Player Matchup

Sun Wukong
Sun Wukong
Bronze III
Astrvn
Sun Wukong
Bronze III
Level 100
God Stats
1W - 2L
1,571 SR
Queue Stats
3W - 9L
1,406 MMR
Solo
Tiamat
Tiamat
Bronze III
ByCampaYT TD
Tiamat
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,400 MMR
Solo
Pele
Pele
Gold I
CuriousCoates
Pele
Gold I
Level 158
God Stats
2W - 2L
1,763 SR
Queue Stats
450W - 443L
1,433 MMR
Solo
Chang'e
Chang'e
Gold IV
Presidential-YGN
Chang'e
Gold IV
Level 126
God Stats
2W - 3L
1,538 SR
Queue Stats
490W - 526L
1,399 MMR
Solo
Skadi
Skadi
Bronze III
Style4k7160
Skadi
Bronze III
Level 44
God Stats
6W - 6L
1,500 SR
Queue Stats
110W - 116L
1,400 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,574 SR
1,408 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,609 SR
1,410 MMR
Medusa
Medusa
Gold V
Saebriss
Medusa
Gold V
Level 119
God Stats
2W - 0L
1,776 SR
Queue Stats
170W - 182L
1,396 MMR
Solo
Odin
Odin
Gold III
Titan Drago
Odin
Gold III
Level 197
God Stats
15W - 15L
1,655 SR
Queue Stats
382W - 386L
1,440 MMR
Party 1
Mulan
Mulan
Gold I
UwUDunKisUwU
Mulan
Gold I
Level 103
God Stats
26W - 30L
1,551 SR
Queue Stats
206W - 209L
1,425 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
Whiskie Mike
Baron Samedi
Gold III
Level 181
God Stats
5W - 7L
1,407 SR
Queue Stats
187W - 195L
1,389 MMR
Party 1
Arachne
Arachne
Gold III
funiizer654
Arachne
Gold III
Level 165
God Stats
20W - 13L
1,656 SR
Queue Stats
458W - 472L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Astrvn
Sun Wukong
12
2 / 4 / 2
7,616
544
8,141
15,690
12,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
10
4 / 8 / 1
6,369
455
5,045
12,399
7,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 2 / 4
7,733
552
8,300
14,168
5,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

11
3 / 7 / 0
7,204
515
6,688
15,141
5,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 6 / 3
6,014
430
7,349
10,458
3,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BakasuraOsirisPoseidonSerqet

VS

Bans
AthenaThanatosShivaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Saebriss
Medusa
15
6 / 1 / 1
9,489
678
7,630
9,273
3,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 1 / 10
7,993
571
5,955
12,846
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
7 / 2 / 3
8,826
630
13,854
16,665
17,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
Whiskie Mike
Baron Samedi
14
9 / 2 / 6
9,033
645
16,463
9,785
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
funiizer654
Arachne
12
2 / 5 / 8
7,716
551
7,465
16,596
5,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
11
Kills
27
27
Deaths
11
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Astrvn
Sun Wukong
2
4
2
0.75
L
Tiamat
4
8
1
0.56
L
2
2
4
2
L
3
7
0
0.43
W
Medusa
Saebriss
Medusa
6
1
1
6.5
L
0
6
3
0.25
W
3
1
10
8
W
7
2
3
4.25
W
Baron Samedi
Whiskie Mike
Baron Samedi
9
2
6
6
W
Arachne
funiizer654
Arachne
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,523
Damage
51,367
67,856
Taken
65,165
34,062
Mitigated
36,238
13,419
Healing
27,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Astrvn
Sun Wukong
8,141
815
0
3,384
15,690
12,188
0
2,135
13,555
0
52,373
L
Tiamat
5,045
364
0
1,905
12,399
7,769
0
4,719
7,680
23,076
0
L
8,300
1,745
0
3,154
14,168
5,427
0
3,125
11,043
0
79,406
L
6,688
772
689
3,589
15,141
5,221
0
4,400
10,741
38,000
0
W
Medusa
Saebriss
Medusa
7,630
3,192
0
4,447
9,273
3,592
2,204
2,243
7,030
0
79,564
L
7,349
3,025
0
698
10,458
3,457
0
2,084
8,374
0
40,486
W
5,955
928
0
3,907
12,846
5,150
952
3,907
8,939
0
40,303
W
13,854
1,087
0
5,058
16,665
17,346
267
1,334
15,331
0
58,208
W
Baron Samedi
Whiskie Mike
Baron Samedi
16,463
421
2,117
4,090
9,785
4,620
868
3,696
6,089
61,835
0
W
Arachne
funiizer654
Arachne
7,465
5,640
0
7,642
16,596
5,530
1,127
1,270
15,326
0
48,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,936
Gold Earned
43,057
367
Minions Killed
413
0
Camps Cleared
0
1,342,789
Distance Traveled
1,370,144
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,616
544
100
7
0
261,812
1
L
Tiamat
6,369
455
36
3
0
249,754
0
L
Pele
7,733
552
112
8
0
336,661
7
L
Chang'e
7,204
515
59
4
0
242,782
2
W
Medusa
9,489
678
113
8
0
237,125
1
L
Skadi
6,014
430
60
4
0
251,780
0
W
Odin
7,993
571
63
5
0
294,851
0
W
Mulan
8,826
630
77
6
0
269,793
0
W
Baron Samedi
9,033
645
86
6
0
271,627
1
W
Arachne
7,716
551
74
5
0
296,748
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role