
75,272
L
Amaterasu
PokerJack
Amaterasu
3,194
1,107
0
2,777
10,047
4,183
0
339
9,708
0
28,798
L
Chiron
6,007
3,048
143
2,844
10,074
3,514
0
1,519
8,551
0
47,337
L
Pele
Sexican
Pele
4,634
1,258
0
1,561
9,236
3,316
0
1,887
7,211
0
60,867
W
Ah Puch
SimpIMatt
Ah Puch
6,676
0
0
1,494
6,268
2,512
294
1,918
4,350
51,131
0
L
Baron Samedi
SolXLunaR
Baron Samedi
4,845
619
108
1,737
8,124
2,661
0
2,633
5,217
38,765
0
W
Thanatos
wyd texts
Thanatos
5,685
1,396
0
10,426
10,492
4,368
0
619
9,873
0
64,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,894
Gold Earned
32,750
406
Minions Killed
334
0
Camps Cleared
0
1,388,801
Distance Traveled
1,311,539
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,343
565
102
8
0
246,482
3
W
Bacchus
6,981
537
22
2
0
273,119
0
L
Maui
6,752
519
38
3
0
300,015
0
W
Ne Zha
9,316
717
99
8
0
263,937
1
L
Amaterasu
5,843
449
48
4
0
214,255
0
L
Chiron
6,378
491
83
6
0
245,744
0
L
Pele
7,210
555
94
7
0
292,503
0
W
Ah Puch
7,739
595
87
7
0
269,747
2
L
Baron Samedi
6,567
505
71
5
0
259,022
0
W
Thanatos
8,515
655
96
7
0
335,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role